# HierOctFusion: Multi-scale Octree-based 3D Shape Generation via Part-Whole-Hierarchy Message Passing

arXiv: https://arxiv.org/abs/2508.11106 · HTML: https://mlsanity.com/paper/2508.11106/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 35 of its 41 references that are in the map.
- First posted on arXiv 14 Aug 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 35)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [PointCNN: Convolution On X-Transformed Points](https://mlsanity.com/paper/1801.07791/) (2018)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [Deep Learning for 3D Point Clouds: A Survey](https://mlsanity.com/paper/1912.12033/) (2019)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models](https://mlsanity.com/paper/2301.11445/) (2023)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation](https://mlsanity.com/paper/2212.04493/) (2022)
- [3D Neural Field Generation using Triplane Diffusion](https://mlsanity.com/paper/2211.16677/) (2022)
- [AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generation](https://mlsanity.com/paper/2203.09516/) (2022)
- [3DGen: Triplane Latent Diffusion for Textured Mesh Generation](https://mlsanity.com/paper/2303.05371/) (2023)
- [VoxGRAF: Fast 3D-Aware Image Synthesis with Sparse Voxel Grids](https://mlsanity.com/paper/2206.07695/) (2022)
- [Diffusion-SDF: Conditional Generative Modeling of Signed Distance Functions](https://mlsanity.com/paper/2211.13757/) (2022)
- [Neural Wavelet-domain Diffusion for 3D Shape Generation](https://mlsanity.com/paper/2209.08725/) (2022)
- [Locally Attentional SDF Diffusion for Controllable 3D Shape Generation](https://mlsanity.com/paper/2305.04461/) (2023)
- [Diffusion-SDF: Text-to-Shape via Voxelized Diffusion](https://mlsanity.com/paper/2212.03293/) (2022)
- [Vox-E: Text-guided Voxel Editing of 3D Objects](https://mlsanity.com/paper/2303.12048/) (2023)
- [A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representation](https://mlsanity.com/paper/2104.07645/) (2021)
- [SDF-StyleGAN: Implicit SDF-Based StyleGAN for 3D Shape Generation](https://mlsanity.com/paper/2206.12055/) (2022)
- [Dual Octree Graph Networks for Learning Adaptive Volumetric Shape Representations](https://mlsanity.com/paper/2205.02825/) (2022)
- [Generative 3D Part Assembly via Dynamic Graph Learning](https://mlsanity.com/paper/2006.07793/) (2020)
- [Learning 3D Part Assembly from a Single Image](https://mlsanity.com/paper/2003.09754/) (2020)
- [Self-Contrastive Learning with Hard Negative Sampling for Self-supervised Point Cloud Learning](https://mlsanity.com/paper/2107.01886/) (2021)

## Built on by (most cited first, 3 of 3)

- [Radar2Shape: 3D Shape Reconstruction from High-Frequency Radar using Multiresolution Signed Distance Functions](https://mlsanity.com/paper/2511.17484/) (2025)
- [ZODIAC: Zero-shot Octree-based Diffusion for Anatomical Completion](https://mlsanity.com/paper/2608.24422/) (2026)
- [HierGF: Hierarchical Gaussian Fields via Geometry-perception Message Passing for Sparse-view 3D Reconstruction](https://mlsanity.com/paper/2610.01056/) (2026)

## Abstract (arXiv)

3D content generation remains a fundamental yet challenging task due to the inherent structural complexity of 3D data. While recent octree-based diffusion models offer a promising balance between efficiency and quality through hierarchical generation, they often overlook two key insights: 1) existing methods typically model 3D objects as holistic entities, ignoring their semantic part hierarchies and limiting generalization; and 2) holistic high-resolution modeling is computationally expensive, whereas real-world objects are inherently sparse and hierarchical, making them well-suited for layered generation. Motivated by these observations, we propose HierOctFusion, a part-aware multi-scale octree diffusion model that enhances hierarchical feature interaction for generating fine-grained and sparse object structures. Furthermore, we introduce a cross-attention conditioning mechanism that injects part-level information into the generation process, enabling semantic features to propagate effectively across hierarchical levels from parts to the whole. Additionally, we construct a 3D dataset with part category annotations using a pre-trained segmentation model to facilitate training and evaluation. Experiments demonstrate that HierOctFusion achieves superior shape quality and efficiency compared to prior methods.
