# Computational Multi-Agents Society Experiments: Social Modeling Framework Based on Generative Agents

arXiv: https://arxiv.org/abs/2508.17366 · HTML: https://mlsanity.com/paper/2508.17366/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 10 of its 37 references that are in the map.
- First posted on arXiv 24 Aug 2025.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 10 of 10)

- [Generative agent-based modeling with actions grounded in physical, social, or digital space using Concordia](https://mlsanity.com/paper/2312.03664/) (2023)
- [CompeteAI: Understanding the Competition Dynamics in Large Language Model-based Agents](https://mlsanity.com/paper/2310.17512/) (2023)
- [SocioVerse: A World Model for Social Simulation Powered by LLM Agents and A Pool of 10 Million Real-World Users](https://mlsanity.com/paper/2504.10157/) (2025)
- [GenSim: A General Social Simulation Platform with Large Language Model based Agents](https://mlsanity.com/paper/2410.04360/) (2024)
- [ElectionSim: Massive Population Election Simulation Powered by Large Language Model Driven Agents](https://mlsanity.com/paper/2410.20746/) (2024)
- [NRC VAD Lexicon v2: Norms for Valence, Arousal, and Dominance for over 55k English Terms](https://mlsanity.com/paper/2503.23547/) (2025)
- [PECAN: Leveraging Policy Ensemble for Context-Aware Zero-Shot Human-AI Coordination](https://mlsanity.com/paper/2301.06387/) (2023)
- [Evolving AI Collectives to Enhance Human Diversity and Enable Self-Regulation](https://mlsanity.com/paper/2402.12590/) (2024)
- [Can A Cognitive Architecture Fundamentally Enhance LLMs? Or Vice Versa?](https://mlsanity.com/paper/2401.10444/) (2024)
- [Cognitio Emergens: Agency, Dimensions, and Dynamics in Human-AI Knowledge Co-Creation](https://mlsanity.com/paper/2505.03105/) (2025)

## Built on by (most cited first, 2 of 2)

- [On the Dynamics of Multi-Agent LLM Communities Driven by Value Diversity](https://mlsanity.com/paper/2512.10665/) (2025)
- [Beyond Preset Identities: How Agents Form Stances and Boundaries in Generative Societies](https://mlsanity.com/paper/2603.23406/) (2026)

## Abstract (arXiv)

This paper introduces CMASE, a framework for Computational Multi-Agent Society Experiments that integrates generative agent-based modeling with virtual ethnographic methods to support researcher embedding, interactive participation, and mechanism-oriented intervention in virtual social environments. By transforming the simulation into a simulated ethnographic field, CMASE shifts the researcher from an external operator to an embedded participant. Specifically, the framework is designed to achieve three core capabilities: (1) enabling real-time human-computer interaction that allows researchers to dynamically embed themselves into the system to characterize complex social intervention processes; (2) reconstructing the generative logic of social phenomena by combining the rigor of computational experiments with the interpretative depth of traditional ethnography; and (3) providing a predictive foundation with causal explanatory power to make forward-looking judgments without sacrificing empirical accuracy. Experimental results show that CMASE can not only simulate complex phenomena, but also generate behavior trajectories consistent with both statistical patterns and mechanistic explanations. These findings demonstrate CMASE's methodological value for intervention modeling, highlighting its potential to advance interdisciplinary integration in the social sciences. The official code is available at: https://github.com/armihia/CMASE .
