# Assistax: A Multi-Agent Hardware-Accelerated Reinforcement Learning Benchmark for Assistive Robotics

arXiv: https://arxiv.org/abs/2507.21638 · HTML: https://mlsanity.com/paper/2507.21638/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 45 references that are in the map.
- First posted on arXiv 29 Jul 2025.

## Builds on (most cited first, 30 of 30)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [On the Properties of Neural Machine Translation: Encoder-Decoder Approaches](https://mlsanity.com/paper/1409.1259/) (2014)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulation](https://mlsanity.com/paper/2106.13281/) (2021)
- [On the Utility of Learning about Humans for Human-AI Coordination](https://mlsanity.com/paper/1910.05789/) (2019)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- ["Other-Play" for Zero-Shot Coordination](https://mlsanity.com/paper/2003.02979/) (2020)
- [The Hanabi Challenge: A New Frontier for AI Research](https://mlsanity.com/paper/1902.00506/) (2019)
- [Autonomous Agents Modelling Other Agents: A Comprehensive Survey and Open Problems](https://mlsanity.com/paper/1709.08071/) (2017)
- [Towards Human-Level Bimanual Dexterous Manipulation with Reinforcement Learning](https://mlsanity.com/paper/2206.08686/) (2022)
- [Discovered Policy Optimisation](https://mlsanity.com/paper/2210.05639/) (2022)
- [Scaling Multi-Agent Reinforcement Learning with Selective Parameter Sharing](https://mlsanity.com/paper/2102.07475/) (2021)
- [VMAS: A Vectorized Multi-Agent Simulator for Collective Robot Learning](https://mlsanity.com/paper/2207.03530/) (2022)
- [JaxMARL: Multi-Agent RL Environments and Algorithms in JAX](https://mlsanity.com/paper/2311.10090/) (2023)
- [Pgx: Hardware-Accelerated Parallel Game Simulators for Reinforcement Learning](https://mlsanity.com/paper/2303.17503/) (2023)
- [Towards a Standardised Performance Evaluation Protocol for Cooperative MARL](https://mlsanity.com/paper/2209.10485/) (2022)
- [GPUDrive: Data-driven, multi-agent driving simulation at 1 million FPS](https://mlsanity.com/paper/2408.01584/) (2024)
- [Assistive Gym: A Physics Simulation Framework for Assistive Robotics](https://mlsanity.com/paper/1910.04700/) (2019)
- [A Survey of Ad Hoc Teamwork Research](https://mlsanity.com/paper/2202.10450/) (2022)
- [PufferLib: Making Reinforcement Learning Libraries and Environments Play Nice](https://mlsanity.com/paper/2406.12905/) (2024)
- [NAVIX: Scaling MiniGrid Environments with JAX](https://mlsanity.com/paper/2407.19396/) (2024)
- [Generating Teammates for Training Robust Ad Hoc Teamwork Agents via Best-Response Diversity](https://mlsanity.com/paper/2207.14138/) (2022)
- [Minimum Coverage Sets for Training Robust Ad Hoc Teamwork Agents](https://mlsanity.com/paper/2308.09595/) (2023)
- [Human-Robot Gym: Benchmarking Reinforcement Learning in Human-Robot Collaboration](https://mlsanity.com/paper/2310.06208/) (2023)
- [JaxRobotarium: Training and Deploying Multi-Robot Policies in 10 Minutes](https://mlsanity.com/paper/2505.06771/) (2025)

## Abstract (arXiv)

As embodied autonomous systems capable of assisting humans in daily activities remain a major goal for robotics, efficient and appropriate reinforcement learning (RL) simulation testbeds are increasingly important. Many common RL environments are too simple to provide insight into complex robotics domains, and many robotics simulations have throughput too low for RL. Very few simulators target multi-agent interactions: most treat the robot as an isolated agent, yet real-world tasks such as home assistance and caretaking are inherently multi-agent. Assistax addresses these limitations by providing a high-throughput, scalable suite of GPU-accelerated assistive robotics tasks built on JAX and MuJoCo-MJX, and includes an active humanoid agent as a simulated human partner, trainable alongside the robot using multi-agent RL (MARL). Beyond its use as a MARL benchmark, we formulate the human-robot interaction as an Ad-Hoc Teamwork (AHT) problem, where the robot's policy must generalise to unseen humans with varying disabilities and preferences. To this end, we provide an extensive AHT benchmarking pipeline: we use MARL to pre-train a diverse population of humanoid partners, and evaluate robot policies' ability to coordinate with a withheld set of humanoid policies. In contrast to other benchmarks, we also release reactive MARL-pre-trained humanoid policies via Hugging Face, enabling faster iteration in AHT research. With hardware acceleration, Assistax achieves up to 412× faster open-loop simulation than comparable CPU-based environments on a single GPU. Our AHT pipeline reveals a coordination gap for existing RL algorithms on unseen partners with novel preference combinations. This RL-native test suite for embodied multi-agent interaction provides a practical benchmark for advancing RL in assistive care. Code is available at: https://github.com/assistive-autonomy/assistax.
