# RotatedMVPS: Multi-view Photometric Stereo with Rotated Natural Light

arXiv: https://arxiv.org/abs/2508.04366 · HTML: https://mlsanity.com/paper/2508.04366/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 5 of its 6 references that are in the map.
- First posted on arXiv 6 Aug 2025.

## Builds on (most cited first, 5 of 5)

- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images](https://mlsanity.com/paper/2305.17398/) (2023)
- [RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction](https://mlsanity.com/paper/2312.01215/) (2023)

## Abstract (arXiv)

Multiview photometric stereo (MVPS) seeks to recover high-fidelity surface shapes and reflectances from images captured under varying views and illuminations. However, existing MVPS methods often require controlled darkroom settings for varying illuminations or overlook the recovery of reflectances and illuminations properties, limiting their applicability in natural illumination scenarios and downstream inverse rendering tasks. In this paper, we propose RotatedMVPS to solve shape and reflectance recovery under rotated natural light, achievable with a practical rotation stage. By ensuring light consistency across different camera and object poses, our method reduces the unknowns associated with complex environment light. Furthermore, we integrate data priors from off-the-shelf learning-based single-view photometric stereo methods into our MVPS framework, significantly enhancing the accuracy of shape and reflectance recovery. Experimental results on both synthetic and real-world datasets demonstrate the effectiveness of our approach.
