# CoAct-1: Computer-using Multi-Agent System with Coding Actions

arXiv: https://arxiv.org/abs/2508.03923 · HTML: https://mlsanity.com/paper/2508.03923/

## Key facts

- Cited by 35 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 26 references that are in the map.
- First posted on arXiv 5 Aug 2025.

## Builds on (most cited first, 20 of 20)

- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversation](https://mlsanity.com/paper/2308.08155/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [Which Agent Causes Task Failures and When? On Automated Failure Attribution of LLM Multi-Agent Systems](https://mlsanity.com/paper/2505.00212/) (2025)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [Does Prompt Formatting Have Any Impact on LLM Performance?](https://mlsanity.com/paper/2411.10541/) (2024)
- [Aria-UI: Visual Grounding for GUI Instructions](https://mlsanity.com/paper/2412.16256/) (2024)
- [Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis](https://mlsanity.com/paper/2505.13227/) (2025)
- [Alita: Generalist Agent Enabling Scalable Agentic Reasoning with Minimal Predefinition and Maximal Self-Evolution](https://mlsanity.com/paper/2505.20286/) (2025)
- [GTA1: GUI Test-time Scaling Agent](https://mlsanity.com/paper/2507.05791/) (2025)
- [Beyond Browsing: API-Based Web Agents](https://mlsanity.com/paper/2410.16464/) (2024)
- [Offline Training of Language Model Agents with Functions as Learnable Weights](https://mlsanity.com/paper/2402.11359/) (2024)
- [Adaptive In-conversation Team Building for Language Model Agents](https://mlsanity.com/paper/2405.19425/) (2024)

## Built on by (most cited first, 30 of 35)

- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [Step-GUI Technical Report](https://mlsanity.com/paper/2512.15431/) (2025)
- [OSWorld-MCP: Benchmarking MCP Tool Invocation In Computer-Use Agents](https://mlsanity.com/paper/2510.24563/) (2025)
- [Experiential Reinforcement Learning](https://mlsanity.com/paper/2602.13949/) (2026)
- [Agentic Artificial Intelligence (AI): Architectures, Taxonomies, and Evaluation of Large Language Model Agents](https://mlsanity.com/paper/2601.12560/) (2026)
- [FORTIS: Benchmarking Over-Privilege in Agent Skills](https://mlsanity.com/paper/2605.09163/) (2026)
- [Agent Alpha: Tree Search Unifying Generation, Exploration and Evaluation for Computer-Use Agents](https://mlsanity.com/paper/2602.02995/) (2026)
- [The Blind Spot of Agent Safety: How Benign User Instructions Expose Critical Vulnerabilities in Computer-Use Agents](https://mlsanity.com/paper/2604.10577/) (2026)
- [From Question Answering to Task Completion: A Survey on Agent System and Harness Design](https://mlsanity.com/paper/2606.20683/) (2026)
- [The Autonomy Tax: Defense Training Breaks LLM Agents](https://mlsanity.com/paper/2603.19423/) (2026)
- [Agentic Lybic: Multi-Agent Execution System with Tiered Reasoning and Orchestration](https://mlsanity.com/paper/2509.11067/) (2025)
- [ShowUI-Aloha: Human-Taught GUI Agent](https://mlsanity.com/paper/2601.07181/) (2026)
- [SCUBA: Salesforce Computer Use Benchmark](https://mlsanity.com/paper/2509.26506/) (2025)
- [ProSoftArena: Benchmarking Hierarchical Capabilities of Multimodal Agents in Professional Software Environments](https://mlsanity.com/paper/2601.02399/) (2025)
- [CODA: Coordinating the Cerebrum and Cerebellum for a Dual-Brain Computer Use Agent with Decoupled Reinforcement Learning](https://mlsanity.com/paper/2508.20096/) (2025)
- [VLAA-GUI: Knowing When to Stop, Recover, and Search, A Modular Framework for GUI Automation](https://mlsanity.com/paper/2604.21375/) (2026)
- [OpenPhone: Mobile Agentic Foundation Models](https://mlsanity.com/paper/2510.22009/) (2025)
- [Video-Based Reward Modeling for Computer-Use Agents](https://mlsanity.com/paper/2603.10178/) (2026)
- [StateAct: Program State, before Pixels, for Long-Horizon Computer-Use Agents](https://mlsanity.com/paper/2607.22798/) (2026)
- [From Off-Policy to On-Policy: Enhancing GUI Agents via Bi-level Expert-to-Policy Assimilation](https://mlsanity.com/paper/2601.05787/) (2026)
- [Benchmarking and Improving GUI Agents in High-Dynamic Environments](https://mlsanity.com/paper/2604.25380/) (2026)
- [OmegaUse-OfficeVal: Benchmarking LLM Agents on Long-Horizon Office-Suite Tasks with Economic Grounding](https://mlsanity.com/paper/2607.27155/) (2026)
- [UI-Mate: Advancing Open-Weight Foundation GUI Agents with In-Context Demonstrations](https://mlsanity.com/paper/2608.15930/) (2026)
- [Improving Proficiency and Efficiency of Android GUI Agents via Self-Generating Tool Actions](https://mlsanity.com/paper/2609.06792/) (2026)
- [Training One Model to Master Cross-Level Agentic Actions via Reinforcement Learning](https://mlsanity.com/paper/2512.09706/) (2025)
- [OctoNest: Adaptive Cross-Device Execution through Stateful Control](https://mlsanity.com/paper/2606.20487/) (2026)
- [Agent Safety Is Action Alignment](https://mlsanity.com/paper/2606.28739/) (2026)
- [Rethinking Inference-Time Scaling in Local Computer-Use Agents: Failure Modes and Compute Tradeoffs](https://mlsanity.com/paper/2607.28573/) (2026)
- [Spine-Branch Coordination for Multi-agent Computer Use](https://mlsanity.com/paper/2608.22077/) (2026)
- [LocalLSTC: A Long Short-Term Control Architecture for Locally Deployed GUI Agents](https://mlsanity.com/paper/2608.25777/) (2026)

## Abstract (arXiv)

Autonomous agents that operate computers via Graphical User Interfaces (GUIs) often struggle with efficiency and reliability on complex, long-horizon tasks. While augmenting these agents with planners can improve task decomposition, they remain constrained by the inherent limitations of performing all actions through GUI manipulation, leading to brittleness and inefficiency. In this work, we introduce a more robust and flexible paradigm: enabling agents to use coding as a enhanced action. We present CoAct-1, a novel multi-agent system that synergistically combines GUI-based control with direct programmatic execution. CoAct-1 features an Orchestrator that dynamically delegates subtasks to either a conventional GUI Operator or a specialized Programmer agent, which can write and execute Python or Bash scripts. This hybrid approach allows the agent to bypass inefficient GUI action sequences for tasks like file management and data processing, while still leveraging visual interaction when necessary. We evaluate our system on the challenging OSWorld benchmark, where CoAct-1 achieves a new state-of-the-art success rate of 60.76%, significantly outperforming prior methods. Furthermore, our approach dramatically improves efficiency, reducing the average number of steps required to complete a task to just 10.15, compared to 15 for leading GUI agents. Our results demonstrate that integrating coding as a core action provides a more powerful, efficient, and scalable path toward generalized computer automation.
