# Multi-Object Sketch Animation with Grouping and Motion Trajectory Priors

arXiv: https://arxiv.org/abs/2508.15535 · HTML: https://mlsanity.com/paper/2508.15535/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 61 references that are in the map.
- First posted on arXiv 21 Aug 2025.

## Builds on (most cited first, 30 of 37)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [Holistically-Nested Edge Detection](https://mlsanity.com/paper/1504.06375/) (2015)
- [VideoCrafter1: Open Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2310.19512/) (2023)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [I2VGen-XL: High-Quality Image-to-Video Synthesis via Cascaded Diffusion Models](https://mlsanity.com/paper/2311.04145/) (2023)
- [Expanding Language-Image Pretrained Models for General Video Recognition](https://mlsanity.com/paper/2208.02816/) (2022)
- [A Neural Representation of Sketch Drawings](https://mlsanity.com/paper/1704.03477/) (2017)
- [Any-to-Any Generation via Composable Diffusion](https://mlsanity.com/paper/2305.11846/) (2023)
- [CLIPDraw: Exploring Text-to-Drawing Synthesis through Language-Image Encoders](https://mlsanity.com/paper/2106.14843/) (2021)
- [Sketchformer: Transformer-based Representation for Sketched Structure](https://mlsanity.com/paper/2002.10381/) (2020)
- [SVGDreamer: Text Guided SVG Generation with Diffusion Model](https://mlsanity.com/paper/2312.16476/) (2023)
- [Photo-Sketching: Inferring Contour Drawings from Images](https://mlsanity.com/paper/1901.00542/) (2019)
- [Empowering LLMs to Understand and Generate Complex Vector Graphics](https://mlsanity.com/paper/2412.11102/) (2024)
- [CLIPascene: Scene Sketching with Different Types and Levels of Abstraction](https://mlsanity.com/paper/2211.17256/) (2022)
- [Deep Learning for Free-Hand Sketch: A Survey](https://mlsanity.com/paper/2001.02600/) (2020)
- [CLIPasso: Semantically-Aware Object Sketching](https://mlsanity.com/paper/2202.05822/) (2022)
- [Breathing Life Into Sketches Using Text-to-Video Priors](https://mlsanity.com/paper/2311.13608/) (2023)
- [Learning to Sketch with Shortcut Cycle Consistency](https://mlsanity.com/paper/1805.00247/) (2018)
- [Sketch-BERT: Learning Sketch Bidirectional Encoder Representation from Transformers by Self-supervised Learning of Sketch Gestalt](https://mlsanity.com/paper/2005.09159/) (2020)
- [Text-to-Vector Generation with Neural Path Representation](https://mlsanity.com/paper/2405.10317/) (2024)
- [SketchAgent: Language-Driven Sequential Sketch Generation](https://mlsanity.com/paper/2411.17673/) (2024)
- [Why Do Line Drawings Work? A Realism Hypothesis](https://mlsanity.com/paper/2002.06260/) (2020)
- [P-Cloth: Interactive Complex Cloth Simulation on Multi-GPU Systems using Dynamic Matrix Assembly and Pipelined Implicit Integrators](https://mlsanity.com/paper/2008.00409/) (2020)
- [Learning to Draw: Emergent Communication through Sketching](https://mlsanity.com/paper/2106.02067/) (2021)
- [Sketch-pix2seq: a Model to Generate Sketches of Multiple Categories](https://mlsanity.com/paper/1709.04121/) (2017)

## Built on by (most cited first, 9 of 9)

- [DriveVA: Video Action Models are Zero-Shot Drivers](https://mlsanity.com/paper/2604.04198/) (2026)
- [Render-in-the-Loop: Vector Graphics Generation via Visual Self-Feedback](https://mlsanity.com/paper/2604.20730/) (2026)
- [MedSynapse-V: Bridging Visual Perception and Clinical Intuition via Latent Memory Evolution](https://mlsanity.com/paper/2604.26283/) (2026)
- [Gated Relational Alignment via Confidence-based Distillation for Efficient VLMs](https://mlsanity.com/paper/2601.22709/) (2026)
- [VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animation](https://mlsanity.com/paper/2605.01517/) (2026)
- [Tracking Drift: Variation-Aware Entropy Scheduling for Non-Stationary Reinforcement Learning](https://mlsanity.com/paper/2601.19624/) (2026)
- [MIS-HCC: Hierarchical Channel Clustering for Efficient Medical Image Segmentation](https://mlsanity.com/paper/2607.17329/) (2026)
- [Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimization](https://mlsanity.com/paper/2605.28394/) (2026)
- [Vector sketch animation generation with differentiable motion trajectories](https://mlsanity.com/paper/2509.25857/) (2025)

## Abstract (arXiv)

We introduce GroupSketch, a novel method for vector sketch animation that effectively handles multi-object interactions and complex motions. Existing approaches struggle with these scenarios, either being limited to single-object cases or suffering from temporal inconsistency and poor generalization. To address these limitations, our method adopts a two-stage pipeline comprising Motion Initialization and Motion Refinement. In the first stage, the input sketch is interactively divided into semantic groups and key frames are defined, enabling the generation of a coarse animation via interpolation. In the second stage, we propose a Group-based Displacement Network (GDN), which refines the coarse animation by predicting group-specific displacement fields, leveraging priors from a text-to-video model. GDN further incorporates specialized modules, such as Context-conditioned Feature Enhancement (CCFE), to improve temporal consistency. Extensive experiments demonstrate that our approach significantly outperforms existing methods in generating high-quality, temporally consistent animations for complex, multi-object sketches, thus expanding the practical applications of sketch animation.
