# Warehouse Spatial Question Answering with LLM Agent

arXiv: https://arxiv.org/abs/2507.10778 · HTML: https://mlsanity.com/paper/2507.10778/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use.
- Builds on 15 of its 22 references that are in the map.
- First posted on arXiv 14 Jul 2025.

## Placed in

- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 15 of 15)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities](https://mlsanity.com/paper/2401.12168/) (2024)
- [VideoAgent: Long-form Video Understanding with Large Language Model as Agent](https://mlsanity.com/paper/2403.10517/) (2024)
- [SpatialRGPT: Grounded Spatial Reasoning in Vision Language Models](https://mlsanity.com/paper/2406.01584/) (2024)
- [SpatialBot: Precise Spatial Understanding with Vision Language Models](https://mlsanity.com/paper/2406.13642/) (2024)
- [Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making](https://mlsanity.com/paper/2410.07166/) (2024)
- [Video-3D LLM: Learning Position-Aware Video Representation for 3D Scene Understanding](https://mlsanity.com/paper/2412.00493/) (2024)
- [LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agent](https://mlsanity.com/paper/2309.12311/) (2023)
- [SeeGround: See and Ground for Zero-Shot Open-Vocabulary 3D Visual Grounding](https://mlsanity.com/paper/2412.04383/) (2024)
- [Visual Programming for Zero-shot Open-Vocabulary 3D Visual Grounding](https://mlsanity.com/paper/2311.15383/) (2023)
- [VLM-Grounder: A VLM Agent for Zero-Shot 3D Visual Grounding](https://mlsanity.com/paper/2410.13860/) (2024)
- [See and Think: Embodied Agent in Virtual Environment](https://mlsanity.com/paper/2311.15209/) (2023)
- [Agent3D-Zero: An Agent for Zero-shot 3D Understanding](https://mlsanity.com/paper/2403.11835/) (2024)
- [ToSA: Token Merging with Spatial Awareness](https://mlsanity.com/paper/2506.20066/) (2025)

## Built on by (most cited first, 3 of 3)

- [The 9th AI City Challenge](https://mlsanity.com/paper/2508.13564/) (2025)
- [UniTraffic-Agent: Unified Traffic Video Reasoning for AI City Challenge 2026 Track 3 with Two Out-of-Domain Evaluations](https://mlsanity.com/paper/2608.13031/) (2026)
- [Memory Tree Guided Key Frame Querying for Efficient 3D Question Answering](https://mlsanity.com/paper/2608.18009/) (2026)

## Abstract (arXiv)

Spatial understanding has been a challenging task for existing Multi-modal Large Language Models~(MLLMs). Previous methods leverage large-scale MLLM finetuning to enhance MLLM's spatial understanding ability. In this paper, we present a data-efficient approach. We propose a LLM agent system with strong and advanced spatial reasoning ability, which can be used to solve the challenging spatial question answering task in complex indoor warehouse scenarios. Our system integrates multiple tools that allow the LLM agent to conduct spatial reasoning and API tools interaction to answer the given complicated spatial question. Extensive evaluations on the 2025 AI City Challenge Physical AI Spatial Intelligence Warehouse dataset demonstrate that our system achieves high accuracy and efficiency in tasks such as object retrieval, counting, and distance estimation. The code is available at: https://github.com/hsiangwei0903/SpatialAgent
