# Generative Bid Shading in Real-Time Bidding Advertising

arXiv: https://arxiv.org/abs/2508.06550 · HTML: https://mlsanity.com/paper/2508.06550/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 41 references that are in the map.
- First posted on arXiv 6 Aug 2025.

## Builds on (most cited first, 20 of 20)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Prototypical Networks for Few-shot Learning](https://mlsanity.com/paper/1703.05175/) (2017)
- [A General Theoretical Paradigm to Understand Learning from Human Preferences](https://mlsanity.com/paper/2310.12036/) (2023)
- [Recommender Systems with Generative Retrieval](https://mlsanity.com/paper/2305.05065/) (2023)
- [OneRec: Unifying Retrieve and Rank with Generative Recommender and Iterative Preference Alignment](https://mlsanity.com/paper/2502.18965/) (2025)
- [Provably Robust DPO: Aligning Language Models with Noisy Feedback](https://mlsanity.com/paper/2403.00409/) (2024)
- [Bidding Machine: Learning to Bid for Directly Optimizing Profits in Display Advertising](https://mlsanity.com/paper/1803.02194/) (2018)
- [Tree based Progressive Regression Model for Watch-Time Prediction in Short-video Recommendation](https://mlsanity.com/paper/2306.03392/) (2023)
- [An Efficient Deep Distribution Network for Bid Shading in First-Price Auctions](https://mlsanity.com/paper/2107.06650/) (2021)
- [CREAD: A Classification-Restoration Framework with Error Adaptive Discretization for Watch Time Prediction in Video Recommender Systems](https://mlsanity.com/paper/2401.07521/) (2024)
- [OneSug: The Unified End-to-End Generative Framework for E-commerce Query Suggestion](https://mlsanity.com/paper/2506.06913/) (2025)
- [Generative Regression Based Watch Time Prediction for Short-Video Recommendation](https://mlsanity.com/paper/2412.20211/) (2024)
- [Deep Landscape Forecasting for Real-time Bidding Advertising](https://mlsanity.com/paper/1905.03028/) (2019)
- [Bid Shading in The Brave New World of First-Price Auctions](https://mlsanity.com/paper/2009.01360/) (2020)
- [Bid Shading by Win-Rate Estimation and Surplus Maximization](https://mlsanity.com/paper/2009.09259/) (2020)
- [Understanding the Ranking Loss for Recommendation with Sparse User Feedback](https://mlsanity.com/paper/2403.14144/) (2024)
- [Scenario-Aware Hierarchical Dynamic Network for Multi-Scenario Recommendation](https://mlsanity.com/paper/2309.02061/) (2023)
- [Arbitrary Distribution Modeling with Censorship in Real-Time Bidding Advertising](https://mlsanity.com/paper/2110.13587/) (2021)
- [MEBS: Multi-task End-to-end Bid Shading for Multi-slot Display Advertising](https://mlsanity.com/paper/2403.02607/) (2024)

## Built on by (most cited first, 1 of 1)

- [AIGB-R1: Self-Evolving Generative Auto-Bidding via Hierarchical Planner-Executor Optimization](https://mlsanity.com/paper/2607.17281/) (2026)

## Abstract (arXiv)

Bid shading plays a crucial role in Real-Time Bidding (RTB) by adaptively adjusting the bid to avoid advertisers overspending. Existing mainstream two-stage methods, which first model bid landscapes and then optimize surplus using operations research techniques, are constrained by unimodal assumptions that fail to adapt for non-convex surplus curves and are vulnerable to cascading errors in sequential workflows. Additionally, existing discretization models of continuous values ignore the dependence between discrete intervals, reducing the model's error correction ability, while sample selection bias in bidding scenarios presents further challenges for prediction. To address these issues, this paper introduces Generative Bid Shading (GBS), which comprises two primary components: 1) an end-to-end generative model that utilizes an autoregressive approach to generate shading ratios by stepwise residuals, capturing complex value dependencies without relying on predefined priors; and 2) a reward preference alignment system, which incorporates a channel-aware hierarchical dynamic network (CHNet) as the reward model to extract fine-grained features, along with modules for surplus optimization and exploration utility reward alignment, ultimately optimizing both short-term and long-term surplus using group relative policy optimization (GRPO). Extensive experiments on both offline and online A/B tests validate GBS's effectiveness. Moreover, GBS has been deployed on the Meituan DSP platform, serving billions of bid requests daily.
