# Statistical Confidence Rescoring for Robust 3D Scene Graph Generation from Multi-View Images

arXiv: https://arxiv.org/abs/2508.06546 · HTML: https://mlsanity.com/paper/2508.06546/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 44 references that are in the map.
- First posted on arXiv 5 Aug 2025.

## Builds on (most cited first, 30 of 34)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [Neural Scene Graphs for Dynamic Scenes](https://mlsanity.com/paper/2011.10379/) (2020)
- [3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera](https://mlsanity.com/paper/1910.02527/) (2019)
- [Auto-Encoding Scene Graphs for Image Captioning](https://mlsanity.com/paper/1812.02378/) (2018)
- [Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructions](https://mlsanity.com/paper/2004.03967/) (2020)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequences](https://mlsanity.com/paper/2103.14898/) (2021)
- [GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs](https://mlsanity.com/paper/2312.00093/) (2023)
- [Graph-to-3D: End-to-End Generation and Manipulation of 3D Scenes Using Scene Graphs](https://mlsanity.com/paper/2108.08841/) (2021)
- [Semantic Image Manipulation Using Scene Graphs](https://mlsanity.com/paper/2004.03677/) (2020)
- [Exploiting Edge-Oriented Reasoning for 3D Point-based Scene Graph Analysis](https://mlsanity.com/paper/2103.05558/) (2021)
- [4D-OR: Semantic Scene Graphs for OR Domain Modeling](https://mlsanity.com/paper/2203.11937/) (2022)
- [VL-SAT: Visual-Linguistic Semantics Assisted Training for 3D Semantic Scene Graph Prediction in Point Cloud](https://mlsanity.com/paper/2303.14408/) (2023)
- [Advancing Surgical VQA with Scene Graph Knowledge](https://mlsanity.com/paper/2312.10251/) (2023)
- [Incremental 3D Semantic Scene Graph Prediction from RGB Sequences](https://mlsanity.com/paper/2305.02743/) (2023)
- [Structured Query-Based Image Retrieval Using Scene Graphs](https://mlsanity.com/paper/2005.06653/) (2020)
- [In Defense of Scene Graphs for Image Captioning](https://mlsanity.com/paper/2102.04990/) (2021)
- [RU-Net: Regularized Unrolling Network for Scene Graph Generation](https://mlsanity.com/paper/2205.01297/) (2022)
- [Visual Graphs from Motion (VGfM): Scene understanding with object geometry reasoning](https://mlsanity.com/paper/1807.05933/) (2018)
- [Classification by Attention: Scene Graph Classification with Prior Knowledge](https://mlsanity.com/paper/2011.10084/) (2020)
- [Image-to-Image Retrieval by Learning Similarity between Scene Graphs](https://mlsanity.com/paper/2012.14700/) (2020)

## Built on by (most cited first, 5 of 5)

- [3D Scene Graphs: Open Challenges and Future Directions](https://mlsanity.com/paper/2606.19383/) (2026)
- [A graph generation pipeline for critical infrastructures based on heuristics, images and depth data](https://mlsanity.com/paper/2512.07269/) (2025)
- [From Scene-Centric to Observer-Centric: Modeling Observer-Aware Relations for 3D Scene Graph Generation](https://mlsanity.com/paper/2606.27412/) (2026)
- [NoPA: Non-Parametric Online 3D Scene Graph Generation](https://mlsanity.com/paper/2607.00529/) (2026)
- [PUF: Plug-and-Play Uncertainty-Aware Fusion for Online 3D Scene Graph Generation](https://mlsanity.com/paper/2607.07170/) (2026)

## Abstract (arXiv)

Modern 3D semantic scene graph estimation methods utilize ground truth 3D annotations to accurately predict target objects, predicates, and relationships. In the absence of given 3D ground truth representations, we explore leveraging only multi-view RGB images to tackle this task. To attain robust features for accurate scene graph estimation, we must overcome the noisy reconstructed pseudo point-based geometry from predicted depth maps and reduce the amount of background noise present in multi-view image features. The key is to enrich node and edge features with accurate semantic and spatial information and through neighboring relations. We obtain semantic masks to guide feature aggregation to filter background features and design a novel method to incorporate neighboring node information to aid robustness of our scene graph estimates. Furthermore, we leverage on explicit statistical priors calculated from the training summary statistics to refine node and edge predictions based on their one-hop neighborhood. Our experiments show that our method outperforms current methods purely using multi-view images as the initial input. Our project page is available at https://qixun1.github.io/projects/SCRSSG.
