# Phi-Ground Tech Report: Advancing Perception in GUI Grounding

arXiv: https://arxiv.org/abs/2507.23779 · HTML: https://mlsanity.com/paper/2507.23779/

## Key facts

- Cited by 25 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 64 of its 79 references that are in the map.
- First posted on arXiv 31 Jul 2025.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 64)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [Training Compute-Optimal Large Language Models](https://mlsanity.com/paper/2203.15556/) (2022)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [A General Theoretical Paradigm to Understand Learning from Human Preferences](https://mlsanity.com/paper/2310.12036/) (2023)
- [Shikra: Unleashing Multimodal LLM's Referential Dialogue Magic](https://mlsanity.com/paper/2306.15195/) (2023)
- [OFA: Unifying Architectures, Tasks, and Modalities Through a Simple Sequence-to-Sequence Learning Framework](https://mlsanity.com/paper/2202.03052/) (2022)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [Deep Learning Scaling is Predictable, Empirically](https://mlsanity.com/paper/1712.00409/) (2017)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [BLINK: Multimodal Large Language Models Can See but Not Perceive](https://mlsanity.com/paper/2404.12390/) (2024)
- [GIT: A Generative Image-to-text Transformer for Vision and Language](https://mlsanity.com/paper/2205.14100/) (2022)
- [Phi-4-Mini Technical Report: Compact yet Powerful Multimodal Language Models via Mixture-of-LoRAs](https://mlsanity.com/paper/2503.01743/) (2025)
- [Ferret: Refer and Ground Anything Anywhere at Any Granularity](https://mlsanity.com/paper/2310.07704/) (2023)
- [VisionLLM: Large Language Model is also an Open-Ended Decoder for Vision-Centric Tasks](https://mlsanity.com/paper/2305.11175/) (2023)
- [Unified-IO: A Unified Model for Vision, Language, and Multi-Modal Tasks](https://mlsanity.com/paper/2206.08916/) (2022)
- [SLiC-HF: Sequence Likelihood Calibration with Human Feedback](https://mlsanity.com/paper/2305.10425/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Reinforcement Learning on Web Interfaces Using Workflow-Guided Exploration](https://mlsanity.com/paper/1802.08802/) (2018)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)

## Built on by (most cited first, 25 of 25)

- [MAI-UI Technical Report: Real-World Centric Foundation GUI Agents](https://mlsanity.com/paper/2512.22047/) (2025)
- [CUA-Skill: Develop Skills for Computer Using Agent](https://mlsanity.com/paper/2601.21123/) (2026)
- [UI-Ins: Enhancing GUI Grounding with Multi-Perspective Instruction-as-Reasoning](https://mlsanity.com/paper/2510.20286/) (2025)
- [Grounding Computer Use Agents on Human Demonstrations](https://mlsanity.com/paper/2511.07332/) (2025)
- [GUI-Libra: Training Native GUI Agents to Reason and Act with Action-aware Supervision and Partially Verifiable RL](https://mlsanity.com/paper/2602.22190/) (2026)
- [OmegaUse: Building a General-Purpose GUI Agent for Autonomous Task Execution](https://mlsanity.com/paper/2601.20380/) (2026)
- [IAG: Input-aware Backdoor Attack on VLM-based Visual Grounding](https://mlsanity.com/paper/2508.09456/) (2025)
- [MVP: Multiple View Prediction Improves GUI Grounding](https://mlsanity.com/paper/2512.08529/) (2025)
- [CUA-Suite: Massive Human-annotated Video Demonstrations for Computer-Use Agents](https://mlsanity.com/paper/2603.24440/) (2026)
- [Improving GUI Grounding with Explicit Position-to-Coordinate Mapping](https://mlsanity.com/paper/2510.03230/) (2025)
- [POINTS-GUI-G: GUI-Grounding Journey](https://mlsanity.com/paper/2602.06391/) (2026)
- [HyMobileAgent: Data-Environment Co-Scaling for Efficient GUI Agents](https://mlsanity.com/paper/2607.14548/) (2026)
- [AppSelectBench: Application-Level Tool Selection Benchmark](https://mlsanity.com/paper/2511.19957/) (2025)
- [Beyond Clicking:A Step Towards Generalist GUI Grounding via Text Dragging](https://mlsanity.com/paper/2601.06031/) (2025)
- [Towards GUI Agents: Vision-Language Diffusion Models for GUI Grounding](https://mlsanity.com/paper/2603.26211/) (2026)
- [GUI Agents with Reinforcement Learning: Toward Digital Inhabitants](https://mlsanity.com/paper/2604.27955/) (2026)
- [BAMI: Training-Free Bias Mitigation in GUI Grounding](https://mlsanity.com/paper/2605.06664/) (2026)
- [WinDeskGround: A Benchmark for Robust GUI Grounding in Complex Multi-Window Desktop Environments](https://mlsanity.com/paper/2605.16402/) (2026)
- [One Forward Beats Two: InnerZoom for Accurate and Efficient GUI Grounding](https://mlsanity.com/paper/2606.30084/) (2026)
- [D-Artemis: A Deliberative Cognitive Framework for Mobile GUI Multi-Agents](https://mlsanity.com/paper/2509.21799/) (2025)
- [A Multimodal GUI Architecture for Interfacing with LLM-Based Conversational Assistants](https://mlsanity.com/paper/2510.06223/) (2025)
- [Covering Human Action Space for Computer Use: Data Synthesis and Benchmark](https://mlsanity.com/paper/2605.12501/) (2026)
- [MissClick: Execution-Aware Adversarial Attacks on Coordinate Generation in GUI Grounding Models](https://mlsanity.com/paper/2608.03740/) (2026)
- [Learning from Reliable Negatives: Confidence-Anchored Test-Time Adaptation for GUI Grounding](https://mlsanity.com/paper/2609.15307/) (2026)
- [GroundGUI: GUI Grounding by High-Quality Data and Distillation-to-Reinforcement Learning](https://mlsanity.com/paper/2610.19100/) (2026)

## Abstract (arXiv)

With the development of multimodal reasoning models, Computer Use Agents (CUAs), akin to Jarvis from textit"Iron Man", are becoming a reality. GUI grounding is a core component for CUAs to execute actual actions, similar to mechanical control in robotics, and it directly leads to the success or failure of the system. It determines actions such as clicking and typing, as well as related parameters like the coordinates for clicks. Current end-to-end grounding models still achieve less than 65% accuracy on challenging benchmarks like ScreenSpot-pro and UI-Vision, indicating they are far from being ready for deployment. % , as a single misclick can result in unacceptable consequences. In this work, we conduct an empirical study on the training of grounding models, examining details from data collection to model training. Ultimately, we developed the Phi-Ground model family, which achieves state-of-the-art performance across all five grounding benchmarks for models under 10B parameters in agent settings. In the end-to-end model setting, our model still achieves SOTA results with scores of textit43.2 on ScreenSpot-pro and textit27.2 on UI-Vision. We believe that the various details discussed in this paper, along with our successes and failures, not only clarify the construction of grounding models but also benefit other perception tasks. Project homepage: hrefhttps://zhangmiaosen2000.github.io/Phi-Ground/https://zhangmiaosen2000.github.io/Phi-Ground/
