# VPN: Visual Prompt Navigation

arXiv: https://arxiv.org/abs/2508.01766 · HTML: https://mlsanity.com/paper/2508.01766/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 44 references that are in the map.
- First posted on arXiv 3 Aug 2025.

## Builds on (most cited first, 30 of 31)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)](https://mlsanity.com/paper/2309.17421/) (2023)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Gibson Env: Real-World Perception for Embodied Agents](https://mlsanity.com/paper/1808.10654/) (2018)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigation](https://mlsanity.com/paper/1811.10092/) (2018)
- [A Recurrent Vision-and-Language BERT for Navigation](https://mlsanity.com/paper/2011.13922/) (2020)
- [Towards Learning a Generic Agent for Vision-and-Language Navigation via Pre-training](https://mlsanity.com/paper/2002.10638/) (2020)
- [Cognitive Mapping and Planning for Visual Navigation](https://mlsanity.com/paper/1702.03920/) (2017)
- [NaVILA: Legged Robot Vision-Language-Action Model for Navigation](https://mlsanity.com/paper/2412.04453/) (2024)
- [ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2304.03047/) (2023)
- [ViP-LLaVA: Making Large Multimodal Models Understand Arbitrary Visual Prompts](https://mlsanity.com/paper/2312.00784/) (2023)
- [Towards Learning a Generalist Model for Embodied Navigation](https://mlsanity.com/paper/2312.02010/) (2023)
- [Waypoint Models for Instruction-guided Navigation in Continuous Environments](https://mlsanity.com/paper/2110.02207/) (2021)
- [BEVBert: Multimodal Map Pre-training for Language-guided Navigation](https://mlsanity.com/paper/2212.04385/) (2022)
- [Language-Aligned Waypoint (LAW) Supervision for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2109.15207/) (2021)
- [Sim-2-Sim Transfer for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2204.09667/) (2022)
- [MINOS: Multimodal Indoor Simulator for Navigation in Complex Environments](https://mlsanity.com/paper/1712.03931/) (2017)
- [Affordances-Oriented Planning using Foundation Models for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2407.05890/) (2024)
- [Volumetric Environment Representation for Vision-Language Navigation](https://mlsanity.com/paper/2403.14158/) (2024)
- [Learning Vision-and-Language Navigation from YouTube Videos](https://mlsanity.com/paper/2307.11984/) (2023)
- [Where Are You? Localization from Embodied Dialog](https://mlsanity.com/paper/2011.08277/) (2020)
- [Affordance-Guided Reinforcement Learning via Visual Prompting](https://mlsanity.com/paper/2407.10341/) (2024)
- [Bootstrapping Language-Guided Navigation Learning with Self-Refining Data Flywheel](https://mlsanity.com/paper/2412.08467/) (2024)
- [FloNa: Floor Plan Guided Embodied Visual Navigation](https://mlsanity.com/paper/2412.18335/) (2024)

## Built on by (most cited first, 4 of 4)

- [ABot-N1: Toward a General Visual Language Navigation Foundation Model](https://mlsanity.com/paper/2607.10383/) (2026)
- [ViSA-Enhanced Aerial VLN: A Visual-Spatial Reasoning Enhanced Framework for Aerial Vision-Language Navigation](https://mlsanity.com/paper/2603.08007/) (2026)
- [SpatialFly: Implicit 3D Prior-Guided Visual Reparameterization for Continuous UAV Vision-and-Language Navigation](https://mlsanity.com/paper/2603.21046/) (2026)
- [NavOne: One-Step Global Planning for Vision-Language Navigation on Top-Down Maps](https://mlsanity.com/paper/2605.06317/) (2026)

## Abstract (arXiv)

While natural language is commonly used to guide embodied agents, the inherent ambiguity and verbosity of language often hinder the effectiveness of language-guided navigation in complex environments. To this end, we propose Visual Prompt Navigation (VPN), a novel paradigm that guides agents to navigate using only user-provided visual prompts within 2D top-view maps. This visual prompt primarily focuses on marking the visual navigation trajectory on a top-down view of a scene, offering intuitive and spatially grounded guidance without relying on language instructions. It is more friendly for non-expert users and reduces interpretive ambiguity. We build VPN tasks in both discrete and continuous navigation settings, constructing two new datasets, R2R-VP and R2R-CE-VP, by extending existing R2R and R2R-CE episodes with corresponding visual prompts. Furthermore, we introduce VPNet, a dedicated baseline network to handle the VPN tasks, with two data augmentation strategies: view-level augmentation (altering initial headings and prompt orientations) and trajectory-level augmentation (incorporating diverse trajectories from large-scale 3D scenes), to enhance navigation performance. Extensive experiments evaluate how visual prompt forms, top-view map formats, and data augmentation strategies affect the performance of visual prompt navigation. The code is available at https://github.com/farlit/VPN.
