# Offline-to-Online Reinforcement Learning with Classifier-Free Diffusion Generation

arXiv: https://arxiv.org/abs/2508.06806 · HTML: https://mlsanity.com/paper/2508.06806/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 28 of its 31 references that are in the map.
- First posted on arXiv 9 Aug 2025.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 28 of 28)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Variational Inference: A Review for Statisticians](https://mlsanity.com/paper/1601.00670/) (2016)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)
- [Imitating Human Behaviour with Diffusion Models](https://mlsanity.com/paper/2301.10677/) (2023)
- [Offline Reinforcement Learning with Fisher Divergence Critic Regularization](https://mlsanity.com/paper/2103.08050/) (2021)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [Policy Expansion for Bridging Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2302.00935/) (2023)
- [Synthetic Experience Replay](https://mlsanity.com/paper/2303.06614/) (2023)
- [Adaptive Policy Learning for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2303.07693/) (2023)
- [PROTO: Iterative Policy Regularized Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2305.15669/) (2023)
- [Energy-Guided Diffusion Sampling for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2407.12448/) (2024)
- [A Simple Unified Uncertainty-Guided Framework for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2306.07541/) (2023)
- [Enhanced Experience Replay Generation for Efficient Reinforcement Learning](https://mlsanity.com/paper/1705.08245/) (2017)

## Built on by (most cited first, 9 of 9)

- [Good SFT Optimizes for SFT, Better SFT Prepares for Reinforcement Learning](https://mlsanity.com/paper/2602.01058/) (2026)
- [FlowRL: A Taxonomy and Modular Framework for Reinforcement Learning with Diffusion Policies](https://mlsanity.com/paper/2603.27450/) (2026)
- [RankQ: Offline-to-Online Reinforcement Learning via Self-Supervised Action Ranking](https://mlsanity.com/paper/2605.11151/) (2026)
- [Flow Matching with Injected Noise for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2602.18117/) (2026)
- [Provably Efficient Offline-to-Online Value Adaptation with General Function Approximation](https://mlsanity.com/paper/2604.13966/) (2026)
- [ROAD: Adaptive Data Mixing for Offline-to-Online Reinforcement Learning via Bi-Level Optimization](https://mlsanity.com/paper/2605.14497/) (2026)
- [Efficient and Uncertainty-Aware Diffusion Framework for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2605.30776/) (2026)
- [Diffusion Offline Reinforcement Learning for Fair and Energy-Efficient UAV-Assisted Wireless Networks](https://mlsanity.com/paper/2606.16331/) (2026)
- [Optimal Transport Q-Learning for Flow Policy Steering and Acceleration](https://mlsanity.com/paper/2607.06262/) (2026)

## Abstract (arXiv)

Offline-to-online Reinforcement Learning (O2O RL) aims to perform online fine-tuning on an offline pre-trained policy to minimize costly online interactions. Existing work used offline datasets to generate data that conform to the online data distribution for data augmentation. However, generated data still exhibits a gap with the online data, limiting overall performance. To address this, we propose a new data augmentation approach, Classifier-Free Diffusion Generation (CFDG). Without introducing additional classifier training overhead, CFDG leverages classifier-free guidance diffusion to significantly enhance the generation quality of offline and online data with different distributions. Additionally, it employs a reweighting method to enable more generated data to align with the online data, enhancing performance while maintaining the agent's stability. Experimental results show that CFDG outperforms replaying the two data types or using a standard diffusion model to generate new data. Our method is versatile and can be integrated with existing offline-to-online RL algorithms. By implementing CFDG to popular methods IQL, PEX and APL, we achieve a notable 15% average improvement in empirical performance on the D4RL benchmark such as MuJoCo and AntMaze.
