# Sim2Dust: Mastering Dynamic Waypoint Tracking on Granular Media

arXiv: https://arxiv.org/abs/2508.11503 · HTML: https://mlsanity.com/paper/2508.11503/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 10 of its 33 references that are in the map.
- First posted on arXiv 15 Aug 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 10 of 10)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [Robot Operating System 2: Design, Architecture, and Uses In The Wild](https://mlsanity.com/paper/2211.07752/) (2022)
- [Using Simulation and Domain Adaptation to Improve Efficiency of Deep Robotic Grasping](https://mlsanity.com/paper/1709.07857/) (2017)
- [Reinforcement Learning for Wheeled Mobility on Vertically Challenging Terrain](https://mlsanity.com/paper/2409.02383/) (2024)
- [RANS: Highly-Parallelised Simulator for Reinforcement Learning based Autonomous Navigating Spacecrafts](https://mlsanity.com/paper/2310.07393/) (2023)
- [MarsExplorer: Exploration of Unknown Terrains via Deep Reinforcement Learning and Procedurally Generated Environments](https://mlsanity.com/paper/2107.09996/) (2021)

## Built on by (most cited first, 3 of 3)

- [Learning Tool-Aware Adaptive Compliant Control for Autonomous Regolith Excavation](https://mlsanity.com/paper/2509.05475/) (2025)
- [RL-AVIST: Reinforcement Learning for Autonomous Visual Inspection of Space Targets](https://mlsanity.com/paper/2510.22699/) (2025)
- [TRACE: A spatiotemporal contact memory graph network simulator for granular dynamics](https://mlsanity.com/paper/2609.02991/) (2026)

## Abstract (arXiv)

Reliable autonomous navigation across the unstructured terrains of distant planetary surfaces is a critical enabler for future space exploration. However, the deployment of learning-based controllers is hindered by the inherent sim-to-real gap, particularly for the complex dynamics of wheel interactions with granular media. This work presents a complete sim-to-real framework for developing and validating robust control policies for dynamic waypoint tracking on such challenging surfaces. We leverage massively parallel simulation to train reinforcement learning agents across a vast distribution of procedurally generated environments with randomized physics. These policies are then transferred zero-shot to a physical wheeled rover operating in a lunar-analogue facility. Our experiments systematically compare multiple reinforcement learning algorithms and action smoothing filters to identify the most effective combinations for real-world deployment. Crucially, we provide strong empirical evidence that agents trained with procedural diversity achieve superior zero-shot performance compared to those trained on static scenarios. We also analyze the trade-offs of fine-tuning with high-fidelity particle physics, which offers minor gains in low-speed precision at a significant computational cost. Together, these contributions establish a validated workflow for creating reliable learning-based navigation systems, marking a substantial step towards deploying autonomous robots in the final frontier.
