# ReferSplat: Referring Segmentation in 3D Gaussian Splatting

arXiv: https://arxiv.org/abs/2508.08252 · HTML: https://mlsanity.com/paper/2508.08252/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Builds on 52 of its 58 references that are in the map.
- First posted on arXiv 11 Aug 2025.

## Builds on (most cited first, 30 of 52)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction](https://mlsanity.com/paper/2309.13101/) (2023)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [Mip-Splatting: Alias-free 3D Gaussian Splatting](https://mlsanity.com/paper/2311.16493/) (2023)
- [SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering](https://mlsanity.com/paper/2311.12775/) (2023)
- [MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images](https://mlsanity.com/paper/2403.14627/) (2024)
- [LERF: Language Embedded Radiance Fields](https://mlsanity.com/paper/2303.09553/) (2023)
- [ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language](https://mlsanity.com/paper/1912.08830/) (2019)
- [LangSplat: 3D Language Gaussian Splatting](https://mlsanity.com/paper/2312.16084/) (2023)
- [Gaussian Grouping: Segment and Edit Anything in 3D Scenes](https://mlsanity.com/paper/2312.00732/) (2023)
- [SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM](https://mlsanity.com/paper/2312.02126/) (2023)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields](https://mlsanity.com/paper/2312.03203/) (2023)
- [DepthSplat: Connecting Gaussian Splatting and Depth](https://mlsanity.com/paper/2410.13862/) (2024)
- [Vision-Language Transformer and Query Generation for Referring Segmentation](https://mlsanity.com/paper/2108.05565/) (2021)
- [MOSE: A New Dataset for Video Object Segmentation in Complex Scenes](https://mlsanity.com/paper/2302.01872/) (2023)
- [Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes](https://mlsanity.com/paper/2404.10772/) (2024)
- [MeViS: A Large-scale Benchmark for Video Segmentation with Motion Expressions](https://mlsanity.com/paper/2308.08544/) (2023)
- [Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding](https://mlsanity.com/paper/2311.18482/) (2023)
- [VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality](https://mlsanity.com/paper/2401.16663/) (2024)
- [Segment Any 3D Gaussians](https://mlsanity.com/paper/2312.00860/) (2023)

## Built on by (most cited first, 20 of 20)

- [A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation](https://mlsanity.com/paper/2508.09977/) (2025)
- [OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understanding](https://mlsanity.com/paper/2601.09575/) (2026)
- [ZeroSplat: Generalized Referring Segmentation in 3D Gaussian Splatting](https://mlsanity.com/paper/2607.18801/) (2026)
- [EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors](https://mlsanity.com/paper/2604.26238/) (2026)
- [VIP: Visual-guided Prompt Evolution for Efficient Dense Vision-Language Inference](https://mlsanity.com/paper/2605.12325/) (2026)
- [PanopticQuery: Unified Query-Time Reasoning for 4D Scenes](https://mlsanity.com/paper/2604.05638/) (2026)
- [3D Segmentation Using Viewpoint-Dependent Spatial Relationships](https://mlsanity.com/paper/2605.15708/) (2026)
- [TrackRef3D: Multi-View Consistent Track-then-Label for Open-World Referring Segmentation in 3D Gaussian Splatting](https://mlsanity.com/paper/2605.26576/) (2026)
- [Open-Vocabulary and Referring Segmentation for 3D Gaussians Using 2D Detectors](https://mlsanity.com/paper/2606.30638/) (2026)
- [G2P: Gaussian-to-Point Attribute Alignment for Boundary-Aware 3D Segmentation](https://mlsanity.com/paper/2601.03510/) (2026)
- [TrianguLang: Geometry-Aware Semantic Consensus for Pose-Free 3D Localization](https://mlsanity.com/paper/2603.08096/) (2026)
- [SAD-GS: Learning Reliable 3D Semantic Gaussian Fields via Dynamic Geo-Semantic Anchoring](https://mlsanity.com/paper/2606.29376/) (2026)
- [MV-GEL: Language-Driven Multi-View Geometric Entity Localization on Meshes](https://mlsanity.com/paper/2606.31533/) (2026)
- [Seek to Segment: Active Perception for Panoramic Referring Segmentation](https://mlsanity.com/paper/2607.02497/) (2026)
- [E3DGS: Unified Geometric-Photometric Equivariance for 3D Gaussian Splatting via Color-as-Geometry Embedding](https://mlsanity.com/paper/2607.15536/) (2026)
- [Beyond Similarity Matching: Structured Reasoning for Open-Vocabulary Referring Segmentation in 3DGS](https://mlsanity.com/paper/2608.16103/) (2026)
- [Dyn-3D: Unveiling and Resolving Ego-Motion Ambiguity in Vision-Language Models](https://mlsanity.com/paper/2609.01059/) (2026)
- [CoRef-GS: Cooperative Referring Gaussian Splatting for Multi-Agent Scene Understanding](https://mlsanity.com/paper/2609.20586/) (2026)
- [DSSR-3D: Decoupled Reasoning for View-Dependent Referring in 3D Gaussians](https://mlsanity.com/paper/2610.00040/) (2026)
- [RelationVGGT: Visual Geometry Transformers for 3D Spatial Relation Segmentation](https://mlsanity.com/paper/2610.00970/) (2026)

## Abstract (arXiv)

We introduce Referring 3D Gaussian Splatting Segmentation (R3DGS), a new task that aims to segment target objects in a 3D Gaussian scene based on natural language descriptions, which often contain spatial relationships or object attributes. This task requires the model to identify newly described objects that may be occluded or not directly visible in a novel view, posing a significant challenge for 3D multi-modal understanding. Developing this capability is crucial for advancing embodied AI. To support research in this area, we construct the first R3DGS dataset, Ref-LERF. Our analysis reveals that 3D multi-modal understanding and spatial relationship modeling are key challenges for R3DGS. To address these challenges, we propose ReferSplat, a framework that explicitly models 3D Gaussian points with natural language expressions in a spatially aware paradigm. ReferSplat achieves state-of-the-art performance on both the newly proposed R3DGS task and 3D open-vocabulary segmentation benchmarks. Dataset and code are available at https://github.com/heshuting555/ReferSplat.
