# Guided Reinforcement Learning for Omnidirectional 3D Jumping in Quadruped Robots

arXiv: https://arxiv.org/abs/2507.16481 · HTML: https://mlsanity.com/paper/2507.16481/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 35 of its 50 references that are in the map.
- First posted on arXiv 22 Jul 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 30 of 35)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robots](https://mlsanity.com/paper/2306.14874/) (2023)
- [Concurrent Training of a Control Policy and a State Estimator for Dynamic and Robust Legged Locomotion](https://mlsanity.com/paper/2202.05481/) (2022)
- [Learning Locomotion Skills Using DeepRL: Does the Choice of Action Space Matter?](https://mlsanity.com/paper/1611.01055/) (2016)
- [GenLoco: Generalized Locomotion Controllers for Quadrupedal Robots](https://mlsanity.com/paper/2209.05309/) (2022)
- [Learning Torque Control for Quadrupedal Locomotion](https://mlsanity.com/paper/2203.05194/) (2022)
- [Deep Reinforcement Learning Versus Evolution Strategies: A Comparative Survey](https://mlsanity.com/paper/2110.01411/) (2021)
- [Robust Quadruped Jumping via Deep Reinforcement Learning](https://mlsanity.com/paper/2011.07089/) (2020)
- [Leveraging Symmetry in RL-based Legged Locomotion Control](https://mlsanity.com/paper/2403.17320/) (2024)
- [Clipped Action Policy Gradient](https://mlsanity.com/paper/1802.07564/) (2018)
- [Model-free Reinforcement Learning for Robust Locomotion using Demonstrations from Trajectory Optimization](https://mlsanity.com/paper/2107.06629/) (2021)
- [ManyQuadrupeds: Learning a Single Locomotion Policy for Diverse Quadruped Robots](https://mlsanity.com/paper/2310.10486/) (2023)
- [Curriculum-Based Reinforcement Learning for Quadrupedal Jumping: A Reference-free Design](https://mlsanity.com/paper/2401.16337/) (2024)
- [Controlling the Solo12 Quadruped Robot with Deep Reinforcement Learning](https://mlsanity.com/paper/2309.16683/) (2023)
- [TAMOLS: Terrain-Aware Motion Optimization for Legged Systems](https://mlsanity.com/paper/2206.14049/) (2022)
- [Morphological Symmetries in Robotics](https://mlsanity.com/paper/2402.15552/) (2024)
- [CACTO: Continuous Actor-Critic with Trajectory Optimization -- Towards global optimality](https://mlsanity.com/paper/2211.06625/) (2022)
- [Contact-timing and Trajectory Optimization for 3D Jumping on Quadruped Robots](https://mlsanity.com/paper/2110.06764/) (2021)
- [Cafe-Mpc: A Cascaded-Fidelity Model Predictive Control Framework with Tuning-Free Whole-Body Control](https://mlsanity.com/paper/2403.03995/) (2024)
- [Agile Maneuvers in Legged Robots: a Predictive Control Approach](https://mlsanity.com/paper/2203.07554/) (2022)
- [Continuous Versatile Jumping Using Learned Action Residuals](https://mlsanity.com/paper/2304.08663/) (2023)
- [Training in Task Space to Speed Up and Guide Reinforcement Learning](https://mlsanity.com/paper/1903.02219/) (2019)
- [Two-Stage Learning of Highly Dynamic Motions with Rigid and Articulated Soft Quadrupeds](https://mlsanity.com/paper/2309.09682/) (2023)
- [Online Trajectory Optimization for Dynamic Aerial Motions of a Quadruped Robot](https://mlsanity.com/paper/2110.06330/) (2021)
- [Rapid and Reliable Quadruped Motion Planning with Omnidirectional Jumping](https://mlsanity.com/paper/2111.13648/) (2021)

## Built on by (most cited first, 4 of 4)

- [LocoMamba: Vision-Driven Locomotion via End-to-End Deep Reinforcement Learning with Mamba](https://mlsanity.com/paper/2508.11849/) (2025)
- [LineRides: Line-Guided Reinforcement Learning for Bicycle Robot Stunts](https://mlsanity.com/paper/2605.05110/) (2026)
- [Vision-Proprioception Fusion with Mamba2 in End-to-End Reinforcement Learning for Motion Control](https://mlsanity.com/paper/2509.07593/) (2025)
- [Bicycle Acrobatics with Reinforcement Learning](https://mlsanity.com/paper/2608.00880/) (2026)

## Abstract (arXiv)

Jumping poses a significant challenge for quadruped robots, despite being crucial for many operational scenarios. While optimisation methods exist for controlling such motions, they are often time-consuming and demand extensive knowledge of robot and terrain parameters, making them less robust in real-world scenarios. Reinforcement learning (RL) is emerging as a viable alternative, yet conventional end-to-end approaches lack efficiency in terms of sample complexity, requiring extensive training in simulations, and predictability of the final motion, which makes it difficult to certify the safety of the final motion. To overcome these limitations, this paper introduces a novel guided reinforcement learning approach that leverages physical intuition for efficient and explainable jumping, by combining B'ezier curves with a Uniformly Accelerated Rectilinear Motion (UARM) model. Extensive simulation and experimental results clearly demonstrate the advantages of our approach over existing alternatives.
