# Kaleidoscopic Background Attack: Disrupting Pose Estimation with Multi-Fold Radial Symmetry Textures

arXiv: https://arxiv.org/abs/2507.10265 · HTML: https://mlsanity.com/paper/2507.10265/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 57 references that are in the map.
- First posted on arXiv 14 Jul 2025.

## Builds on (most cited first, 30 of 34)

- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [Towards Evaluating the Robustness of Neural Networks](https://mlsanity.com/paper/1608.04644/) (2016)
- [Adversarial examples in the physical world](https://mlsanity.com/paper/1607.02533/) (2016)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [Accelerating 3D Deep Learning with PyTorch3D](https://mlsanity.com/paper/2007.08501/) (2020)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [Adversarial Patch](https://mlsanity.com/paper/1712.09665/) (2017)
- [OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation](https://mlsanity.com/paper/2301.07525/) (2023)
- [PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustment](https://mlsanity.com/paper/2306.15667/) (2023)
- [Cameras as Rays: Pose Estimation via Ray Diffusion](https://mlsanity.com/paper/2402.14817/) (2024)
- [LaVAN: Localized and Visible Adversarial Noise](https://mlsanity.com/paper/1801.02608/) (2018)
- [3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis](https://mlsanity.com/paper/2404.06270/) (2024)
- [RelPose: Predicting Probabilistic Relative Rotation for Single Objects in the Wild](https://mlsanity.com/paper/2208.05963/) (2022)
- [Adversarial Texture for Fooling Person Detectors in the Physical World](https://mlsanity.com/paper/2203.03373/) (2022)
- [RelPose++: Recovering 6D Poses from Sparse-view Observations](https://mlsanity.com/paper/2305.04926/) (2023)
- [Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction](https://mlsanity.com/paper/2312.01196/) (2023)
- [T-SEA: Transfer-based Self-Ensemble Attack on Object Detection](https://mlsanity.com/paper/2211.09773/) (2022)
- [SparsePose: Sparse-View Camera Pose Regression and Refinement](https://mlsanity.com/paper/2211.16991/) (2022)
- [Few-View Object Reconstruction with Unknown Categories and Camera Poses](https://mlsanity.com/paper/2212.04492/) (2022)
- [Simultaneously Optimizing Perturbations and Positions for Black-box Adversarial Patch Attacks](https://mlsanity.com/paper/2212.12995/) (2022)
- [Rethinking Feature Distribution for Loss Functions in Image Classification](https://mlsanity.com/paper/1803.02988/) (2018)
- [Physically Adversarial Infrared Patches with Learnable Shapes and Locations](https://mlsanity.com/paper/2303.13868/) (2023)
- [Physical Adversarial Attack on Vehicle Detector in the Carla Simulator](https://mlsanity.com/paper/2007.16118/) (2020)
- [The 8-Point Algorithm as an Inductive Bias for Relative Pose Prediction by ViTs](https://mlsanity.com/paper/2208.08988/) (2022)
- [Robust Feature-Level Adversaries are Interpretability Tools](https://mlsanity.com/paper/2110.03605/) (2021)

## Built on by (most cited first, 1 of 1)

- [PatchPoison: Poisoning Multi-View Datasets to Degrade 3D Reconstruction](https://mlsanity.com/paper/2604.13153/) (2026)

## Abstract (arXiv)

Camera pose estimation is a fundamental computer vision task that is essential for applications like visual localization and multi-view stereo reconstruction. In the object-centric scenarios with sparse inputs, the accuracy of pose estimation can be significantly influenced by background textures that occupy major portions of the images across different viewpoints. In light of this, we introduce the Kaleidoscopic Background Attack (KBA), which uses identical segments to form discs with multi-fold radial symmetry. These discs maintain high similarity across different viewpoints, enabling effective attacks on pose estimation models even with natural texture segments. Additionally, a projected orientation consistency loss is proposed to optimize the kaleidoscopic segments, leading to significant enhancement in the attack effectiveness. Experimental results show that optimized adversarial kaleidoscopic backgrounds can effectively attack various camera pose estimation models.
