# Lumen: Consistent Video Relighting and Harmonious Background Replacement with Video Generative Models

arXiv: https://arxiv.org/abs/2508.12945 · HTML: https://mlsanity.com/paper/2508.12945/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 54 references that are in the map.
- First posted on arXiv 18 Aug 2025.

## Builds on (most cited first, 30 of 40)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [Lumiere: A Space-Time Diffusion Model for Video Generation](https://mlsanity.com/paper/2401.12945/) (2024)
- [Emu Video: Factorizing Text-to-Video Generation by Explicit Image Conditioning](https://mlsanity.com/paper/2311.10709/) (2023)
- [Vidu: a Highly Consistent, Dynamic and Skilled Text-to-Video Generator with Diffusion Models](https://mlsanity.com/paper/2405.04233/) (2024)
- [Single Image Portrait Relighting](https://mlsanity.com/paper/1905.00824/) (2019)
- [Neural Gaffer: Relighting Any Object via Diffusion](https://mlsanity.com/paper/2406.07520/) (2024)
- [Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptation](https://mlsanity.com/paper/2209.10510/) (2022)
- [SwitchLight: Co-design of Physics-driven Architecture and Pre-training Framework for Human Portrait Relighting](https://mlsanity.com/paper/2402.18848/) (2024)
- [Still-Moving: Customized Video Generation without Customized Video Data](https://mlsanity.com/paper/2407.08674/) (2024)
- [Neural Video Portrait Relighting in Real-time via Consistency Modeling](https://mlsanity.com/paper/2104.00484/) (2021)
- [LivePhoto: Real Image Animation with Text-guided Motion Control](https://mlsanity.com/paper/2312.02928/) (2023)
- [Light-A-Video: Training-free Video Relighting via Progressive Light Fusion](https://mlsanity.com/paper/2502.08590/) (2025)
- [DifFRelight: Diffusion-Based Facial Performance Relighting](https://mlsanity.com/paper/2410.08188/) (2024)
- [RelightVid: Temporal-Consistent Diffusion Model for Video Relighting](https://mlsanity.com/paper/2501.16330/) (2025)

## Built on by (most cited first, 13 of 13)

- [Light-X: Generative 4D Video Rendering with Camera and Illumination Control](https://mlsanity.com/paper/2512.05115/) (2025)
- [LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes](https://mlsanity.com/paper/2601.15283/) (2026)
- [LiveLight: Real-time Streaming Video Relighting with Interactive Control](https://mlsanity.com/paper/2608.01771/) (2026)
- [FlowPortal: Residual-Corrected Flow for Training-Free Video Relighting and Background Replacement](https://mlsanity.com/paper/2511.18346/) (2025)
- [VideoMaMa: Mask-Guided Video Matting via Generative Prior](https://mlsanity.com/paper/2601.14255/) (2026)
- [Training-Free Multi-View Extension of IC-Light for Textual Position-Aware Scene Relighting](https://mlsanity.com/paper/2511.13684/) (2025)
- [RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos](https://mlsanity.com/paper/2606.16278/) (2026)
- [ID-V2V: Identity-Preserving Video Restylization](https://mlsanity.com/paper/2607.22830/) (2026)
- [VibeFlow: Versatile Video Chroma-Lux Editing through Self-Supervised Learning](https://mlsanity.com/paper/2604.13425/) (2026)
- [RoHIL: Robust Human-in-the-Loop Robotic Reinforcement Learning Against Illumination Variations](https://mlsanity.com/paper/2605.19924/) (2026)
- [HarmoVid: Relightful Video Portrait Harmonization](https://mlsanity.com/paper/2605.28811/) (2026)
- [LightCrafter: PBR-Conditioned Video Diffusion Refinement for Controllable and Consistent Relighting](https://mlsanity.com/paper/2607.08016/) (2026)
- [FreeCHROMA: Generative Chroma Keying from Unaligned Background References](https://mlsanity.com/paper/2610.14445/) (2026)

## Abstract (arXiv)

Video relighting is a challenging yet valuable task, aiming to replace the background in videos while correspondingly adjusting the lighting in the foreground with harmonious blending. During translation, it is essential to preserve the original properties of the foreground, e.g., albedo, and propagate consistent relighting among temporal frames. In this paper, we propose Lumen, an end-to-end video relighting framework developed on large-scale video generative models, receiving flexible textual description for instructing the control of lighting and background. Considering the scarcity of high-qualified paired videos with the same foreground in various lighting conditions, we construct a large-scale dataset with a mixture of realistic and synthetic videos. For the synthetic domain, benefiting from the abundant 3D assets in the community, we leverage advanced 3D rendering engine to curate video pairs in diverse environments. For the realistic domain, we adapt a HDR-based lighting simulation to complement the lack of paired in-the-wild videos. Powered by the aforementioned dataset, we design a joint training curriculum to effectively unleash the strengths of each domain, i.e., the physical consistency in synthetic videos, and the generalized domain distribution in realistic videos. To implement this, we inject a domain-aware adapter into the model to decouple the learning of relighting and domain appearance distribution. We construct a comprehensive benchmark to evaluate Lumen together with existing methods, from the perspectives of foreground preservation and video consistency assessment. Experimental results demonstrate that Lumen effectively edit the input into cinematic relighted videos with consistent lighting and strict foreground preservation. Our project page: https://lumen-relight.github.io/
