# VGGSounder: Audio-Visual Evaluations for Foundation Models

arXiv: https://arxiv.org/abs/2508.08237 · HTML: https://mlsanity.com/paper/2508.08237/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 76 of its 94 references that are in the map.
- First posted on arXiv 11 Aug 2025.

## Builds on (most cited first, 30 of 76)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [A Survey on LLM-as-a-Judge](https://mlsanity.com/paper/2411.15594/) (2024)
- [ImageBind: One Embedding Space To Bind Them All](https://mlsanity.com/paper/2305.05665/) (2023)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [Aligning AI With Shared Human Values](https://mlsanity.com/paper/2008.02275/) (2020)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Look, Listen and Learn](https://mlsanity.com/paper/1705.08168/) (2017)
- [BEATs: Audio Pre-Training with Acoustic Tokenizers](https://mlsanity.com/paper/2212.09058/) (2022)
- [LanguageBind: Extending Video-Language Pretraining to N-modality by Language-based Semantic Alignment](https://mlsanity.com/paper/2310.01852/) (2023)
- [Attention Bottlenecks for Multimodal Fusion](https://mlsanity.com/paper/2107.00135/) (2021)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [PandaGPT: One Model To Instruction-Follow Them All](https://mlsanity.com/paper/2305.16355/) (2023)
- [Are we done with ImageNet?](https://mlsanity.com/paper/2006.07159/) (2020)
- [PointLLM: Empowering Large Language Models to Understand Point Clouds](https://mlsanity.com/paper/2308.16911/) (2023)
- [YouTube-8M: A Large-Scale Video Classification Benchmark](https://mlsanity.com/paper/1609.08675/) (2016)
- [Deep Audio-Visual Speech Recognition](https://mlsanity.com/paper/1809.02108/) (2018)
- [Perception Test: A Diagnostic Benchmark for Multimodal Video Models](https://mlsanity.com/paper/2305.13786/) (2023)
- [Unified-IO 2: Scaling Autoregressive Multimodal Models with Vision, Language, Audio, and Action](https://mlsanity.com/paper/2312.17172/) (2023)
- [Self-Supervised Learning by Cross-Modal Audio-Video Clustering](https://mlsanity.com/paper/1911.12667/) (2019)
- [The Sound of Pixels](https://mlsanity.com/paper/1804.03160/) (2018)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [Cooperative Learning of Audio and Video Models from Self-Supervised Synchronization](https://mlsanity.com/paper/1807.00230/) (2018)
- [SoundNet: Learning Sound Representations from Unlabeled Video](https://mlsanity.com/paper/1610.09001/) (2016)
- [Are We Done with MMLU?](https://mlsanity.com/paper/2406.04127/) (2024)
- [Learning to Answer Questions in Dynamic Audio-Visual Scenarios](https://mlsanity.com/paper/2203.14072/) (2022)
- [X2Face: A network for controlling face generation by using images, audio, and pose codes](https://mlsanity.com/paper/1807.10550/) (2018)

## Built on by (most cited first, 8 of 8)

- [See, Hear, and Understand: Benchmarking Audiovisual Human Speech Understanding in Multimodal Large Language Models](https://mlsanity.com/paper/2512.02231/) (2025)
- [Omni2Sound: Towards Unified Video-Text-to-Audio Generation](https://mlsanity.com/paper/2601.02731/) (2026)
- [Probing Cross-modal Information Hubs in Audio-Visual LLMs](https://mlsanity.com/paper/2605.10815/) (2026)
- [Detecting and Mitigating Insertion Hallucination in Video-to-Audio Generation](https://mlsanity.com/paper/2510.08078/) (2025)
- [VidAudio-Bench: Benchmarking V2A and VT2A Generation across Four Audio Categories](https://mlsanity.com/paper/2604.10542/) (2026)
- [Auditing Frame-Level AUC in Weakly Supervised Video Anomaly Detection: Granularity, Resolution, and Scene Bias](https://mlsanity.com/paper/2608.11985/) (2026)
- [Asymmetric Hierarchical Anchoring for Robust Audio-Visual Cross-Modal Generalization](https://mlsanity.com/paper/2602.03570/) (2026)
- [Towards Expressive and Faithful Audio-to-Image Generation: A Unified Multimodal Dataset and Synthesis Framework](https://mlsanity.com/paper/2608.09529/) (2026)

## Abstract (arXiv)

The emergence of audio-visual foundation models underscores the importance of reliably assessing their multi-modal understanding. The VGGSound dataset is commonly used as a benchmark for evaluation audio-visual classification. However, our analysis identifies several limitations of VGGSound, including incomplete labelling, partially overlapping classes, and misaligned modalities. These lead to distorted evaluations of auditory and visual capabilities. To address these limitations, we introduce VGGSounder, a comprehensively re-annotated, multi-label test set that extends VGGSound and is specifically designed to evaluate audio-visual foundation models. VGGSounder features detailed modality annotations, enabling precise analyses of modality-specific performance. Furthermore, we reveal model limitations by analysing performance degradation when adding another input modality with our new modality confusion metric.
