# From Novelty to Imitation: Self-Distilled Rewards for Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2507.12815 · HTML: https://mlsanity.com/paper/2507.12815/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 28 of its 39 references that are in the map.
- First posted on arXiv 17 Jul 2025.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 28 of 28)

- [Sinkhorn Distances: Lightspeed Computation of Optimal Transportation Distances](https://mlsanity.com/paper/1306.0895/) (2013)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Reward learning from human preferences and demonstrations in Atari](https://mlsanity.com/paper/1811.06521/) (2018)
- [Reinforcement Learning in Healthcare: A Survey](https://mlsanity.com/paper/1908.08796/) (2019)
- [Critic Regularized Regression](https://mlsanity.com/paper/2006.15134/) (2020)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [IQ-Learn: Inverse soft-Q Learning for Imitation](https://mlsanity.com/paper/2106.12142/) (2021)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [Primal Wasserstein Imitation Learning](https://mlsanity.com/paper/2006.04678/) (2020)
- [What Matters for Adversarial Imitation Learning?](https://mlsanity.com/paper/2106.00672/) (2021)
- [Wasserstein Adversarial Imitation Learning](https://mlsanity.com/paper/1906.08113/) (2019)
- [Reinforcement Learning in Economics and Finance](https://mlsanity.com/paper/2003.10014/) (2020)
- [Anti-Exploration by Random Network Distillation](https://mlsanity.com/paper/2301.13616/) (2023)
- [Optimal Transport for Offline Imitation Learning](https://mlsanity.com/paper/2303.13971/) (2023)
- [Intrinsic Reward Driven Imitation Learning via Generative Model](https://mlsanity.com/paper/2006.15061/) (2020)
- [Exploration and Anti-Exploration with Distributional Random Network Distillation](https://mlsanity.com/paper/2401.09750/) (2024)
- [CLUE: Calibrated Latent Guidance for Offline Reinforcement Learning](https://mlsanity.com/paper/2306.13412/) (2023)
- [Align Your Intents: Offline Imitation Learning via Optimal Transport](https://mlsanity.com/paper/2402.13037/) (2024)
- [MOORL: A Framework for Integrating Offline-Online Reinforcement Learning](https://mlsanity.com/paper/2506.09574/) (2025)

## Built on by (most cited first, 1 of 1)

- [Match or Replay: Self Imitating Proximal Policy Optimization](https://mlsanity.com/paper/2603.27515/) (2026)

## Abstract (arXiv)

Offline Reinforcement Learning (RL) aims to learn effective policies from a static dataset without requiring further agent-environment interactions. However, its practical adoption is often hindered by the need for explicit reward annotations, which can be costly to engineer or difficult to obtain retrospectively. To address this, we propose ReLOAD (Reinforcement Learning with Offline Reward Annotation via Distillation), a novel reward annotation framework for offline RL. Unlike existing methods that depend on complex alignment procedures, our approach adapts Random Network Distillation (RND) to generate intrinsic rewards from expert demonstrations using a simple yet effective embedding discrepancy measure. First, we train a predictor network to mimic a fixed target network's embeddings based on expert state transitions. Later, the prediction error between these networks serves as a reward signal for each transition in the static dataset. This mechanism provides a structured reward signal without requiring handcrafted reward annotations. We provide a formal theoretical construct that offers insights into how RND prediction errors effectively serve as intrinsic rewards by distinguishing expert-like transitions. Experiments on the D4RL benchmark demonstrate that ReLOAD enables robust offline policy learning and achieves performance competitive with traditional reward-annotated methods.
