# FineMotion: A Dataset and Benchmark with both Spatial and Temporal Annotation for Fine-grained Motion Generation and Editing

arXiv: https://arxiv.org/abs/2507.19850 · HTML: https://mlsanity.com/paper/2507.19850/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 38 references that are in the map.
- First posted on arXiv 26 Jul 2025.

## Builds on (most cited first, 29 of 29)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [MotionCLIP: Exposing Human Motion Generation to CLIP Space](https://mlsanity.com/paper/2203.08063/) (2022)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [The KIT Motion-Language Dataset](https://mlsanity.com/paper/1607.03827/) (2016)
- [EDGE: Editable Dance Generation From Music](https://mlsanity.com/paper/2211.10658/) (2022)
- [FLAME: Free-form Language-based Motion Synthesis & Editing](https://mlsanity.com/paper/2209.00349/) (2022)
- [MotionGPT: Finetuned LLMs Are General-Purpose Motion Generators](https://mlsanity.com/paper/2306.10900/) (2023)
- [DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformer](https://mlsanity.com/paper/2103.10206/) (2021)
- [FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editing](https://mlsanity.com/paper/2312.15004/) (2023)
- [Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Model](https://mlsanity.com/paper/2309.06284/) (2023)
- [SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation](https://mlsanity.com/paper/2304.10417/) (2023)
- [MoDi: Unconditional Motion Synthesis from Diverse Data](https://mlsanity.com/paper/2206.08010/) (2022)
- [PoseFix: Correcting 3D Human Poses with Natural Language](https://mlsanity.com/paper/2309.08480/) (2023)
- [Action-GPT: Leveraging Large-scale Language Models for Improved and Generalized Action Generation](https://mlsanity.com/paper/2211.15603/) (2022)
- [MotionScript: Natural Language Descriptions for Expressive 3D Human Motions](https://mlsanity.com/paper/2312.12634/) (2023)
- [Exploring Multi-Modal Control in Music-Driven Dance Generation](https://mlsanity.com/paper/2401.01382/) (2024)
- [SemanticBoost: Elevating Motion Generation with Augmented Textual Cues](https://mlsanity.com/paper/2310.20323/) (2023)

## Built on by (most cited first, 11 of 11)

- [ReAlign: Text-to-Motion Generation via Step-Aware Reward-Guided Alignment](https://mlsanity.com/paper/2511.19217/) (2025)
- [FrankenMotion: Part-level Human Motion Generation and Composition](https://mlsanity.com/paper/2601.10909/) (2026)
- [CoMoVi: Co-Generation of 3D Human Motions and Realistic Videos](https://mlsanity.com/paper/2601.10632/) (2026)
- [FineXtrol: Controllable Motion Generation via Fine-Grained Text](https://mlsanity.com/paper/2511.18927/) (2025)
- [Dense Motion Captioning](https://mlsanity.com/paper/2511.05369/) (2025)
- [MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanation](https://mlsanity.com/paper/2605.18956/) (2026)
- [A Plug-and-Play 2D Motion Interface for Real-World Motion Language Models](https://mlsanity.com/paper/2608.15984/) (2026)
- [BiMoGen: Bidirectional Motion-Text Generation via Unified Masked Discrete Diffusion](https://mlsanity.com/paper/2609.35407/) (2026)
- [AESOP: Asymmetric Human-Camera Generation with Translation-Intensity Control](https://mlsanity.com/paper/2609.37229/) (2026)
- [Streaming Multi-Track Timeline Control for 3D Human Motion Generation](https://mlsanity.com/paper/2610.03873/) (2026)
- [ELMA: Benchmarking Anaphoric Compositions for Long-Term Text-to-Motion Generation](https://mlsanity.com/paper/2610.13549/) (2026)

## Abstract (arXiv)

Generating realistic human motions from textual descriptions has undergone significant advancements. However, existing methods often overlook specific body part movements and their timing. In this paper, we address this issue by enriching the textual description with more details. Specifically, we propose the FineMotion dataset, which contains over 442,000 human motion snippets - short segments of human motion sequences - and their corresponding detailed descriptions of human body part movements. Additionally, the dataset includes about 95k detailed paragraphs describing the movements of human body parts of entire motion sequences. Experimental results demonstrate the significance of our dataset on the text-driven finegrained human motion generation task, especially with a remarkable +15.3% improvement in Top-3 accuracy for the MDM model. Notably, we further support a zero-shot pipeline of fine-grained motion editing, which focuses on detailed editing in both spatial and temporal dimensions via text. Dataset and code available at: CVI-SZU/FineMotion
