# RoboMemory: A Brain-inspired Multi-memory Agentic Framework for Interactive Environmental Learning in Physical Embodied Systems

arXiv: https://arxiv.org/abs/2508.01415 · HTML: https://mlsanity.com/paper/2508.01415/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use.
- Builds on 42 of its 65 references that are in the map.
- First posted on arXiv 2 Aug 2025.

## Placed in

- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 42)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Retrieval-Augmented Generation for Large Language Models: A Survey](https://mlsanity.com/paper/2312.10997/) (2023)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [MemGPT: Towards LLMs as Operating Systems](https://mlsanity.com/paper/2310.08560/) (2023)
- [Qwen3 Embedding: Advancing Text Embedding and Reranking Through Foundation Models](https://mlsanity.com/paper/2506.05176/) (2025)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [Mem0: Building Production-Ready AI Agents with Scalable Long-Term Memory](https://mlsanity.com/paper/2504.19413/) (2025)
- [LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Models](https://mlsanity.com/paper/2212.04088/) (2022)
- [Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation](https://mlsanity.com/paper/2401.02117/) (2024)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [HippoRAG: Neurobiologically Inspired Long-Term Memory for Large Language Models](https://mlsanity.com/paper/2405.14831/) (2024)
- [Building Cooperative Embodied Agents Modularly with Large Language Models](https://mlsanity.com/paper/2307.02485/) (2023)
- [EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents](https://mlsanity.com/paper/2502.09560/) (2025)
- [Hi Robot: Open-Ended Instruction Following with Hierarchical Vision-Language-Action Models](https://mlsanity.com/paper/2502.19417/) (2025)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [SwiftSage: A Generative Agent with Fast and Slow Thinking for Complex Interactive Tasks](https://mlsanity.com/paper/2305.17390/) (2023)
- [Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems](https://mlsanity.com/paper/2504.01990/) (2025)
- [Cradle: Empowering Foundation Agents Towards General Computer Control](https://mlsanity.com/paper/2403.03186/) (2024)

## Built on by (most cited first, 15 of 15)

- [SkillDAG: Self-Evolving Typed Skill Graphs for LLM Skill Selection at Scale](https://mlsanity.com/paper/2606.03056/) (2026)
- [Evaluating Memory Structure in LLM Agents](https://mlsanity.com/paper/2602.11243/) (2026)
- [μVLA: On Recurrent Memory for Partially Observable Manipulation in VLA Models](https://mlsanity.com/paper/2606.12497/) (2026)
- [MEMORA: Embodied Action Memory from Egocentric Videos for Reasoning and Planning](https://mlsanity.com/paper/2607.14252/) (2026)
- [Distilling Feedback into Memory-as-a-Tool](https://mlsanity.com/paper/2601.05960/) (2026)
- [BrainMem: Brain-Inspired Evolving Memory for Embodied Agent Task Planning](https://mlsanity.com/paper/2604.16331/) (2026)
- [SkillMemo: Expert-guided Skill Memory Framework for Compositional Embodied Manipulation](https://mlsanity.com/paper/2608.05970/) (2026)
- [Learning Evolving Latent Strategies for Multi-Agent Language Systems without Model Fine-Tuning](https://mlsanity.com/paper/2512.20629/) (2025)
- [Revolutionizing Long-Term Memory in AI: New Horizons with High-Capacity and High-Speed Storage](https://mlsanity.com/paper/2602.16192/) (2026)
- [CraniMem: Cranial Inspired Gated and Bounded Memory for Agentic Systems](https://mlsanity.com/paper/2603.15642/) (2026)
- [Self-Evolving Just-In-Time Memory for Proactive Embodied Safety](https://mlsanity.com/paper/2607.16247/) (2026)
- [BridgeVLA++: A Data-Efficient, Generalizable, and Memory-Augmented Vision-Language-Action Framework for 3D Manipulation](https://mlsanity.com/paper/2608.05042/) (2026)
- [ABot-AgentOS: A General Robotic Agent OS with Lifelong Multi-modal Memory](https://mlsanity.com/paper/2607.10350/) (2026)
- [Towards Trustworthy Physical Intelligence: From Theory to Practice Across Life Cycle](https://mlsanity.com/paper/2607.22877/) (2026)
- [CreaMem: A Scene-Aware Memory Architecture for Personalized Agents](https://mlsanity.com/paper/2609.08550/) (2026)

## Abstract (arXiv)

Embodied intelligence aims to enable robots to learn, reason, and generalize robustly across complex real-world environments. However, existing approaches often struggle with partial observability, fragmented spatial reasoning, and inefficient integration of heterogeneous memories, limiting their capacity for long-horizon adaptation. To address this, we introduce RoboMemory, a brain-inspired framework that unifies Spatial, Temporal, Episodic, and Semantic memory within a parallelized architecture for efficient long-horizon planning and interactive learning. Its core innovations are a dynamic spatial knowledge graph for scalable, consistent memory updates and a closed-loop planner with a critic module for adaptive decision-making. Extensive experiments on EmbodiedBench show that RoboMemory, instantiated with Qwen2.5-VL-72B-Ins, improves the average success rate by 26.5% over its strong baseline and even surpasses the closed-source SOTA, Claude-3.5-Sonnet. Real-world trials further confirm its capability for cumulative learning, with performance consistently improving over repeated tasks. Our results position RoboMemory as a scalable foundation for memory-augmented embodied agents, bridging insights from cognitive neuroscience with practical robotic autonomy.
