# Success in Humanoid Reinforcement Learning under Partial Observation

arXiv: https://arxiv.org/abs/2507.18883 · HTML: https://mlsanity.com/paper/2507.18883/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 11 of its 21 references that are in the map.
- First posted on arXiv 25 Jul 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 11 of 11)

- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [Recurrent Model-Free RL Can Be a Strong Baseline for Many POMDPs](https://mlsanity.com/paper/2110.05038/) (2021)
- [When Is Partially Observable Reinforcement Learning Not Scary?](https://mlsanity.com/paper/2204.08967/) (2022)
- [Memory-based Deep Reinforcement Learning for POMDPs](https://mlsanity.com/paper/2102.12344/) (2021)
- [Decision Mamba: Reinforcement Learning via Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2403.19925/) (2024)
- [Flow-based Recurrent Belief State Learning for POMDPs](https://mlsanity.com/paper/2205.11051/) (2022)
- [POMDP inference and robust solution via deep reinforcement learning: An application to railway optimal maintenance](https://mlsanity.com/paper/2307.08082/) (2023)
- [Learning Bipedal Walking On Planned Footsteps For Humanoid Robots](https://mlsanity.com/paper/2207.12644/) (2022)
- [ODE-based Recurrent Model-free Reinforcement Learning for POMDPs](https://mlsanity.com/paper/2309.14078/) (2023)
- [Real-Time Recurrent Reinforcement Learning](https://mlsanity.com/paper/2311.04830/) (2023)

## Abstract (arXiv)

Reinforcement learning has been widely applied to robotic control, but effective policy learning under partial observability remains a major challenge, especially in high-dimensional tasks like humanoid locomotion. To date, no prior work has demonstrated stable training of humanoid policies with incomplete state information in the benchmark Gymnasium Humanoid-v4 environment. The objective in this environment is to walk forward as fast as possible without falling, with rewards provided for staying upright and moving forward, and penalties incurred for excessive actions and external contact forces. This research presents the first successful instance of learning under partial observability in this environment. The learned policy achieves performance comparable to state-of-the-art results with full state access, despite using only one-third to two-thirds of the original states. Moreover, the policy exhibits adaptability to robot properties, such as variations in body part masses. The key to this success is a novel history encoder that processes a fixed-length sequence of past observations in parallel. Integrated into a standard model-free algorithm, the encoder enables performance on par with fully observed baselines. We hypothesize that it reconstructs essential contextual information from recent observations, thereby enabling robust decision-making.
