# StrandDesigner: Towards Practical Strand Generation with Sketch Guidance

arXiv: https://arxiv.org/abs/2508.01650 · HTML: https://mlsanity.com/paper/2508.01650/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 35 references that are in the map.
- First posted on arXiv 3 Aug 2025.

## Builds on (most cited first, 16 of 16)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [Visual Autoregressive Modeling: Scalable Image Generation via Next-Scale Prediction](https://mlsanity.com/paper/2404.02905/) (2024)
- [Autoregressive Image Generation without Vector Quantization](https://mlsanity.com/paper/2406.11838/) (2024)
- [Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction](https://mlsanity.com/paper/2306.05872/) (2023)
- [Text-Guided Generation and Editing of Compositional 3D Avatars](https://mlsanity.com/paper/2309.07125/) (2023)
- [HairStep: Transfer Synthetic to Real Using Strand and Depth Maps for Single-View 3D Hair Modeling](https://mlsanity.com/paper/2303.02700/) (2023)
- [HAAR: Text-Conditioned Generative Model of 3D Strand-based Human Hairstyles](https://mlsanity.com/paper/2312.11666/) (2023)
- [GroomGen: A High-Quality Generative Hair Model Using Hierarchical Latent Representations](https://mlsanity.com/paper/2311.02062/) (2023)
- [DeepSketchHair: Deep Sketch-based 3D Hair Modeling](https://mlsanity.com/paper/1908.07198/) (2019)
- [MonoHair: High-Fidelity Hair Modeling from a Monocular Video](https://mlsanity.com/paper/2403.18356/) (2024)
- [Perm: A Parametric Representation for Multi-Style 3D Hair Modeling](https://mlsanity.com/paper/2407.19451/) (2024)
- [Towards Unified 3D Hair Reconstruction from Single-View Portraits](https://mlsanity.com/paper/2409.16863/) (2024)

## Built on by (most cited first, 2 of 2)

- [Deep Sketch-Based 3D Modeling: A Survey](https://mlsanity.com/paper/2603.03287/) (2026)
- [HairFlow: Modeling 3D Hair Strands with Multi-Modal Conditioned Diffusion](https://mlsanity.com/paper/2610.17348/) (2026)

## Abstract (arXiv)

Realistic hair strand generation is crucial for applications like computer graphics and virtual reality. While diffusion models can generate hairstyles from text or images, these inputs lack precision and user-friendliness. Instead, we propose the first sketch-based strand generation model, which offers finer control while remaining user-friendly. Our framework tackles key challenges, such as modeling complex strand interactions and diverse sketch patterns, through two main innovations: a learnable strand upsampling strategy that encodes 3D strands into multi-scale latent spaces, and a multi-scale adaptive conditioning mechanism using a transformer with diffusion heads to ensure consistency across granularity levels. Experiments on several benchmark datasets show our method outperforms existing approaches in realism and precision. Qualitative results further confirm its effectiveness. Code will be released at [GitHub](https://github.com/fighting-Zhang/StrandDesigner).
