# Joint angle based learning to refine kinematic human pose estimation

arXiv: https://arxiv.org/abs/2507.11075 · HTML: https://mlsanity.com/paper/2507.11075/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 33 of its 68 references that are in the map.
- First posted on arXiv 15 Jul 2025.

## Builds on (most cited first, 30 of 33)

- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [Deep High-Resolution Representation Learning for Visual Recognition](https://mlsanity.com/paper/1908.07919/) (2019)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Temporal Convolutional Networks for Action Segmentation and Detection](https://mlsanity.com/paper/1611.05267/) (2016)
- [ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation](https://mlsanity.com/paper/2204.12484/) (2022)
- [Convolutional Pose Machines](https://mlsanity.com/paper/1602.00134/) (2016)
- [DeepPose: Human Pose Estimation via Deep Neural Networks](https://mlsanity.com/paper/1312.4659/) (2013)
- [CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmark](https://mlsanity.com/paper/1812.00324/) (2018)
- [Deep Learning-Based Human Pose Estimation: A Survey](https://mlsanity.com/paper/2012.13392/) (2020)
- [Whole-Body Human Pose Estimation in the Wild](https://mlsanity.com/paper/2007.11858/) (2020)
- [PoseTrack: A Benchmark for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1710.10000/) (2017)
- [Joint Training of a Convolutional Network and a Graphical Model for Human Pose Estimation](https://mlsanity.com/paper/1406.2984/) (2014)
- [Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.14304/) (2021)
- [ViTPose++: Vision Transformer for Generic Body Pose Estimation](https://mlsanity.com/paper/2212.04246/) (2022)
- [SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videos](https://mlsanity.com/paper/2112.13715/) (2021)
- [Learning Feature Pyramids for Human Pose Estimation](https://mlsanity.com/paper/1708.01101/) (2017)
- [Deep Dual Consecutive Network for Human Pose Estimation](https://mlsanity.com/paper/2103.07254/) (2021)
- [UniPose: Unified Human Pose Estimation in Single Images and Videos](https://mlsanity.com/paper/2001.08095/) (2020)
- [PoseFix: Model-agnostic General Human Pose Refinement Network](https://mlsanity.com/paper/1812.03595/) (2018)
- [PoseTrack: Joint Multi-Person Pose Estimation and Tracking](https://mlsanity.com/paper/1611.07727/) (2016)
- [Multi-Scale Structure-Aware Network for Human Pose Estimation](https://mlsanity.com/paper/1803.09894/) (2018)
- [Skeletor: Skeletal Transformers for Robust Body-Pose Estimation](https://mlsanity.com/paper/2104.11712/) (2021)
- [Toward fast and accurate human pose estimation via soft-gated skip connections](https://mlsanity.com/paper/2002.11098/) (2020)
- [Learning to Refine Human Pose Estimation](https://mlsanity.com/paper/1804.07909/) (2018)
- [Monocular 3D Human Pose Estimation for Sports Broadcasts using Partial Sports Field Registration](https://mlsanity.com/paper/2304.04437/) (2023)
- [Temporal Smoothing for 3D Human Pose Estimation and Localization for Occluded People](https://mlsanity.com/paper/2011.00250/) (2020)
- [All Keypoints You Need: Detecting Arbitrary Keypoints on the Body of Triple, High, and Long Jump Athletes](https://mlsanity.com/paper/2304.02939/) (2023)

## Abstract (arXiv)

Marker-free human pose estimation (HPE) has found increasing applications in various fields. Current HPE suffers from occasional errors in keypoint recognition and random fluctuation in keypoint trajectories when analyzing kinematic human poses. The performance of existing deep learning-based models for HPE refinement is considerably limited by inaccurate training datasets in which the keypoints are manually annotated. This paper proposed a novel method to overcome the difficulty, in which the key techniques include: (i) A robust joint angle-based description of kinematic human poses; (ii) Approximating temporal variation of joint angles using high order Fourier series to get reliable "ground truth"; (iii) A bidirectional recurrent network is designed as a post-processing module to refine the estimation of single image-based HPE models. Trained with the high-quality dataset constructed using our method, the network demonstrates outstanding performance to correct wrongly recognized joints and smooth their spatiotemporal trajectories. Tests show that joint angle-based refinement (JAR) outperforms the state-of-the-art HPE refinement network in challenging cases like figure skating and breaking. JAR also demonstrates great potential to rectify existing datasets.
