# A Real-Time System for Egocentric Hand-Object Interaction Detection in Industrial Domains

arXiv: https://arxiv.org/abs/2507.13326 · HTML: https://mlsanity.com/paper/2507.13326/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 18 references that are in the map.
- First posted on arXiv 17 Jul 2025.

## Builds on (most cited first, 15 of 15)

- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [EfficientNetV2: Smaller Models and Faster Training](https://mlsanity.com/paper/2104.00298/) (2021)
- [YOLO-World: Real-Time Open-Vocabulary Object Detection](https://mlsanity.com/paper/2401.17270/) (2024)
- [Understanding Human Hands in Contact at Internet Scale](https://mlsanity.com/paper/2006.06669/) (2020)
- [EPIC-KITCHENS VISOR Benchmark: VIdeo Segmentations and Object Relations](https://mlsanity.com/paper/2209.13064/) (2022)
- [End-to-End Human Object Interaction Detection with HOI Transformer](https://mlsanity.com/paper/2103.04503/) (2021)
- [Video Mamba Suite: State Space Model as a Versatile Alternative for Video Understanding](https://mlsanity.com/paper/2403.09626/) (2024)
- [OadTR: Online Action Detection with Transformers](https://mlsanity.com/paper/2106.11149/) (2021)
- [The MECCANO Dataset: Understanding Human-Object Interactions from Egocentric Videos in an Industrial-like Domain](https://mlsanity.com/paper/2010.05654/) (2020)
- [Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applications](https://mlsanity.com/paper/2208.03826/) (2022)
- [Real-time Online Video Detection with Temporal Smoothing Transformers](https://mlsanity.com/paper/2209.09236/) (2022)
- [Online Detection of Action Start in Untrimmed, Streaming Videos](https://mlsanity.com/paper/1802.06822/) (2018)
- [Exploiting Multimodal Synthetic Data for Egocentric Human-Object Interaction Detection in an Industrial Scenario](https://mlsanity.com/paper/2306.12152/) (2023)
- [ENIGMA-51: Towards a Fine-Grained Understanding of Human-Object Interactions in Industrial Scenarios](https://mlsanity.com/paper/2309.14809/) (2023)

## Abstract (arXiv)

Hand-object interaction detection remains an open challenge in real-time applications, where intuitive user experiences depend on fast and accurate detection of interactions with surrounding objects. We propose an efficient approach for detecting hand-objects interactions from streaming egocentric vision that operates in real time. Our approach consists of an action recognition module and an object detection module for identifying active objects upon confirmed interaction. Our Mamba model with EfficientNetV2 as backbone for action recognition achieves 38.52% p-AP on the ENIGMA-51 benchmark at 30fps, while our fine-tuned YOLOWorld reaches 85.13% AP for hand and object. We implement our models in a cascaded architecture where the action recognition and object detection modules operate sequentially. When the action recognition predicts a contact state, it activates the object detection module, which in turn performs inference on the relevant frame to detect and classify the active object.
