# RaGS: Unleashing 3D Gaussian Splatting from 4D Radar and Monocular Cues for 3D Object Detection

arXiv: https://arxiv.org/abs/2507.19856 · HTML: https://mlsanity.com/paper/2507.19856/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 46 references that are in the map.
- First posted on arXiv 26 Jul 2025.

## Builds on (most cited first, 30 of 35)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Center-based 3D Object Detection and Tracking](https://mlsanity.com/paper/2006.11275/) (2020)
- [BEVFusion: Multi-Task Multi-Sensor Fusion with Unified Bird's-Eye View Representation](https://mlsanity.com/paper/2205.13542/) (2022)
- [Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction](https://mlsanity.com/paper/2309.13101/) (2023)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [VoxelNeXt: Fully Sparse VoxelNet for 3D Object Detection and Tracking](https://mlsanity.com/paper/2303.11301/) (2023)
- [FUTR3D: A Unified Sensor Fusion Framework for 3D Detection](https://mlsanity.com/paper/2203.10642/) (2022)
- [CenterFusion: Center-based Radar and Camera Fusion for 3D Object Detection](https://mlsanity.com/paper/2011.04841/) (2020)
- [ImVoxelNet: Image to Voxels Projection for Monocular and Multi-View General-Purpose 3D Object Detection](https://mlsanity.com/paper/2106.01178/) (2021)
- [GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2405.17429/) (2024)
- [3D Object Detection for Autonomous Driving: A Comprehensive Survey](https://mlsanity.com/paper/2206.09474/) (2022)
- [K-Radar: 4D Radar Object Detection for Autonomous Driving in Various Weather Conditions](https://mlsanity.com/paper/2206.08171/) (2022)
- [CRN: Camera Radar Net for Accurate, Robust, Efficient 3D Perception](https://mlsanity.com/paper/2304.00670/) (2023)
- [RCBEVDet: Radar-camera Fusion in Bird's Eye View for 3D Object Detection](https://mlsanity.com/paper/2403.16440/) (2024)
- [TJ4DRadSet: A 4D Radar Dataset for Autonomous Driving](https://mlsanity.com/paper/2204.13483/) (2022)
- [SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving](https://mlsanity.com/paper/2411.16816/) (2024)
- [CRAFT: Camera-Radar 3D Object Detection with Spatio-Contextual Fusion Transformer](https://mlsanity.com/paper/2209.06535/) (2022)
- [MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videos](https://mlsanity.com/paper/2212.13056/) (2022)
- [LXL: LiDAR Excluded Lean 3D Object Detection with 4D Imaging Radar and Camera Fusion](https://mlsanity.com/paper/2307.00724/) (2023)
- [IS-Fusion: Instance-Scene Collaborative Fusion for Multimodal 3D Object Detection](https://mlsanity.com/paper/2403.15241/) (2024)
- [PillarNeXt: Rethinking Network Designs for 3D Object Detection in LiDAR Point Clouds](https://mlsanity.com/paper/2305.04925/) (2023)
- [NeRF-Det: Learning Geometry-Aware Volumetric Representation for Multi-View 3D Object Detection](https://mlsanity.com/paper/2307.14620/) (2023)
- [SMURF: Spatial Multi-Representation Fusion for 3D Object Detection with 4D Imaging Radar](https://mlsanity.com/paper/2307.10784/) (2023)
- [L4DR: LiDAR-4DRadar Fusion for Weather-Robust 3D Object Detection](https://mlsanity.com/paper/2408.03677/) (2024)
- [OmniHD-Scenes: A Next-Generation Multimodal Dataset for Autonomous Driving](https://mlsanity.com/paper/2412.10734/) (2024)
- [RaCFormer: Towards High-Quality 3D Object Detection via Query-based Radar-Camera Fusion](https://mlsanity.com/paper/2412.12725/) (2024)
- [RadarSplat: Radar Gaussian Splatting for High-Fidelity Data Synthesis and 3D Reconstruction of Autonomous Driving Scenes](https://mlsanity.com/paper/2506.01379/) (2025)
- [MSSF: A 4D Radar and Camera Fusion Framework With Multi-Stage Sampling for 3D Object Detection in Autonomous Driving](https://mlsanity.com/paper/2411.15016/) (2024)
- [HGSFusion: Radar-Camera Fusion with Hybrid Generation and Synchronization for 3D Object Detection](https://mlsanity.com/paper/2412.11489/) (2024)

## Built on by (most cited first, 9 of 9)

- [SD4R: Sparse-to-Dense Learning for 3D Object Detection with 4D Radar](https://mlsanity.com/paper/2602.20653/) (2026)
- [RadarGaussianDet3D: Gaussian Representation-based Real-time 3D Object Detection with 4D Automotive Radars](https://mlsanity.com/paper/2509.16119/) (2025)
- [Boosting Instance Awareness via Cross-View Correlation with 4D Radar and Camera for 3D Object Detection](https://mlsanity.com/paper/2602.20632/) (2026)
- [RC-GeoCP: Geometric Consensus for 4D Radar-Camera Collaborative Perception](https://mlsanity.com/paper/2603.00654/) (2026)
- [M^3Detection: Multi-Frame Multi-Level Feature Fusion for Multi-Modal 3D Object Detection with Camera and 4D Imaging Radar](https://mlsanity.com/paper/2510.27166/) (2025)
- [RCGDet3D: Rethinking 4D Radar-Camera Fusion-based 3D Object Detection with Enhanced Radar Feature Encoding](https://mlsanity.com/paper/2605.21112/) (2026)
- [Horizon3D: Sparse Radar-Camera Fusion for Long-Range 3D Perception in Autonomous Driving](https://mlsanity.com/paper/2606.31096/) (2026)
- [Sparse4D-Radar: An Efficient and Robust Framework for Surround-View 3D Object Detection via 4D Radar-Camera Fusion](https://mlsanity.com/paper/2607.04098/) (2026)
- [SplatLabel: Pseudo-Labelling through 4D Gaussian Splatting](https://mlsanity.com/paper/2609.29836/) (2026)

## Abstract (arXiv)

4D millimeter-wave radar is a promising sensing modality for autonomous driving, yet effective 3D object detection from 4D radar and monocular images remains challenging. Existing fusion approaches either rely on instance proposals lacking global context or dense BEV grids constrained by rigid structures, lacking a flexible and adaptive representation for diverse scenes. To address this, we propose RaGS, the first framework that leverages 3D Gaussian Splatting (GS) to fuse 4D radar and monocular cues for 3D object detection. 3D GS models the scene as a continuous field of Gaussians, enabling dynamic resource allocation to foreground objects while maintaining flexibility and efficiency. Moreover, the velocity dimension of 4D radar provides motion cues that help anchor and refine the spatial distribution of Gaussians. Specifically, RaGS adopts a cascaded pipeline to construct and progressively refine the Gaussian field. It begins with Frustum-based Localization Initiation (FLI), which unprojects foreground pixels to initialize coarse Gaussian centers. Then, Iterative Multimodal Aggregation (IMA) explicitly exploits image semantics and implicitly integrates 4D radar velocity geometry to refine the Gaussians within regions of interest. Finally, Multi-level Gaussian Fusion (MGF) renders the Gaussian field into hierarchical BEV features for 3D object detection. By dynamically focusing on sparse and informative regions, RaGS achieves object-centric precision and comprehensive scene perception. Extensive experiments on View-of-Delft, TJ4DRadSet, and OmniHD-Scenes demonstrate its robustness and SOTA performance. Code will be released.
