# MoExDA: Domain Adaptation for Edge-based Action Recognition

arXiv: https://arxiv.org/abs/2508.02981 · HTML: https://mlsanity.com/paper/2508.02981/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 33 of its 45 references that are in the map.
- First posted on arXiv 5 Aug 2025.

## Builds on (most cited first, 30 of 33)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [mixup: Beyond Empirical Risk Minimization](https://mlsanity.com/paper/1710.09412/) (2017)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [Group Normalization](https://mlsanity.com/paper/1803.08494/) (2018)
- [Instance Normalization: The Missing Ingredient for Fast Stylization](https://mlsanity.com/paper/1607.08022/) (2016)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [X3D: Expanding Architectures for Efficient Video Recognition](https://mlsanity.com/paper/2004.04730/) (2020)
- [VideoCLIP: Contrastive Pre-training for Zero-shot Video-Text Understanding](https://mlsanity.com/paper/2109.14084/) (2021)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [ActionCLIP: A New Paradigm for Video Action Recognition](https://mlsanity.com/paper/2109.08472/) (2021)
- [Human Action Recognition and Prediction: A Survey](https://mlsanity.com/paper/1806.11230/) (2018)
- [Fine-tuned CLIP Models are Efficient Video Learners](https://mlsanity.com/paper/2212.03640/) (2022)
- [Why Can't I Dance in the Mall? Learning to Mitigate Scene Bias in Action Recognition](https://mlsanity.com/paper/1912.05534/) (2019)
- [On Feature Normalization and Data Augmentation](https://mlsanity.com/paper/2002.11102/) (2020)
- [Removing the Background by Adding the Background: Towards Background Robust Self-supervised Video Representation Learning](https://mlsanity.com/paper/2009.05769/) (2020)
- [Video Transformers: A Survey](https://mlsanity.com/paper/2201.05991/) (2022)
- [VideoMix: Rethinking Data Augmentation for Video Classification](https://mlsanity.com/paper/2012.03457/) (2020)
- [Mimetics: Towards Understanding Human Actions Out of Context](https://mlsanity.com/paper/1912.07249/) (2019)
- [Mitigating and Evaluating Static Bias of Action Representations in the Background and the Foreground](https://mlsanity.com/paper/2211.12883/) (2022)
- [Human Action Recognition without Human](https://mlsanity.com/paper/1608.07876/) (2016)
- [Is Appearance Free Action Recognition Possible?](https://mlsanity.com/paper/2207.06261/) (2022)
- [Video Action Understanding](https://mlsanity.com/paper/2010.06647/) (2020)
- [ObjectMix: Data Augmentation by Copy-Pasting Objects in Videos for Action Recognition](https://mlsanity.com/paper/2204.00239/) (2022)
- [Mitigating Representation Bias in Action Recognition: Algorithms and Benchmarks](https://mlsanity.com/paper/2209.09393/) (2022)

## Abstract (arXiv)

Modern action recognition models suffer from static bias, leading to reduced generalization performance. In this paper, we propose MoExDA, a lightweight domain adaptation between RGB and edge information using edge frames in addition to RGB frames to counter the static bias issue. Experiments demonstrate that the proposed method effectively suppresses static bias with a lower computational cost, allowing for more robust action recognition than previous approaches.
