# LiDARCrafter: Dynamic 4D World Modeling from LiDAR Sequences

arXiv: https://arxiv.org/abs/2508.03692 · HTML: https://mlsanity.com/paper/2508.03692/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Placed in World modeling from LiDAR generation, one of 11 directions in World models.
- Builds on 62 of its 70 references that are in the map.
- First posted on arXiv 5 Aug 2025.

## Placed in

- World models / [World modeling from LiDAR generation](https://mlsanity.com/wm/world-modeling-from-lidar-generation/)

## Builds on (most cited first, 30 of 62)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [GAIA-1: A Generative World Model for Autonomous Driving](https://mlsanity.com/paper/2309.17080/) (2023)
- [Voxel R-CNN: Towards High Performance Voxel-based 3D Object Detection](https://mlsanity.com/paper/2012.15712/) (2020)
- [Rethinking Network Design and Local Geometry in Point Cloud: A Simple Residual MLP Framework](https://mlsanity.com/paper/2202.07123/) (2022)
- [LayoutGPT: Compositional Visual Planning and Generation with Large Language Models](https://mlsanity.com/paper/2305.15393/) (2023)
- [Image Generation from Scene Graphs](https://mlsanity.com/paper/1804.01622/) (2018)
- [MagicDrive: Street View Generation with Diverse 3D Geometry Control](https://mlsanity.com/paper/2310.02601/) (2023)
- [OccWorld: Learning a 3D Occupancy World Model for Autonomous Driving](https://mlsanity.com/paper/2311.16038/) (2023)
- [DriveDreamer-2: LLM-Enhanced World Models for Diverse Driving Video Generation](https://mlsanity.com/paper/2403.06845/) (2024)
- [3D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutions](https://mlsanity.com/paper/1905.06292/) (2019)
- [Robo3D: Towards Robust and Reliable 3D Perception against Corruptions](https://mlsanity.com/paper/2303.17597/) (2023)
- [Rethinking Range View Representation for LiDAR Segmentation](https://mlsanity.com/paper/2303.05367/) (2023)
- [Segment Any Point Cloud Sequences by Distilling Vision Foundation Models](https://mlsanity.com/paper/2306.09347/) (2023)
- [Are VLMs Ready for Autonomous Driving? An Empirical Study from the Reliability, Data, and Metric Perspectives](https://mlsanity.com/paper/2501.04003/) (2025)
- [Epona: Autoregressive Diffusion World Model for Autonomous Driving](https://mlsanity.com/paper/2506.24113/) (2025)
- [Copilot4D: Learning Unsupervised World Models for Autonomous Driving via Discrete Diffusion](https://mlsanity.com/paper/2311.01017/) (2023)
- [UniScene: Unified Occupancy-centric Driving Scene Generation](https://mlsanity.com/paper/2412.05435/) (2024)
- [Street-View Image Generation from a Bird's-Eye View Layout](https://mlsanity.com/paper/2301.04634/) (2023)

## Built on by (most cited first, 17 of 17)

- [3D and 4D World Modeling: A Survey](https://mlsanity.com/paper/2509.07996/) (2025)
- [Vision-Language-Action Models for Autonomous Driving: Past, Present, and Future](https://mlsanity.com/paper/2512.16760/) (2025)
- [Towards Unified World Models for Visual Navigation via Memory-Augmented Planning and Foresight](https://mlsanity.com/paper/2510.08713/) (2025)
- [3EED: Ground Everything Everywhere in 3D](https://mlsanity.com/paper/2511.01755/) (2025)
- [Language-Conditioned World Modeling for Visual Navigation](https://mlsanity.com/paper/2603.26741/) (2026)
- [U4D: Uncertainty-Aware 4D World Modeling from LiDAR Sequences](https://mlsanity.com/paper/2512.02982/) (2025)
- [Forging Spatial Intelligence: A Roadmap of Multi-Modal Data Pre-Training for Autonomous Systems](https://mlsanity.com/paper/2512.24385/) (2025)
- [AdaSFormer: Adaptive Serialized Transformers for Monocular Semantic Scene Completion from Indoor Environments](https://mlsanity.com/paper/2603.25494/) (2026)
- [LaGen: Towards Autoregressive LiDAR Scene Generation](https://mlsanity.com/paper/2511.21256/) (2025)
- [OmniLiDAR: A Unified Diffusion Framework for Multi-Domain 3D LiDAR Generation](https://mlsanity.com/paper/2605.13815/) (2026)
- [GEM: Generating LiDAR World Model via Deformable Mamba](https://mlsanity.com/paper/2605.07326/) (2026)
- [Geometry Without Coordinates: LiDAR Diffusion as a 3D Feature Bridge](https://mlsanity.com/paper/2609.10322/) (2026)
- [LiSTAR: Ray-Centric World Models for 4D LiDAR Sequences in Autonomous Driving](https://mlsanity.com/paper/2511.16049/) (2025)
- [Quo Vadis, World Modeling?](https://mlsanity.com/paper/2608.02713/) (2026)
- [Into the LidarVerse: A Real-Time Unified LiDAR World Model Across Tasks and Sensors](https://mlsanity.com/paper/2610.19201/) (2026)
- [LiFi: LiDAR Generation from Multi-View Images via Geometric and Semantic Collaborative Guidance](https://mlsanity.com/paper/2610.19786/) (2026)
- [VITAL: From Visual Motion to Precise Action](https://mlsanity.com/paper/2610.20604/) (2026)

## Abstract (arXiv)

Generative world models have become essential data engines for autonomous driving, yet most existing efforts focus on videos or occupancy grids, overlooking the unique LiDAR properties. Extending LiDAR generation to dynamic 4D world modeling presents challenges in controllability, temporal coherence, and evaluation standardization. To this end, we present LiDARCrafter, a unified framework for 4D LiDAR generation and editing. Given free-form natural language inputs, we parse instructions into ego-centric scene graphs, which condition a tri-branch diffusion network to generate object structures, motion trajectories, and geometry. These structured conditions enable diverse and fine-grained scene editing. Additionally, an autoregressive module generates temporally coherent 4D LiDAR sequences with smooth transitions. To support standardized evaluation, we establish a comprehensive benchmark with diverse metrics spanning scene-, object-, and sequence-level aspects. Experiments on the nuScenes dataset using this benchmark demonstrate that LiDARCrafter achieves state-of-the-art performance in fidelity, controllability, and temporal consistency across all levels, paving the way for data augmentation and simulation. The code and benchmark are released to the community.
