# CAMAR: Continuous Actions Multi-Agent Routing

arXiv: https://arxiv.org/abs/2508.12845 · HTML: https://mlsanity.com/paper/2508.12845/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 47 references that are in the map.
- First posted on arXiv 18 Aug 2025.

## Builds on (most cited first, 27 of 27)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [Emergence of Grounded Compositional Language in Multi-Agent Populations](https://mlsanity.com/paper/1703.04908/) (2017)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2212.07489/) (2022)
- [Flightmare: A Flexible Quadrotor Simulator](https://mlsanity.com/paper/2009.00563/) (2020)
- [VMAS: A Vectorized Multi-Agent Simulator for Collective Robot Learning](https://mlsanity.com/paper/2207.03530/) (2022)
- [PRIMAL2: Pathfinding via Reinforcement and Imitation Multi-Agent Learning -- Lifelong](https://mlsanity.com/paper/2010.08184/) (2020)
- [Jumanji: a Diverse Suite of Scalable Reinforcement Learning Environments in JAX](https://mlsanity.com/paper/2306.09884/) (2023)
- [Nocturne: a scalable driving benchmark for bringing multi-agent learning one step closer to the real world](https://mlsanity.com/paper/2206.09889/) (2022)
- [Towards a Standardised Performance Evaluation Protocol for Cooperative MARL](https://mlsanity.com/paper/2209.10485/) (2022)
- [Mobile Robot Path Planning in Dynamic Environments through Globally Guided Reinforcement Learning](https://mlsanity.com/paper/2005.05420/) (2020)
- [Heterogeneous Multi-Robot Reinforcement Learning](https://mlsanity.com/paper/2301.07137/) (2023)
- [BenchMARL: Benchmarking Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2312.01472/) (2023)
- [No Regrets: Investigating and Improving Regret Approximations for Curriculum Discovery](https://mlsanity.com/paper/2408.15099/) (2024)
- [Learn to Follow: Decentralized Lifelong Multi-agent Pathfinding via Planning and Learning](https://mlsanity.com/paper/2310.01207/) (2023)
- [PufferLib: Making Reinforcement Learning Libraries and Environments Play Nice](https://mlsanity.com/paper/2406.12905/) (2024)
- [POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfinding](https://mlsanity.com/paper/2407.14931/) (2024)
- [MAPF-GPT: Imitation Learning for Multi-Agent Pathfinding at Scale](https://mlsanity.com/paper/2409.00134/) (2024)
- [Policy Optimization to Learn Adaptive Motion Primitives in Path Planning with Dynamic Obstacles](https://mlsanity.com/paper/2212.14307/) (2022)
- [POGEMA: Partially Observable Grid Environment for Multiple Agents](https://mlsanity.com/paper/2206.10944/) (2022)
- [Advancing MAPF Toward the Real World: A Scalable Multi-Agent Realistic Testbed (SMART)](https://mlsanity.com/paper/2503.04798/) (2025)
- [Multi-Agent Path Finding with Real Robot Dynamics and Interdependent Tasks for Automated Warehouses](https://mlsanity.com/paper/2408.14527/) (2024)

## Built on by (most cited first, 2 of 2)

- [Search-Aided Joint Agent-Environment Reinforcement Learning for Robust Lifelong Multi-Agent Path Finding with Rotations](https://mlsanity.com/paper/2608.05588/) (2026)
- [Beyond Specialization: Robust Reinforcement Learning Navigation via Procedural Map Generators](https://mlsanity.com/paper/2605.02528/) (2026)

## Abstract (arXiv)

Multi-agent reinforcement learning (MARL) is a powerful paradigm for solving cooperative and competitive decision-making problems. While many MARL benchmarks have been proposed, few combine continuous state and action spaces with challenging coordination and planning tasks. We introduce CAMAR, a new MARL benchmark designed explicitly for multi-agent pathfinding in environments with continuous actions. CAMAR supports cooperative and competitive interactions between agents and runs efficiently at up to 100,000 environment steps per second. We also propose a three-tier evaluation protocol to better track algorithmic progress and enable deeper analysis of performance. In addition, CAMAR allows the integration of classical planning methods such as RRT and RRT* into MARL pipelines. We use them as standalone baselines and combine RRT* with popular MARL algorithms to create hybrid approaches. We provide a suite of test scenarios and benchmarking tools to ensure reproducibility and fair comparison. Experiments show that CAMAR presents a challenging and realistic testbed for the MARL community.
