# ODYSSEY: Open-World Quadrupeds Exploration and Manipulation for Long-Horizon Tasks

arXiv: https://arxiv.org/abs/2508.08240 · HTML: https://mlsanity.com/paper/2508.08240/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 34 references that are in the map.
- First posted on arXiv 11 Aug 2025.

## Builds on (most cited first, 26 of 26)

- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [Extract Free Dense Labels from CLIP](https://mlsanity.com/paper/2112.01071/) (2021)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots](https://mlsanity.com/paper/2406.02523/) (2024)
- [Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation](https://mlsanity.com/paper/2401.02117/) (2024)
- [ConceptFusion: Open-set Multimodal 3D Mapping](https://mlsanity.com/paper/2302.07241/) (2023)
- [GR-2: A Generative Video-Language-Action Model with Web-Scale Knowledge for Robot Manipulation](https://mlsanity.com/paper/2410.06158/) (2024)
- [UMI on Legs: Making Manipulation Policies Mobile with Manipulation-Centric Whole-body Controllers](https://mlsanity.com/paper/2407.10353/) (2024)
- [VQ-VLA: Improving Vision-Language-Action Models via Scaling Vector-Quantized Action Tokenizers](https://mlsanity.com/paper/2507.01016/) (2025)
- [ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes](https://mlsanity.com/paper/2304.04321/) (2023)
- [Open-Set Image Tagging with Multi-Grained Text Supervision](https://mlsanity.com/paper/2310.15200/) (2023)
- [Visual Whole-Body Control for Legged Loco-Manipulation](https://mlsanity.com/paper/2403.16967/) (2024)
- [OmniManip: Towards General Robotic Manipulation via Object-Centric Interaction Primitives as Spatial Constraints](https://mlsanity.com/paper/2501.03841/) (2025)
- [SoFar: Language-Grounded Orientation Bridges Spatial Reasoning and Object Manipulation](https://mlsanity.com/paper/2502.13143/) (2025)
- [MobileSAMv2: Faster Segment Anything to Everything](https://mlsanity.com/paper/2312.09579/) (2023)
- [Closed-Loop Open-Vocabulary Mobile Manipulation with GPT-4V](https://mlsanity.com/paper/2404.10220/) (2024)
- [DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulation](https://mlsanity.com/paper/2411.04999/) (2024)
- [Learning Generalizable Feature Fields for Mobile Manipulation](https://mlsanity.com/paper/2403.07563/) (2024)
- [RoboDuet: Learning a Cooperative Policy for Whole-body Legged Loco-Manipulation](https://mlsanity.com/paper/2403.17367/) (2024)
- [WildLMa: Long Horizon Loco-Manipulation in the Wild](https://mlsanity.com/paper/2411.15131/) (2024)
- [DualMap: Online Open-Vocabulary Semantic Mapping for Natural Language Navigation in Dynamic Changing Scenes](https://mlsanity.com/paper/2506.01950/) (2025)
- [SLIM: Sim-to-Real Legged Instructive Manipulation via Long-Horizon Visuomotor Learning](https://mlsanity.com/paper/2501.09905/) (2025)
- [QuadWBG: Generalizable Quadrupedal Whole-Body Grasping](https://mlsanity.com/paper/2411.06782/) (2024)

## Built on by (most cited first, 9 of 9)

- [StaMo: Unsupervised Learning of Generalizable Robot Motion from Compact State Representation](https://mlsanity.com/paper/2510.05057/) (2025)
- [OneOcc: Semantic Occupancy Prediction for Legged Robots with a Single Panoramic Camera](https://mlsanity.com/paper/2511.03571/) (2025)
- [NoTVLA: Semantics-Preserving Robot Adaptation via Narrative Action Interfaces](https://mlsanity.com/paper/2510.03895/) (2025)
- [GAE: Unleashing Physical Potential of VLM with Generalizable Action Expert](https://mlsanity.com/paper/2510.03896/) (2025)
- [VideoAfford: Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language Model](https://mlsanity.com/paper/2602.09638/) (2026)
- [FWBC-VLA: Force-Aware Whole-Body Compensation for Contact-Rich Loco-Manipulation](https://mlsanity.com/paper/2609.03889/) (2026)
- [Expanding Spatial and Temporal Context for Robotic Imitation Learning With Scene Graphs](https://mlsanity.com/paper/2606.01072/) (2026)
- [ABot-AgentOS: A General Robotic Agent OS with Lifelong Multi-modal Memory](https://mlsanity.com/paper/2607.10350/) (2026)
- [CoRef-GS: Cooperative Referring Gaussian Splatting for Multi-Agent Scene Understanding](https://mlsanity.com/paper/2609.20586/) (2026)

## Abstract (arXiv)

Language-guided long-horizon mobile manipulation has long been a grand challenge in embodied semantic reasoning, generalizable manipulation, and adaptive locomotion. Three fundamental limitations hinder progress: First, although large language models have improved spatial reasoning and task planning through semantic priors, existing implementations remain confined to tabletop scenarios, failing to address the constrained perception and limited actuation ranges of mobile platforms. Second, current manipulation strategies exhibit insufficient generalization when confronted with the diverse object configurations encountered in open-world environments. Third, while crucial for practical deployment, the dual requirement of maintaining high platform maneuverability alongside precise end-effector control in unstructured settings remains understudied. In this work, we present ODYSSEY, a unified mobile manipulation framework for agile quadruped robots equipped with manipulators, which seamlessly integrates high-level task planning with low-level whole-body control. To address the challenge of egocentric perception in language-conditioned tasks, we introduce a hierarchical planner powered by a vision-language model, enabling long-horizon instruction decomposition and precise action execution. At the control level, our novel whole-body policy achieves robust coordination across challenging terrains. We further present the first benchmark for long-horizon mobile manipulation, evaluating diverse indoor and outdoor scenarios. Through successful sim-to-real transfer, we demonstrate the system's generalization and robustness in real-world deployments, underscoring the practicality of legged manipulators in unstructured environments. Our work advances the feasibility of generalized robotic assistants capable of complex, dynamic tasks. Our project page: https://kaijwang.github.io/odyssey.github.io/
