# Hierarchical Vision-Language Retrieval of Educational Metaverse Content in Agriculture

arXiv: https://arxiv.org/abs/2508.13713 · HTML: https://mlsanity.com/paper/2508.13713/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 25 references that are in the map.
- First posted on arXiv 19 Aug 2025.

## Builds on (most cited first, 13 of 13)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training](https://mlsanity.com/paper/2203.12602/) (2022)
- [CLIP4Clip: An Empirical Study of CLIP for End to End Video Clip Retrieval](https://mlsanity.com/paper/2104.08860/) (2021)
- [Scan2Cap: Context-aware Dense Captioning in RGB-D Scans](https://mlsanity.com/paper/2012.02206/) (2020)
- [GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models](https://mlsanity.com/paper/2501.01428/) (2025)
- [MobileCLIP: Fast Image-Text Models through Multi-Modal Reinforced Training](https://mlsanity.com/paper/2311.17049/) (2023)
- [Unifying 3D Vision-Language Understanding via Promptable Queries](https://mlsanity.com/paper/2405.11442/) (2024)
- [TOD3Cap: Towards 3D Dense Captioning in Outdoor Scenes](https://mlsanity.com/paper/2403.19589/) (2024)
- [FArMARe: a Furniture-Aware Multi-task methodology for Recommending Apartments based on the user interests](https://mlsanity.com/paper/2309.03100/) (2023)
- [A Language-based solution to enable Metaverse Retrieval](https://mlsanity.com/paper/2312.14630/) (2023)

## Abstract (arXiv)

Every day, a large amount of educational content is uploaded online across different areas, including agriculture and gardening. When these videos or materials are grouped meaningfully, they can make learning easier and more effective. One promising way to organize and enrich such content is through the Metaverse, which allows users to explore educational experiences in an interactive and immersive environment. However, searching for relevant Metaverse scenarios and finding those matching users' interests remains a challenging task. A first step in this direction has been done recently, but existing datasets are small and not sufficient for training advanced models. In this work, we make two main contributions: first, we introduce a new dataset containing 457 agricultural-themed virtual museums (AgriMuseums), each enriched with textual descriptions; and second, we propose a hierarchical vision-language model to represent and retrieve relevant AgriMuseums using natural language queries. In our experimental setting, the proposed method achieves up to about 62% R@1 and 78% MRR, confirming its effectiveness, and it also leads to improvements on existing benchmarks by up to 6% R@1 and 11% MRR. Moreover, an extensive evaluation validates our design choices. Code and dataset are available at https://github.com/aliabdari/AgriculturalMetaverseRetrieval .
