# SE-VLN: A Self-Evolving Vision-Language Navigation Framework Based on Multimodal Large Language Models

arXiv: https://arxiv.org/abs/2507.13152 · HTML: https://mlsanity.com/paper/2507.13152/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 13 of its 20 references that are in the map.
- First posted on arXiv 17 Jul 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- Synthetic data and self-improvement for LLMs / [Self-improving MLLMs and synthetic data](https://mlsanity.com/synth/self-improving-mllms-and-synthetic-data/)

## Builds on (most cited first, 13 of 13)

- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Speaker-Follower Models for Vision-and-Language Navigation](https://mlsanity.com/paper/1806.02724/) (2018)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [A Recurrent Vision-and-Language BERT for Navigation](https://mlsanity.com/paper/2011.13922/) (2020)
- [Learning to Navigate Unseen Environments: Back Translation with Environmental Dropout](https://mlsanity.com/paper/1904.04195/) (2019)
- [Discuss Before Moving: Visual Language Navigation via Multi-expert Discussions](https://mlsanity.com/paper/2309.11382/) (2023)
- [Agent-Pro: Learning to Evolve via Policy-Level Reflection and Optimization](https://mlsanity.com/paper/2402.17574/) (2024)
- [VELMA: Verbalization Embodiment of LLM Agents for Vision and Language Navigation in Street View](https://mlsanity.com/paper/2307.06082/) (2023)
- [LLM-Based Agent Society Investigation: Collaboration and Confrontation in Avalon Gameplay](https://mlsanity.com/paper/2310.14985/) (2023)
- [MC-GPT: Empowering Vision-and-Language Navigation with Memory Map and Reasoning Chains](https://mlsanity.com/paper/2405.10620/) (2024)
- [WebVLN: Vision-and-Language Navigation on Websites](https://mlsanity.com/paper/2312.15820/) (2023)
- [LLM-Personalize: Aligning LLM Planners with Human Preferences via Reinforced Self-Training for Housekeeping Robots](https://mlsanity.com/paper/2404.14285/) (2024)
- [TINA: Think, Interaction, and Action Framework for Zero-Shot Vision Language Navigation](https://mlsanity.com/paper/2403.08833/) (2024)

## Built on by (most cited first, 9 of 9)

- [Dream to Recall: Imagination-Guided Experience Retrieval for Memory-Persistent Vision-and-Language Navigation](https://mlsanity.com/paper/2510.08553/) (2025)
- [Empowering Real-World: A Survey on the Technology, Practice, and Evaluation of LLM-driven Industry Agents](https://mlsanity.com/paper/2510.17491/) (2025)
- [ViSA-Enhanced Aerial VLN: A Visual-Spatial Reasoning Enhanced Framework for Aerial Vision-Language Navigation](https://mlsanity.com/paper/2603.08007/) (2026)
- [CLOSER-VLN: Closed-Loop Self-Verified Retrieval-Augmented Reasoning for Aerial Vision-Language Navigation](https://mlsanity.com/paper/2606.28397/) (2026)
- [User-Feedback-Driven Adaptation for Vision-and-Language Navigation](https://mlsanity.com/paper/2512.10322/) (2025)
- [Towards Open Environments and Instructions: General Vision-Language Navigation via Fast-Slow Interactive Reasoning](https://mlsanity.com/paper/2601.09111/) (2026)
- [DART-VLN: Test-Time Memory Decay and Anti-Loop Regularization for Discrete Vision-Language Navigation](https://mlsanity.com/paper/2607.01043/) (2026)
- [ReflectVLN: Training Vision-Language Navigation Agents with Reflective Reasoning](https://mlsanity.com/paper/2607.12680/) (2026)
- [LAPF: LLM-Agent-Based Path Finder Using the UAVScenes Dataset](https://mlsanity.com/paper/2608.15175/) (2026)

## Abstract (arXiv)

Recent advances in vision-language navigation (VLN) were mainly attributed to emerging large language models (LLMs). These methods exhibited excellent generalization capabilities in instruction understanding and task reasoning. However, they were constrained by the fixed knowledge bases and reasoning abilities of LLMs, preventing fully incorporating experiential knowledge and thus resulting in a lack of efficient evolutionary capacity. To address this, we drew inspiration from the evolution capabilities of natural agents, and proposed a self-evolving VLN framework (SE-VLN) to endow VLN agents with the ability to continuously evolve during testing. To the best of our knowledge, it was the first time that an multimodal LLM-powered self-evolving VLN framework was proposed. Specifically, SE-VLN comprised three core modules, i.e., a hierarchical memory module to transfer successful and failure cases into reusable knowledge, a retrieval-augmented thought-based reasoning module to retrieve experience and enable multi-step decision-making, and a reflection module to realize continual evolution. Comprehensive tests illustrated that the SE-VLN achieved navigation success rates of 57% and 35.2% in unseen environments, representing absolute performance improvements of 23.9% and 15.0% over current state-of-the-art methods on R2R and REVERSE datasets, respectively. Moreover, the SE-VLN showed performance improvement with increasing experience repository, elucidating its great potential as a self-evolving agent framework for VLN.
