# CogDDN: A Cognitive Demand-Driven Navigation with Decision Optimization and Dual-Process Thinking

arXiv: https://arxiv.org/abs/2507.11334 · HTML: https://mlsanity.com/paper/2507.11334/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 51 references that are in the map.
- First posted on arXiv 15 Jul 2025.

## Builds on (most cited first, 25 of 25)

- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Action](https://mlsanity.com/paper/2207.04429/) (2022)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [ProcTHOR: Large-Scale Embodied AI Using Procedural Generation](https://mlsanity.com/paper/2206.06994/) (2022)
- [NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models](https://mlsanity.com/paper/2305.16986/) (2023)
- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning](https://mlsanity.com/paper/2201.10029/) (2022)
- [Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Models](https://mlsanity.com/paper/2407.07035/) (2024)
- [Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Intervention](https://mlsanity.com/paper/1812.04155/) (2018)
- [Bridging Zero-shot Object Navigation and Foundation Models through Pixel-Guided Navigation Skill](https://mlsanity.com/paper/2309.10309/) (2023)
- [MapNav: A Novel Memory Representation via Annotated Semantic Maps for Vision-and-Language Navigation](https://mlsanity.com/paper/2502.13451/) (2025)
- [WMNav: Integrating Vision-Language Models into World Models for Object Goal Navigation](https://mlsanity.com/paper/2503.02247/) (2025)
- [Continuously Learning, Adapting, and Improving: A Dual-Process Approach to Autonomous Driving](https://mlsanity.com/paper/2405.15324/) (2024)
- [Reinforced Structured State-Evolution for Vision-Language Navigation](https://mlsanity.com/paper/2204.09280/) (2022)
- [End-to-End Navigation with Vision Language Models: Transforming Spatial Reasoning into Question-Answering](https://mlsanity.com/paper/2411.05755/) (2024)
- [Zero-shot object goal visual navigation](https://mlsanity.com/paper/2206.07423/) (2022)
- [MC-GPT: Empowering Vision-and-Language Navigation with Memory Map and Reasoning Chains](https://mlsanity.com/paper/2405.10620/) (2024)
- [Safe-VLN: Collision Avoidance for Vision-and-Language Navigation of Autonomous Robots Operating in Continuous Environments](https://mlsanity.com/paper/2311.02817/) (2023)
- [LiCROcc: Teach Radar for Accurate Semantic Occupancy Prediction using LiDAR and Camera](https://mlsanity.com/paper/2407.16197/) (2024)
- [Find What You Want: Learning Demand-conditioned Object Attribute Space for Demand-driven Navigation](https://mlsanity.com/paper/2309.08138/) (2023)
- [DFRot: Achieving Outlier-Free and Massive Activation-Free for Rotated LLMs with Refined Rotation](https://mlsanity.com/paper/2412.00648/) (2024)
- [VLN-Game: Vision-Language Equilibrium Search for Zero-Shot Semantic Navigation](https://mlsanity.com/paper/2411.11609/) (2024)
- [VLM-Vac: Enhancing Smart Vacuums through VLM Knowledge Distillation and Language-Guided Experience Replay](https://mlsanity.com/paper/2409.14096/) (2024)

## Built on by (most cited first, 7 of 7)

- [MAS-Bench: A Unified Benchmark for Shortcut-Augmented Hybrid Mobile GUI Agents](https://mlsanity.com/paper/2509.06477/) (2025)
- [WNM-3D: A World Navigation Model with 3D Scene Conditioning for Closed-Loop VLN](https://mlsanity.com/paper/2608.07267/) (2026)
- [IntentionNav: A Benchmark for Intent-Driven Object Navigation from Implicit Human Instruction](https://mlsanity.com/paper/2605.23187/) (2026)
- [Towards Open Environments and Instructions: General Vision-Language Navigation via Fast-Slow Interactive Reasoning](https://mlsanity.com/paper/2601.09111/) (2026)
- [A Semantic Autonomy Framework for VLM-Integrated Indoor Mobile Robots: Hybrid Deterministic Reasoning and Cross-Robot Adaptive Memory](https://mlsanity.com/paper/2605.02525/) (2026)
- [RiverVLN: Phase-Grounded Temporal Vision--Language Navigation for Unmanned Surface Vehicles](https://mlsanity.com/paper/2609.23423/) (2026)
- [AVERT-VLN: Abstention-aware Visual Error Recovery and Training for Vision-and-Language Navigation](https://mlsanity.com/paper/2609.39579/) (2026)

## Abstract (arXiv)

Mobile robots are increasingly required to navigate and interact within unknown and unstructured environments to meet human demands. Demand-driven navigation (DDN) enables robots to identify and locate objects based on implicit human intent, even when object locations are unknown. However, traditional data-driven DDN methods rely on pre-collected data for model training and decision-making, limiting their generalization capability in unseen scenarios. In this paper, we propose CogDDN, a VLM-based framework that emulates the human cognitive and learning mechanisms by integrating fast and slow thinking systems and selectively identifying key objects essential to fulfilling user demands. CogDDN identifies appropriate target objects by semantically aligning detected objects with the given instructions. Furthermore, it incorporates a dual-process decision-making module, comprising a Heuristic Process for rapid, efficient decisions and an Analytic Process that analyzes past errors, accumulates them in a knowledge base, and continuously improves performance. Chain of Thought (CoT) reasoning strengthens the decision-making process. Extensive closed-loop evaluations on the AI2Thor simulator with the ProcThor dataset show that CogDDN outperforms single-view camera-only methods by 15%, demonstrating significant improvements in navigation accuracy and adaptability. The project page is available at https://yuehaohuang.github.io/CogDDN/.
