# Physical Adversarial Camouflage through Gradient Calibration and Regularization

arXiv: https://arxiv.org/abs/2508.05414 · HTML: https://mlsanity.com/paper/2508.05414/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 41 references that are in the map.
- First posted on arXiv 7 Aug 2025.

## Builds on (most cited first, 30 of 33)

- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [Deformable DETR: Deformable Transformers for End-to-End Object Detection](https://mlsanity.com/paper/2010.04159/) (2020)
- [SSD: Single Shot MultiBox Detector](https://mlsanity.com/paper/1512.02325/) (2015)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [YOLOv3: An Incremental Improvement](https://mlsanity.com/paper/1804.02767/) (2018)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Pyramid Vision Transformer: A Versatile Backbone for Dense Prediction without Convolutions](https://mlsanity.com/paper/2102.12122/) (2021)
- [MMDetection: Open MMLab Detection Toolbox and Benchmark](https://mlsanity.com/paper/1906.07155/) (2019)
- [YOLOX: Exceeding YOLO Series in 2021](https://mlsanity.com/paper/2107.08430/) (2021)
- [CenterNet: Keypoint Triplets for Object Detection](https://mlsanity.com/paper/1904.08189/) (2019)
- [Object Detection in 20 Years: A Survey](https://mlsanity.com/paper/1905.05055/) (2019)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Dual Attention Suppression Attack: Generate Adversarial Camouflage in Physical World](https://mlsanity.com/paper/2103.01050/) (2021)
- [Transferable Adversarial Attacks for Image and Video Object Detection](https://mlsanity.com/paper/1811.12641/) (2018)
- [VL-Trojan: Multimodal Instruction Backdoor Attacks against Autoregressive Visual Language Models](https://mlsanity.com/paper/2402.13851/) (2024)
- [Parallel Rectangle Flip Attack: A Query-based Black-box Attack against Object Detection](https://mlsanity.com/paper/2201.08970/) (2022)
- [FCA: Learning a 3D Full-coverage Vehicle Camouflage for Multi-view Physical Adversarial Attack](https://mlsanity.com/paper/2109.07193/) (2021)
- [Physical Adversarial Attack meets Computer Vision: A Decade Survey](https://mlsanity.com/paper/2209.15179/) (2022)
- [Efficient Adversarial Attacks for Visual Object Tracking](https://mlsanity.com/paper/2008.00217/) (2020)
- [X-Adv: Physical Adversarial Object Attacks against X-ray Prohibited Item Detection](https://mlsanity.com/paper/2302.09491/) (2023)
- [A Large-scale Multiple-objective Method for Black-box Attack against Object Detection](https://mlsanity.com/paper/2209.07790/) (2022)
- [DTA: Physical Camouflage Attacks using Differentiable Transformation Network](https://mlsanity.com/paper/2203.09831/) (2022)
- [ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasion](https://mlsanity.com/paper/2308.07009/) (2023)
- [TPatch: A Triggered Physical Adversarial Patch](https://mlsanity.com/paper/2401.00148/) (2023)
- [Exploring Inconsistent Knowledge Distillation for Object Detection with Data Augmentation](https://mlsanity.com/paper/2209.09841/) (2022)

## Built on by (most cited first, 3 of 3)

- [Attacking Autonomous Driving Agents with Adversarial Machine Learning: A Holistic Evaluation with the CARLA Leaderboard](https://mlsanity.com/paper/2511.14876/) (2025)
- [AdvSerial: Physical Adversarial Attacks on Infrastructure-mounted Pedestrian Detectors via Semantic Feature Suppression](https://mlsanity.com/paper/2607.17069/) (2026)
- [R-PGA: Robust Physical Adversarial Camouflage Generation via Relightable 3D Gaussian Splatting](https://mlsanity.com/paper/2603.26067/) (2026)

## Abstract (arXiv)

The advancement of deep object detectors has greatly affected safety-critical fields like autonomous driving. However, physical adversarial camouflage poses a significant security risk by altering object textures to deceive detectors. Existing techniques struggle with variable physical environments, facing two main challenges: 1) inconsistent sampling point densities across distances hinder the gradient optimization from ensuring local continuity, and 2) updating texture gradients from multiple angles causes conflicts, reducing optimization stability and attack effectiveness. To address these issues, we propose a novel adversarial camouflage framework based on gradient optimization. First, we introduce a gradient calibration strategy, which ensures consistent gradient updates across distances by propagating gradients from sparsely to unsampled texture points. Additionally, we develop a gradient decorrelation method, which prioritizes and orthogonalizes gradients based on loss values, enhancing stability and effectiveness in multi-angle optimization by eliminating redundant or conflicting updates. Extensive experimental results on various detection models, angles and distances show that our method significantly exceeds the state of the art, with an average increase in attack success rate (ASR) of 13.46% across distances and 11.03% across angles. Furthermore, empirical evaluation in real-world scenarios highlights the need for more robust system design.
