# BasketLiDAR: The First LiDAR-Camera Multimodal Dataset for Professional Basketball MOT

arXiv: https://arxiv.org/abs/2508.15299 · HTML: https://mlsanity.com/paper/2508.15299/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 22 references that are in the map.
- First posted on arXiv 21 Aug 2025.

## Builds on (most cited first, 14 of 14)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [PointPillars: Fast Encoders for Object Detection from Point Clouds](https://mlsanity.com/paper/1812.05784/) (2018)
- [Simple Online and Realtime Tracking with a Deep Association Metric](https://mlsanity.com/paper/1703.07402/) (2017)
- [Simple Online and Realtime Tracking](https://mlsanity.com/paper/1602.00763/) (2016)
- [Multi-View 3D Object Detection Network for Autonomous Driving](https://mlsanity.com/paper/1611.07759/) (2016)
- [Frustum PointNets for 3D Object Detection from RGB-D Data](https://mlsanity.com/paper/1711.08488/) (2017)
- [FastReID: A Pytorch Toolbox for General Instance Re-identification](https://mlsanity.com/paper/2006.02631/) (2020)
- [SportsMOT: A Large Multi-Object Tracking Dataset in Multiple Sports Scenes](https://mlsanity.com/paper/2304.05170/) (2023)
- [Fast and Robust Multi-Person 3D Pose Estimation from Multiple Views](https://mlsanity.com/paper/1901.04111/) (2019)
- [AB3DMOT: A Baseline for 3D Multi-Object Tracking and New Evaluation Metrics](https://mlsanity.com/paper/2008.08063/) (2020)
- [Re-ID Driven Localization Refinement for Person Search](https://mlsanity.com/paper/1909.08580/) (2019)
- [TrackID3x3: A Dataset and Algorithm for Multi-Player Tracking with Identification and Pose Estimation in 3x3 Basketball Full-court Videos](https://mlsanity.com/paper/2503.18282/) (2025)

## Abstract (arXiv)

Real-time 3D trajectory player tracking in sports plays a crucial role in tactical analysis, performance evaluation, and enhancing spectator experience. Traditional systems rely on multi-camera setups, but are constrained by the inherently two-dimensional nature of video data and the need for complex 3D reconstruction processing, making real-time analysis challenging. Basketball, in particular, represents one of the most difficult scenarios in the MOT field, as ten players move rapidly and complexly within a confined court space, with frequent occlusions caused by intense physical contact. To address these challenges, this paper constructs BasketLiDAR, the first multimodal dataset in the sports MOT field that combines LiDAR point clouds with synchronized multi-view camera footage in a professional basketball environment, and proposes a novel MOT framework that simultaneously achieves improved tracking accuracy and reduced computational cost. The BasketLiDAR dataset contains a total of 4,445 frames and 3,105 player IDs, with fully synchronized IDs between three LiDAR sensors and three multi-view cameras. We recorded 5-on-5 and 3-on-3 game data from actual professional basketball players, providing complete 3D positional information and ID annotations for each player. Based on this dataset, we developed a novel MOT algorithm that leverages LiDAR's high-precision 3D spatial information. The proposed method consists of a real-time tracking pipeline using LiDAR alone and a multimodal tracking pipeline that fuses LiDAR and camera data. Experimental results demonstrate that our approach achieves real-time operation, which was difficult with conventional camera-only methods, while achieving superior tracking performance even under occlusion conditions. The dataset is available upon request at: https://sites.google.com/keio.jp/keio-csg/projects/basket-lidar
