# Relative Entropy Pathwise Policy Optimization

arXiv: https://arxiv.org/abs/2507.11019 · HTML: https://mlsanity.com/paper/2507.11019/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 81 of its 114 references that are in the map.
- First posted on arXiv 15 Jul 2025.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 30 of 81)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [The Concrete Distribution: A Continuous Relaxation of Discrete Random Variables](https://mlsanity.com/paper/1611.00712/) (2016)
- [Scaling Laws for Reward Model Overoptimization](https://mlsanity.com/paper/2210.10760/) (2022)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Review](https://mlsanity.com/paper/1805.00909/) (2018)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Maximum a Posteriori Policy Optimisation](https://mlsanity.com/paper/1806.06920/) (2018)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [Monte Carlo Gradient Estimation in Machine Learning](https://mlsanity.com/paper/1906.10652/) (2019)
- [The Primacy Bias in Deep Reinforcement Learning](https://mlsanity.com/paper/2205.07802/) (2022)
- [ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI](https://mlsanity.com/paper/2410.00425/) (2024)
- [Real-World Humanoid Locomotion with Reinforcement Learning](https://mlsanity.com/paper/2303.03381/) (2023)

## Built on by (most cited first, 7 of 7)

- [FlashSAC: Fast and Stable Off-Policy Reinforcement Learning for High-Dimensional Robot Control](https://mlsanity.com/paper/2604.04539/) (2026)
- [Scalable Maximum Entropy Reinforcement Learning for Diffusion Policies via Adjoint Matching](https://mlsanity.com/paper/2606.22630/) (2026)
- [Diffusion-Augmented Markov Decision Processes for Maximum Entropy Reinforcement Learning](https://mlsanity.com/paper/2512.02019/) (2025)
- [R^3: Replay, Reflection, and Ranking Rewards for LLM Reinforcement Learning](https://mlsanity.com/paper/2601.19620/) (2026)
- [Non-Myopic Active Feature Acquisition via Pathwise Policy Gradients](https://mlsanity.com/paper/2605.05511/) (2026)
- [FERPO: Forward Entropy-Regularized Policy Optimization](https://mlsanity.com/paper/2610.02198/) (2026)
- [Reinforcement Learning via Fixed-point Flow Matching](https://mlsanity.com/paper/2610.12848/) (2026)

## Abstract (arXiv)

Score-function based methods for policy learning, such as REINFORCE and PPO, have delivered strong results in game-playing and robotics, yet their high variance often undermines training stability. Using pathwise policy gradients, i.e. computing a derivative by differentiating the objective function, alleviates the variance issues. However, they require an accurate action-conditioned value function, which is notoriously hard to learn without relying on replay buffers for reusing past off-policy data. We present an on-policy algorithm that trains Q-value models purely from on-policy trajectories, unlocking the possibility of using pathwise policy updates in the context of on-policy learning. We show how to combine stochastic policies for exploration with constrained updates for stable training, and evaluate important architectural components that stabilize value function learning. The result, Relative Entropy Pathwise Policy Optimization (REPPO), is an efficient on-policy algorithm that combines the stability of pathwise policy gradients with the simplicity and minimal memory footprint of standard on-policy learning. Compared to state-of-the-art on two standard GPU-parallelized benchmarks, REPPO provides strong empirical performance at superior sample efficiency, wall-clock time, memory footprint, and hyperparameter robustness.
