# RMTBench: Benchmarking LLMs Through Multi-Turn User-Centric Role-Playing

arXiv: https://arxiv.org/abs/2507.20352 · HTML: https://mlsanity.com/paper/2507.20352/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 25 references that are in the map.
- First posted on arXiv 27 Jul 2025.

## Builds on (most cited first, 14 of 14)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [From Generation to Judgment: Opportunities and Challenges of LLM-as-a-judge](https://mlsanity.com/paper/2411.16594/) (2024)
- [LaMP: When Large Language Models Meet Personalization](https://mlsanity.com/paper/2304.11406/) (2023)
- [SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agents](https://mlsanity.com/paper/2310.11667/) (2023)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [From Persona to Personalization: A Survey on Role-Playing Language Agents](https://mlsanity.com/paper/2404.18231/) (2024)
- [Two Tales of Persona in LLMs: A Survey of Role-Playing and Personalization](https://mlsanity.com/paper/2406.01171/) (2024)
- [CharacterEval: A Chinese Benchmark for Role-Playing Conversational Agent Evaluation](https://mlsanity.com/paper/2401.01275/) (2024)
- [Large Language Models are Superpositions of All Characters: Attaining Arbitrary Role-play via Self-Alignment](https://mlsanity.com/paper/2401.12474/) (2024)
- [Evaluating Character Understanding of Large Language Models via Character Profiling from Fictional Works](https://mlsanity.com/paper/2404.12726/) (2024)
- [PRODIGy: a PROfile-based DIalogue Generation dataset](https://mlsanity.com/paper/2311.05195/) (2023)
- [ERABAL: Enhancing Role-Playing Agents through Boundary-Aware Learning](https://mlsanity.com/paper/2409.14710/) (2024)

## Built on by (most cited first, 10 of 10)

- [Role-Playing Agents Driven by Large Language Models: Current Status, Challenges, and Future Trends](https://mlsanity.com/paper/2601.10122/) (2026)
- [SCICONVBENCH: Benchmarking LLMs on Multi-Turn Clarification for Task Formulation in Computational Science](https://mlsanity.com/paper/2605.18630/) (2026)
- [DynSess: Dynamic Session-Level Evaluation and Optimization Framework for Role-Playing Agents](https://mlsanity.com/paper/2605.29256/) (2026)
- [LLMs vs. Chinese Anime Enthusiasts: A Comparative Study on Emotionally Supportive Role-Playing](https://mlsanity.com/paper/2508.06388/) (2025)
- [Understanding Generalization in Role-Playing Models via Information Theory](https://mlsanity.com/paper/2512.17270/) (2025)
- [TRACE Bench: Task-driven Roleplay Agentic Checklist Evaluation](https://mlsanity.com/paper/2608.11236/) (2026)
- [CHARM: Character Hallucination for Multicultural Role Play Benchmark](https://mlsanity.com/paper/2609.01352/) (2026)
- [Qwen-Audio-3.1-Realtime: Towards Reliable Agentic Voice Interaction](https://mlsanity.com/paper/2609.25176/) (2026)
- [Beyond Borrowed Histories: Person-Aligned User Simulation for Interactive Role-Playing Evaluation](https://mlsanity.com/paper/2607.27816/) (2026)
- [Shared Worlds, Private Minds: Structured Memory for Long-Form Writing as World Creation](https://mlsanity.com/paper/2609.32401/) (2026)

## Abstract (arXiv)

Recent advancements in Large Language Models (LLMs) have shown outstanding potential for role-playing applications. Evaluating these capabilities is becoming crucial yet remains challenging. Existing benchmarks mostly adopt a character-centric approach, simplify user-character interactions to isolated Q&A tasks, and fail to reflect real-world applications. To address this limitation, we introduce RMTBench, a comprehensive user-centric bilingual role-playing benchmark featuring 80 diverse characters and over 8,000 dialogue rounds. RMTBench includes custom characters with detailed backgrounds and abstract characters defined by simple traits, enabling evaluation across various user scenarios. Our benchmark constructs dialogues based on explicit user motivations rather than character descriptions, ensuring alignment with practical user applications. Furthermore, we construct an authentic multi-turn dialogue simulation mechanism. With carefully selected evaluation dimensions and LLM-based scoring, this mechanism captures the complex intention of conversations between the user and the character. By shifting focus from character background to user intention fulfillment, RMTBench bridges the gap between academic evaluation and practical deployment requirements, offering a more effective framework for assessing role-playing capabilities in LLMs. All code and datasets will be released soon. We release the datasets at https://huggingface.co/datasets/xiangh/RMTBENCH.
