# ComplicitSplat: Downstream Models are Vulnerable to Blackbox Attacks by 3D Gaussian Splat Camouflages

arXiv: https://arxiv.org/abs/2508.11854 · HTML: https://mlsanity.com/paper/2508.11854/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 47 references that are in the map.
- First posted on arXiv 16 Aug 2025.

## Builds on (most cited first, 29 of 29)

- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [Adversarial Machine Learning at Scale](https://mlsanity.com/paper/1611.01236/) (2016)
- [Accelerating 3D Deep Learning with PyTorch3D](https://mlsanity.com/paper/2007.08501/) (2020)
- [On Evaluating Adversarial Robustness](https://mlsanity.com/paper/1902.06705/) (2019)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [ShapeShifter: Robust Physical Adversarial Attack on Faster R-CNN Object Detector](https://mlsanity.com/paper/1804.05810/) (2018)
- [Adversarial Sensor Attack on LiDAR-based Perception in Autonomous Driving](https://mlsanity.com/paper/1907.06826/) (2019)
- [textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving](https://mlsanity.com/paper/2405.20323/) (2024)
- [GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping](https://mlsanity.com/paper/2403.09637/) (2024)
- [SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting](https://mlsanity.com/paper/2409.10161/) (2024)
- [GaussNav: Gaussian Splatting for Visual Navigation](https://mlsanity.com/paper/2403.11625/) (2024)
- [3D Gaussian Splatting in Robotics: A Survey](https://mlsanity.com/paper/2410.12262/) (2024)
- [Physical 3D Adversarial Attacks against Monocular Depth Estimation in Autonomous Driving](https://mlsanity.com/paper/2403.17301/) (2024)
- [ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasion](https://mlsanity.com/paper/2308.07009/) (2023)
- [Neural Fields in Robotics: A Survey](https://mlsanity.com/paper/2410.20220/) (2024)
- [A Survey of Robustness and Safety of 2D and 3D Deep Learning Models Against Adversarial Attacks](https://mlsanity.com/paper/2310.00633/) (2023)
- [RAUCA: A Novel Physical Adversarial Attack on Vehicle Detectors via Robust and Accurate Camouflage Generation](https://mlsanity.com/paper/2402.15853/) (2024)
- [Poison-splat: Computation Cost Attack on 3D Gaussian Splatting](https://mlsanity.com/paper/2410.08190/) (2024)
- [VDG: Vision-Only Dynamic Gaussian for Driving Simulation](https://mlsanity.com/paper/2406.18198/) (2024)
- [Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks](https://mlsanity.com/paper/2406.15149/) (2024)
- [Gaussian Splatting Under Attack: Investigating Adversarial Noise in 3D Objects](https://mlsanity.com/paper/2412.02803/) (2024)
- [GaussTrap: Stealthy Poisoning Attacks on 3D Gaussian Splatting for Targeted Scene Confusion](https://mlsanity.com/paper/2504.20829/) (2025)
- [IPA-NeRF: Illusory Poisoning Attack Against Neural Radiance Fields](https://mlsanity.com/paper/2407.11921/) (2024)
- [Shielding the Unseen: Privacy Protection through Poisoning NeRF with Spatial Deformation](https://mlsanity.com/paper/2310.03125/) (2023)
- [RenderBender: A Survey on Adversarial Attacks Using Differentiable Rendering](https://mlsanity.com/paper/2411.09749/) (2024)

## Abstract (arXiv)

As 3D Gaussian Splatting (3DGS) gains rapid adoption in safety-critical tasks for efficient novel-view synthesis from static images, how might an adversary tamper images to cause harm? We introduce ComplicitSplat, the first attack that exploits standard 3DGS shading methods to create viewpoint-specific camouflage - colors and textures that change with viewing angle - to embed adversarial content in scene objects that are visible only from specific viewpoints and without requiring access to model architecture or weights. Our extensive experiments show that ComplicitSplat generalizes to successfully attack a variety of popular detector - both single-stage, multi-stage, and transformer-based models on both real-world capture of physical objects and synthetic scenes. To our knowledge, this is the first black-box attack on downstream object detectors using 3DGS, exposing a novel safety risk for applications like autonomous navigation and other mission-critical robotic systems.
