# Preference-based Multi-Objective Reinforcement Learning

arXiv: https://arxiv.org/abs/2507.14066 · HTML: https://mlsanity.com/paper/2507.14066/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 24 of its 55 references that are in the map.
- First posted on arXiv 18 Jul 2025.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 24 of 24)

- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Reward learning from human preferences and demonstrations in Atari](https://mlsanity.com/paper/1811.06521/) (2018)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [A Practical Guide to Multi-Objective Reinforcement Learning and Planning](https://mlsanity.com/paper/2103.09568/) (2021)
- [A Generalized Algorithm for Multi-Objective Reinforcement Learning and Policy Adaptation](https://mlsanity.com/paper/1908.08342/) (2019)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learning](https://mlsanity.com/paper/2203.10050/) (2022)
- [Few-Shot Preference Learning for Human-in-the-Loop RL](https://mlsanity.com/paper/2212.03363/) (2022)
- [Sample-Efficient Multi-Objective Learning via Generalized Policy Improvement Prioritization](https://mlsanity.com/paper/2301.07784/) (2023)
- [Self-Supervised Online Reward Shaping in Sparse-Reward Environments](https://mlsanity.com/paper/2103.04529/) (2021)
- [Pareto Conditioned Networks](https://mlsanity.com/paper/2204.05036/) (2022)
- [Enhancing Autonomous Vehicle Training with Language Model Integration and Critical Scenario Generation](https://mlsanity.com/paper/2404.08570/) (2024)
- [Query-Policy Misalignment in Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2305.17400/) (2023)
- [Listwise Reward Estimation for Offline Preference-based Reinforcement Learning](https://mlsanity.com/paper/2408.04190/) (2024)
- [E-MAPP: Efficient Multi-Agent Reinforcement Learning with Parallel Program Guidance](https://mlsanity.com/paper/2212.02064/) (2022)
- [Human-in-the-Loop Policy Optimization for Preference-Based Multi-Objective Reinforcement Learning](https://mlsanity.com/paper/2401.02160/) (2024)
- [S-EPOA: Overcoming the Indistinguishability of Segments with Skill-Driven Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2408.12130/) (2024)
- [CLARIFY: Contrastive Preference Reinforcement Learning for Untangling Ambiguous Queries](https://mlsanity.com/paper/2506.00388/) (2025)
- [Decentralized Multi-Agent Reinforcement Learning: An Off-Policy Method](https://mlsanity.com/paper/2111.00438/) (2021)

## Built on by (most cited first, 7 of 7)

- [STAIR: Addressing Stage Misalignment through Temporal-Aligned Preference Reinforcement Learning](https://mlsanity.com/paper/2509.23802/) (2025)
- [PRISM: Parallel Reward Integration with Symmetry for MORL](https://mlsanity.com/paper/2602.18277/) (2026)
- [COLLIE: Guiding Skill Discovery in Semantically Coherent Latent Space](https://mlsanity.com/paper/2606.00950/) (2026)
- [BoreaRL: A Multi-Objective Reinforcement Learning Environment for Climate-Adaptive Boreal Forest Management](https://mlsanity.com/paper/2509.19846/) (2025)
- [Adaptive Smooth Tchebycheff Attention for Multi-Objective Policy Optimization](https://mlsanity.com/paper/2605.12771/) (2026)
- [On Generalizing Preference-based Reinforcement Learning to Multi-Objective Problems](https://mlsanity.com/paper/2607.11432/) (2026)
- [Multi-Agent Reinforcement Learning via Agent-Specific Preference](https://mlsanity.com/paper/2608.08604/) (2026)

## Abstract (arXiv)

Multi-objective reinforcement learning (MORL) is a structured approach for optimizing tasks with multiple objectives. However, it often relies on pre-defined reward functions, which can be hard to design for balancing conflicting goals and may lead to oversimplification. Preferences can serve as more flexible and intuitive decision-making guidance, eliminating the need for complicated reward design. This paper introduces preference-based MORL (Pb-MORL), which formalizes the integration of preferences into the MORL framework. We theoretically prove that preferences can derive policies across the entire Pareto frontier. To guide policy optimization using preferences, our method constructs a multi-objective reward model that aligns with the given preferences. We further provide theoretical proof to show that optimizing this reward model is equivalent to training the Pareto optimal policy. Extensive experiments in benchmark multi-objective tasks, a multi-energy management task, and an autonomous driving task on a multi-line highway show that our method performs competitively, surpassing the oracle method, which uses the ground truth reward function. This highlights its potential for practical applications in complex real-world systems.
