# Talking Surveys: How Photorealistic Embodied Conversational Agents Shape Response Quality, Engagement, and Satisfaction

arXiv: https://arxiv.org/abs/2508.02376 · HTML: https://mlsanity.com/paper/2508.02376/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 11 of its 98 references that are in the map.
- First posted on arXiv 4 Aug 2025.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 11 of 11)

- [PersonaLLM: Investigating the Ability of Large Language Models to Express Personality Traits](https://mlsanity.com/paper/2305.02547/) (2023)
- [Evaluating and Inducing Personality in Pre-trained Language Models](https://mlsanity.com/paper/2206.07550/) (2022)
- [Generative Pre-trained Transformer: A Comprehensive Review on Enabling Technologies, Potential Applications, Emerging Challenges, and Future Directions](https://mlsanity.com/paper/2305.10435/) (2023)
- [A Review of Evaluation Practices of Gesture Generation in Embodied Conversational Agents](https://mlsanity.com/paper/2101.03769/) (2021)
- [Tell Me About Yourself: Using an AI-Powered Chatbot to Conduct Conversational Surveys with Open-ended Questions](https://mlsanity.com/paper/1905.10700/) (2019)
- [Image-to-Video Generation via 3D Facial Dynamics](https://mlsanity.com/paper/2105.14678/) (2021)
- [Artificial social influence via human-embodied AI agent interaction in immersive virtual reality (VR): Effects of similarity-matching during health conversations](https://mlsanity.com/paper/2406.05486/) (2024)
- [Submitting surveys via a conversational interface: an evaluation of user acceptance and approach effectiveness](https://mlsanity.com/paper/2003.02537/) (2020)
- [A Robot-Led Intervention for Emotion Regulation: From Expression to Reappraisal](https://mlsanity.com/paper/2503.18243/) (2025)
- [LEXI: Large Language Models Experimentation Interface](https://mlsanity.com/paper/2407.01488/) (2024)
- [Robotising Psychometrics: Validating Wellbeing Assessment Tools in Child-Robot Interactions](https://mlsanity.com/paper/2402.18325/) (2024)

## Built on by (most cited first, 1 of 1)

- [An Agentic Approach for Active Data Collection, Travel Behavior Modeling, and Weather-Sensitive Demand Prediction](https://mlsanity.com/paper/2608.20320/) (2026)

## Abstract (arXiv)

Embodied conversational agents (ECAs) are increasingly more realistic and capable of dynamic conversations. In online surveys, anthropomorphic agents could help address issues like careless responding and satisficing, which originate from the lack of personal engagement and perceived accountability. However, there is a lack of understanding of how ECAs in user experience research may affect participant engagement, satisfaction, and the quality of responses. As a proof of concept, we propose an instrument that enables the incorporation of conversations with a virtual avatar into surveys, using on AI-driven video generation, speech recognition, and Large Language Models. In our between-subjects study, 80 participants (UK, stratified random sample of general population) either talked to a voice-based agent with an animated video avatar, or interacted with a chatbot. Across surveys based on two self-reported psychometric tests, 2,265 conversation responses were obtained. Statistical comparison of results indicates that embodied agents can contribute significantly to more informative, detailed responses, as well as higher yet more time-efficient engagement. Furthermore, qualitative analysis provides valuable insights for causes of no significant change to satisfaction, linked to personal preferences, turn-taking delays and Uncanny Valley reactions. These findings support the pursuit and development of new methods toward human-like agents for the transformation of online surveys into more natural interactions resembling in-person interviews.
