# RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditions

arXiv: https://arxiv.org/abs/2508.03077 · HTML: https://mlsanity.com/paper/2508.03077/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 69 of its 112 references that are in the map.
- First posted on arXiv 5 Aug 2025.

## Builds on (most cited first, 30 of 69)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [SwinIR: Image Restoration Using Swin Transformer](https://mlsanity.com/paper/2108.10257/) (2021)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction](https://mlsanity.com/paper/2309.13101/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis](https://mlsanity.com/paper/2104.00677/) (2021)
- [Splatter Image: Ultra-Fast Single-View 3D Reconstruction](https://mlsanity.com/paper/2312.13150/) (2023)
- [PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction](https://mlsanity.com/paper/2406.06521/) (2024)
- [No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images](https://mlsanity.com/paper/2410.24207/) (2024)
- [Free View Synthesis](https://mlsanity.com/paper/2008.05511/) (2020)
- [SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstruction](https://mlsanity.com/paper/2212.00792/) (2022)
- [Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs](https://mlsanity.com/paper/2408.13912/) (2024)
- [NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)](https://mlsanity.com/paper/2210.00379/) (2022)
- [ODTrack: Online Dense Temporal Token Learning for Visual Tracking](https://mlsanity.com/paper/2401.01686/) (2024)
- [AdaIR: Adaptive All-in-One Image Restoration via Frequency Mining and Modulation](https://mlsanity.com/paper/2403.14614/) (2024)
- [3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis](https://mlsanity.com/paper/2404.06270/) (2024)
- [Diffusion Models in Low-Level Vision: A Survey](https://mlsanity.com/paper/2406.11138/) (2024)
- [Reti-Diff: Illumination Degradation Image Restoration with Retinex-based Latent Diffusion Model](https://mlsanity.com/paper/2311.11638/) (2023)
- [ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splatting](https://mlsanity.com/paper/2502.19459/) (2025)
- [UltraPixel: Advancing Ultra-High-Resolution Image Synthesis to New Peaks](https://mlsanity.com/paper/2407.02158/) (2024)
- [Structure-Preserving Deraining with Residue Channel Prior Guidance](https://mlsanity.com/paper/2108.09079/) (2021)
- [Towards Unified Token Learning for Vision-Language Tracking](https://mlsanity.com/paper/2308.14103/) (2023)
- [The Ninth NTIRE 2024 Efficient Super-Resolution Challenge Report](https://mlsanity.com/paper/2404.10343/) (2024)
- [Person Re-identification Method Based on Color Attack and Joint Defence](https://mlsanity.com/paper/2111.09571/) (2021)
- [Towards Realistic Data Generation for Real-World Super-Resolution](https://mlsanity.com/paper/2406.07255/) (2024)
- [Pixel to Gaussian: Ultra-Fast Continuous Super-Resolution with 2D Gaussian Modeling](https://mlsanity.com/paper/2503.06617/) (2025)

## Built on by (most cited first, 13 of 13)

- [LUVE : Latent-Cascaded Ultra-High-Resolution Video Generation with Dual Frequency Experts](https://mlsanity.com/paper/2602.11564/) (2026)
- [Depth-Synergized Mamba Meets Memory Experts for All-Day Image Reflection Separation](https://mlsanity.com/paper/2601.00322/) (2026)
- [Diffusion-Based Image Editing: An Unforeseen Adversary to Robust Invisible Watermarks](https://mlsanity.com/paper/2511.05598/) (2025)
- [SSCM: A Spatial-Semantic Consistent Model for Multi-Contrast MRI Super-Resolution](https://mlsanity.com/paper/2509.18593/) (2025)
- [Vanishing Watermarks: Diffusion-Based Image Editing Undermines Robust Invisible Watermarking](https://mlsanity.com/paper/2602.20680/) (2026)
- [Focus Through Motion: RGB-Event Collaborative Token Sparsification for Efficient Object Detection](https://mlsanity.com/paper/2509.03872/) (2025)
- [DenoiseSplat: Feed-Forward Gaussian Splatting for Noisy 3D Scene Reconstruction](https://mlsanity.com/paper/2603.09291/) (2026)
- [Editing on the Generative Manifold: A Theoretical and Empirical Study of General Diffusion-Based Image Editing Trade-offs](https://mlsanity.com/paper/2603.29736/) (2026)
- [Robust Concept Erasure in Diffusion Models: A Theoretical Perspective on Security and Robustness](https://mlsanity.com/paper/2509.12024/) (2025)
- [DeRainMamba: A Frequency-Aware State Space Model with Detail Enhancement for Image Deraining](https://mlsanity.com/paper/2510.06746/) (2025)
- [When Denoising Becomes Unsigning: Theoretical and Empirical Analysis of Watermark Fragility Under Diffusion-Based Image Editing](https://mlsanity.com/paper/2603.04696/) (2026)
- [Editing Away the Evidence: Diffusion-Based Image Manipulation and the Failure Modes of Robust Watermarking](https://mlsanity.com/paper/2603.12949/) (2026)
- [ReconMIL: Synergizing Latent Space Reconstruction with Bi-Stream Mamba for Whole Slide Image Analysis](https://mlsanity.com/paper/2603.19925/) (2026)

## Abstract (arXiv)

Feedforward 3D Gaussian Splatting (3DGS) overcomes the limitations of optimization-based 3DGS by enabling fast and high-quality reconstruction without the need for per-scene optimization. However, existing feedforward approaches typically assume that input multi-view images are clean and high-quality. In real-world scenarios, images are often captured under challenging conditions such as noise, low light, or rain, resulting in inaccurate geometry and degraded 3D reconstruction. To address these challenges, we propose a general and efficient multi-view feature enhancement module, RobustGS, which substantially improves the robustness of feedforward 3DGS methods under various adverse imaging conditions, enabling high-quality 3D reconstruction. The RobustGS module can be seamlessly integrated into existing pretrained pipelines in a plug-and-play manner to enhance reconstruction robustness. Specifically, we introduce a novel component, Generalized Degradation Learner, designed to extract generic representations and distributions of multiple degradations from multi-view inputs, thereby enhancing degradation-awareness and improving the overall quality of 3D reconstruction. In addition, we propose a novel semantic-aware state-space model. It first leverages the extracted degradation representations to enhance corrupted inputs in the feature space. Then, it employs a semantic-aware strategy to aggregate semantically similar information across different views, enabling the extraction of fine-grained cross-view correspondences and further improving the quality of 3D representations. Extensive experiments demonstrate that our approach, when integrated into existing methods in a plug-and-play manner, consistently achieves state-of-the-art reconstruction quality across various types of degradations.
