# TrackletGait: A Robust Framework for Gait Recognition in the Wild

arXiv: https://arxiv.org/abs/2508.02143 · HTML: https://mlsanity.com/paper/2508.02143/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 64 references that are in the map.
- First posted on arXiv 4 Aug 2025.

## Builds on (most cited first, 28 of 28)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [In Defense of the Triplet Loss for Person Re-Identification](https://mlsanity.com/paper/1703.07737/) (2017)
- [GaitSet: Regarding Gait as a Set for Cross-View Gait Recognition](https://mlsanity.com/paper/1811.06186/) (2018)
- [Gait Recognition via Effective Global-Local Feature Representation and Local Temporal Aggregation](https://mlsanity.com/paper/2011.01461/) (2020)
- [Gait Recognition in the Wild with Dense 3D Representations and A Benchmark](https://mlsanity.com/paper/2204.02569/) (2022)
- [OpenGait: Revisiting Gait Recognition Toward Better Practicality](https://mlsanity.com/paper/2211.06597/) (2022)
- [Horizontal Pyramid Matching for Person Re-identification](https://mlsanity.com/paper/1804.05275/) (2018)
- [Towards a Deeper Understanding of Skeleton-based Gait Recognition](https://mlsanity.com/paper/2204.07855/) (2022)
- [LidarGait: Benchmarking 3D Gait Recognition with Point Clouds](https://mlsanity.com/paper/2211.10598/) (2022)
- [Exploring Deep Models for Practical Gait Recognition](https://mlsanity.com/paper/2303.03301/) (2023)
- [BigGait: Learning Gait Representation You Want by Large Vision Models](https://mlsanity.com/paper/2402.19122/) (2024)
- [SkeletonGait: Gait Recognition Using Skeleton Maps](https://mlsanity.com/paper/2311.13444/) (2023)
- [GPGait: Generalized Pose-based Gait Recognition](https://mlsanity.com/paper/2303.05234/) (2023)
- [DyGait: Exploiting Dynamic Representations for High-performance Gait Recognition](https://mlsanity.com/paper/2303.14953/) (2023)
- [Parsing is All You Need for Accurate Gait Recognition in the Wild](https://mlsanity.com/paper/2308.16739/) (2023)
- [GaitGCI: Generative Counterfactual Intervention for Gait Recognition](https://mlsanity.com/paper/2306.03428/) (2023)
- [Explainable Person Re-Identification with Attribute-guided Metric Distillation](https://mlsanity.com/paper/2103.01451/) (2021)
- [Hierarchical Spatio-Temporal Representation Learning for Gait Recognition](https://mlsanity.com/paper/2307.09856/) (2023)
- [QAGait: Revisit Gait Recognition from a Quality Perspective](https://mlsanity.com/paper/2401.13531/) (2024)
- [MetaGait: Learning to Learn an Omni Sample Adaptive Representation for Gait Recognition](https://mlsanity.com/paper/2306.03445/) (2023)
- [Causality-inspired Discriminative Feature Learning in Triple Domains for Gait Recognition](https://mlsanity.com/paper/2407.12519/) (2024)
- [Gait Recognition in the Wild: A Large-scale Benchmark and NAS-based Baseline](https://mlsanity.com/paper/2205.02692/) (2022)
- [GaitStrip: Gait Recognition via Effective Strip-based Feature Representations and Multi-Level Framework](https://mlsanity.com/paper/2203.03966/) (2022)
- [Free Lunch for Gait Recognition: A Novel Relation Descriptor](https://mlsanity.com/paper/2308.11487/) (2023)
- [GaitMPL: Gait Recognition with Memory-Augmented Progressive Learning](https://mlsanity.com/paper/2306.04650/) (2023)
- [HybridGait: A Benchmark for Spatial-Temporal Cloth-Changing Gait Recognition with Hybrid Explorations](https://mlsanity.com/paper/2401.00271/) (2023)
- [CLASH: Complementary Learning with Neural Architecture Search for Gait Recognition](https://mlsanity.com/paper/2407.03632/) (2024)
- [GaitSTR: Gait Recognition with Sequential Two-stream Refinement](https://mlsanity.com/paper/2404.02345/) (2024)

## Built on by (most cited first, 2 of 2)

- [Mesh-Gait: A Unified Framework for Gait Recognition Through Multi-Modal Representation Learning from 2D Silhouettes](https://mlsanity.com/paper/2510.10406/) (2025)
- [Learning Geometric Invariance for Gait Recognition](https://mlsanity.com/paper/2601.05604/) (2026)

## Abstract (arXiv)

Gait recognition aims to identify individuals based on their body shape and walking patterns. Though much progress has been achieved driven by deep learning, gait recognition in real-world surveillance scenarios remains quite challenging to current methods. Conventional approaches, which rely on periodic gait cycles and controlled environments, struggle with the non-periodic and occluded silhouette sequences encountered in the wild. In this paper, we propose a novel framework, TrackletGait, designed to address these challenges in the wild. We propose Random Tracklet Sampling, a generalization of existing sampling methods, which strikes a balance between robustness and representation in capturing diverse walking patterns. Next, we introduce Haar Wavelet-based Downsampling to preserve information during spatial downsampling. Finally, we present a Hardness Exclusion Triplet Loss, designed to exclude low-quality silhouettes by discarding hard triplet samples. TrackletGait achieves state-of-the-art results, with 77.8 and 80.4 rank-1 accuracy on the Gait3D and GREW datasets, respectively, while using only 10.3M backbone parameters. Extensive experiments are also conducted to further investigate the factors affecting gait recognition in the wild.
