# GaitCrafter: Diffusion Model for Biometric Preserving Gait Synthesis

arXiv: https://arxiv.org/abs/2508.13300 · HTML: https://mlsanity.com/paper/2508.13300/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 32 of its 50 references that are in the map.
- First posted on arXiv 18 Aug 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 32)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [MagicVideo: Efficient Video Generation With Latent Diffusion Models](https://mlsanity.com/paper/2211.11018/) (2022)
- [Show-1: Marrying Pixel and Latent Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2309.15818/) (2023)
- [Diffused Heads: Diffusion Models Beat GANs on Talking-Face Generation](https://mlsanity.com/paper/2301.03396/) (2023)
- [GaitSet: Regarding Gait as a Set for Cross-View Gait Recognition](https://mlsanity.com/paper/1811.06186/) (2018)
- [Gait Recognition via Effective Global-Local Feature Representation and Local Temporal Aggregation](https://mlsanity.com/paper/2011.01461/) (2020)
- [OpenGait: Revisiting Gait Recognition Toward Better Practicality](https://mlsanity.com/paper/2211.06597/) (2022)
- [Exploring Deep Models for Practical Gait Recognition](https://mlsanity.com/paper/2303.03301/) (2023)
- [DyGait: Exploiting Dynamic Representations for High-performance Gait Recognition](https://mlsanity.com/paper/2303.14953/) (2023)
- [Learning Gait Representation from Massive Unlabelled Walking Videos: A Benchmark](https://mlsanity.com/paper/2206.13964/) (2022)
- [StyleGANEX: StyleGAN-Based Manipulation Beyond Cropped Aligned Faces](https://mlsanity.com/paper/2303.06146/) (2023)
- [Hierarchical Spatio-Temporal Representation Learning for Gait Recognition](https://mlsanity.com/paper/2307.09856/) (2023)
- [ID3: Identity-Preserving-yet-Diversified Diffusion Models for Synthetic Face Recognition](https://mlsanity.com/paper/2409.17576/) (2024)
- [End-to-End Semi-Supervised Learning for Video Action Detection](https://mlsanity.com/paper/2203.04251/) (2022)
- [MetaGait: Learning to Learn an Omni Sample Adaptive Representation for Gait Recognition](https://mlsanity.com/paper/2306.03445/) (2023)
- [VersatileGait: A Large-Scale Synthetic Gait Dataset with Fine-GrainedAttributes and Complicated Scenarios](https://mlsanity.com/paper/2101.01394/) (2021)
- [Video Action Detection: Analysing Limitations and Challenges](https://mlsanity.com/paper/2204.07892/) (2022)
- [HyperFace: Generating Synthetic Face Recognition Datasets by Exploring Face Embedding Hypersphere](https://mlsanity.com/paper/2411.08470/) (2024)
- [STPro: Spatial and Temporal Progressive Learning for Weakly Supervised Spatio-Temporal Grounding](https://mlsanity.com/paper/2502.20678/) (2025)
- [DIFFER: Disentangling Identity Features via Semantic Cues for Clothes-Changing Person Re-ID](https://mlsanity.com/paper/2503.22912/) (2025)
- [Semi-supervised Active Learning for Video Action Detection](https://mlsanity.com/paper/2312.07169/) (2023)
- [Contextual Self-paced Learning for Weakly Supervised Spatio-Temporal Video Grounding](https://mlsanity.com/paper/2501.17053/) (2025)
- [Activity-Biometrics: Person Identification from Daily Activities](https://mlsanity.com/paper/2403.17360/) (2024)
- [Colors See Colors Ignore: Clothes Changing ReID with Color Disentanglement](https://mlsanity.com/paper/2507.07230/) (2025)
- [Coarse Attribute Prediction with Task Agnostic Distillation for Real World Clothes Changing ReID](https://mlsanity.com/paper/2505.12580/) (2025)
- [Pedestrian Attribute Editing for Gait Recognition and Anonymization](https://mlsanity.com/paper/2303.05076/) (2023)

## Abstract (arXiv)

Gait recognition is a valuable biometric task that enables the identification of individuals from a distance based on their walking patterns. However, it remains limited by the lack of large-scale labeled datasets and the difficulty of collecting diverse gait samples for each individual while preserving privacy. To address these challenges, we propose GaitCrafter, a diffusion-based framework for synthesizing realistic gait sequences in the silhouette domain. Unlike prior works that rely on simulated environments or alternative generative models, GaitCrafter trains a video diffusion model from scratch, exclusively on gait silhouette data. Our approach enables the generation of temporally consistent and identity-preserving gait sequences. Moreover, the generation process is controllable-allowing conditioning on various covariates such as clothing, carried objects, and view angle. We show that incorporating synthetic samples generated by GaitCrafter into the gait recognition pipeline leads to improved performance, especially under challenging conditions. Additionally, we introduce a mechanism to generate novel identities-synthetic individuals not present in the original dataset-by interpolating identity embeddings. These novel identities exhibit unique, consistent gait patterns and are useful for training models while maintaining privacy of real subjects. Overall, our work takes an important step toward leveraging diffusion models for high-quality, controllable, and privacy-aware gait data generation.
