# RynnEC: Bringing MLLMs into Embodied World

arXiv: https://arxiv.org/abs/2508.14160 · HTML: https://mlsanity.com/paper/2508.14160/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 67 of its 77 references that are in the map.
- First posted on arXiv 19 Aug 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 67)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [Qwen2 Technical Report](https://mlsanity.com/paper/2407.10671/) (2024)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [Modeling Context in Referring Expressions](https://mlsanity.com/paper/1608.00272/) (2016)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [Generation and Comprehension of Unambiguous Object Descriptions](https://mlsanity.com/paper/1511.02283/) (2015)
- [COCO-Stuff: Thing and Stuff Classes in Context](https://mlsanity.com/paper/1612.03716/) (2016)
- [SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities](https://mlsanity.com/paper/2401.12168/) (2024)
- [Towards Automatic Learning of Procedures from Web Instructional Videos](https://mlsanity.com/paper/1703.09788/) (2017)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [LLaVA-Video: Video Instruction Tuning With Synthetic Data](https://mlsanity.com/paper/2410.02713/) (2024)
- [Long Context Transfer from Language to Vision](https://mlsanity.com/paper/2406.16852/) (2024)
- [ShareGPT4Video: Improving Video Understanding and Generation with Better Captions](https://mlsanity.com/paper/2406.04325/) (2024)
- [Seed1.5-VL Technical Report](https://mlsanity.com/paper/2505.07062/) (2025)
- [SpatialRGPT: Grounded Spatial Reasoning in Vision Language Models](https://mlsanity.com/paper/2406.01584/) (2024)
- [MM-LLMs: Recent Advances in MultiModal Large Language Models](https://mlsanity.com/paper/2401.13601/) (2024)
- [Detect What You Can: Detecting and Representing Objects using Holistic Models and Body Parts](https://mlsanity.com/paper/1406.2031/) (2014)
- [Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence](https://mlsanity.com/paper/2505.23747/) (2025)
- [MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors](https://mlsanity.com/paper/2412.12392/) (2024)
- [Multimodal Large Language Models: A Survey](https://mlsanity.com/paper/2311.13165/) (2023)
- [RoboTHOR: An Open Simulation-to-Real Embodied AI Platform](https://mlsanity.com/paper/2004.06799/) (2020)
- [VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstruction](https://mlsanity.com/paper/2505.20279/) (2025)
- [Cosmos-Reason1: From Physical Common Sense To Embodied Reasoning](https://mlsanity.com/paper/2503.15558/) (2025)
- [ManipLLM: Embodied Multimodal Large Language Model for Object-Centric Robotic Manipulation](https://mlsanity.com/paper/2312.16217/) (2023)

## Built on by (most cited first, 11 of 11)

- [PixelRefer: A Unified Framework for Spatio-Temporal Object Referring with Arbitrary Granularity](https://mlsanity.com/paper/2510.23603/) (2025)
- [TwinBrainVLA: Unleashing the Potential of Generalist VLMs for Embodied Tasks via Asymmetric Mixture-of-Transformers](https://mlsanity.com/paper/2601.14133/) (2026)
- [Is your VLM Sky-Ready? A Comprehensive Spatial Intelligence Benchmark for UAV Navigation](https://mlsanity.com/paper/2511.13269/) (2025)
- [Beyond Flatlands: Unlocking Spatial Intelligence by Decoupling 3D Reasoning from Numerical Regression](https://mlsanity.com/paper/2511.11239/) (2025)
- [Asynchronous Fast-Slow Vision-Language-Action Policies for Whole-Body Robotic Manipulation](https://mlsanity.com/paper/2512.20188/) (2025)
- [LMMs Meet Object-Centric Vision: Understanding, Segmentation, Editing and Generation](https://mlsanity.com/paper/2604.11789/) (2026)
- [InstructSAM: Segment Any Instance with Any Instructions](https://mlsanity.com/paper/2605.26102/) (2026)
- [RxBrain: Embodied Cognition Foundation Model with Joint Language-Visual Reasoning and Imagination](https://mlsanity.com/paper/2607.14187/) (2026)
- [OceanGym: A Benchmark Environment for Underwater Embodied Agents](https://mlsanity.com/paper/2509.26536/) (2025)
- [EventPrune: Cascaded Event-Assisted Token Pruning for Efficient First-Person Dynamic Spatial Reasoning](https://mlsanity.com/paper/2605.19506/) (2026)
- [ROSE: Benchmarking the Perception-to-Action Gap in Multimodal Models](https://mlsanity.com/paper/2606.19965/) (2026)

## Abstract (arXiv)

We introduce RynnEC, a video multimodal large language model designed for embodied cognition. Built upon a general-purpose vision-language foundation model, RynnEC incorporates a region encoder and a mask decoder, enabling flexible region-level video interaction. Despite its compact architecture, RynnEC achieves state-of-the-art performance in object property understanding, object segmentation, and spatial reasoning. Conceptually, it offers a region-centric video paradigm for the brain of embodied agents, providing fine-grained perception of the physical world and enabling more precise interactions. To mitigate the scarcity of annotated 3D datasets, we propose an egocentric video based pipeline for generating embodied cognition data. Furthermore, we introduce RynnEC-Bench, a region-centered benchmark for evaluating embodied cognitive capabilities. We anticipate that RynnEC will advance the development of general-purpose cognitive cores for embodied agents and facilitate generalization across diverse embodied tasks. The code, model checkpoints, and benchmark are available at: https://github.com/alibaba-damo-academy/RynnEC
