# Versatile Video Representation via Feed-Forward 2D Gaussian Splatting Tokenization

arXiv: https://arxiv.org/abs/2508.11183 · HTML: https://mlsanity.com/paper/2508.11183/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 66 references that are in the map.
- First posted on arXiv 15 Aug 2025.

## Builds on (most cited first, 30 of 34)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training](https://mlsanity.com/paper/2203.12602/) (2022)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [Language Model Beats Diffusion -- Tokenizer is Key to Visual Generation](https://mlsanity.com/paper/2310.05737/) (2023)
- [Learned Image Compression with Discretized Gaussian Mixture Likelihoods and Attention Modules](https://mlsanity.com/paper/2001.01568/) (2020)
- [InternVideo2: Scaling Foundation Models for Multimodal Video Understanding](https://mlsanity.com/paper/2403.15377/) (2024)
- [CompressAI: a PyTorch library and evaluation platform for end-to-end compression research](https://mlsanity.com/paper/2011.03029/) (2020)
- [NeRV: Neural Representations for Videos](https://mlsanity.com/paper/2110.13903/) (2021)
- [Tracking Everything Everywhere All at Once](https://mlsanity.com/paper/2306.05422/) (2023)
- [A Good Image Generator Is What You Need for High-Resolution Video Synthesis](https://mlsanity.com/paper/2104.15069/) (2021)
- [GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2405.17429/) (2024)
- [Open-MAGVIT2: An Open-Source Project Toward Democratizing Auto-regressive Visual Generation](https://mlsanity.com/paper/2409.04410/) (2024)
- [Train Sparsely, Generate Densely: Memory-efficient Unsupervised Training of High-resolution Temporal GAN](https://mlsanity.com/paper/1811.09245/) (2018)
- [OmniTokenizer: A Joint Image-Video Tokenizer for Visual Generation](https://mlsanity.com/paper/2406.09399/) (2024)
- [Image and Video Tokenization with Binary Spherical Quantization](https://mlsanity.com/paper/2406.07548/) (2024)
- [CoDeF: Content Deformation Fields for Temporally Consistent Video Processing](https://mlsanity.com/paper/2308.07926/) (2023)
- [HNeRV: A Hybrid Neural Representation for Videos](https://mlsanity.com/paper/2304.02633/) (2023)
- [GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting](https://mlsanity.com/paper/2403.08551/) (2024)
- [Improving Deep Video Compression by Resolution-adaptive Flow Coding](https://mlsanity.com/paper/2009.05982/) (2020)
- [LARP: Tokenizing Videos with a Learned Autoregressive Generative Prior](https://mlsanity.com/paper/2410.21264/) (2024)
- [Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene](https://mlsanity.com/paper/2503.12307/) (2025)
- [Image-GS: Content-Adaptive Image Representation via 2D Gaussians](https://mlsanity.com/paper/2407.01866/) (2024)
- [Splatter a Video: Video Gaussian Representation for Versatile Processing](https://mlsanity.com/paper/2406.13870/) (2024)
- [GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting](https://mlsanity.com/paper/2501.04782/) (2025)
- [Group-aware Parameter-efficient Updating for Content-Adaptive Neural Video Compression](https://mlsanity.com/paper/2405.04274/) (2024)
- [SweetTok: Semantic-Aware Spatial-Temporal Tokenizer for Compact Video Discretization](https://mlsanity.com/paper/2412.10443/) (2024)
- [GaussianVideo: Efficient Video Representation and Compression by Gaussian Splatting](https://mlsanity.com/paper/2503.04333/) (2025)

## Built on by (most cited first, 1 of 1)

- [Ultra-Fast Neural Video Compression](https://mlsanity.com/paper/2606.04410/) (2026)

## Abstract (arXiv)

Recent video representation methods that rely on fixed-grid, patch-wise tokenization often exhibit limited versatility.Spatially, uniformly allocating a fixed number of tokens often leads to over-encoding in low-information regions. Temporally, reducing redundancy remains challenging without explicitly distinguishing between static and dynamic content. In this work, we introduce the Gaussian Video Transformer (GVT), a versatile video representation framework built on a feed-forward 2D Gaussian Splatting (2DGS) tokenization scheme. We first extract latent rigid features from a video clip and represent them with a set of 2D Gaussians generated by our proposed Spatio-Temporal Gaussian Embedding (STGE) mechanism in a feed-forward manner. Such 2D Gaussians not only enhance spatial adaptability by assigning higher (resp., lower) rendering weights to regions with higher (resp., lower) information content during rasterization, but also improve generalization by avoiding per-video optimization. To enhance the temporal versatility, we introduce a Gaussian Set Partitioning (GSP) strategy that separates the 2D Gaussians into static and dynamic sets, which explicitly model static content shared across different time-steps and dynamic content specific to each time-step, enabling a compact representation. We evaluate GVT across four tasks: video reconstruction, video action recognition, video compression, and video generation, on the UCF101, Kinetics, and DAVIS datasets. The results demonstrate state-of-the-art reconstruction and compression performance, improved action recognition, and video generation performance comparable to the baseline MAGVIT-v2.
