# EgoAnimate: Generating Human Animations from Egocentric top-down Views

arXiv: https://arxiv.org/abs/2507.09230 · HTML: https://mlsanity.com/paper/2507.09230/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 46 of its 71 references that are in the map.
- First posted on arXiv 12 Jul 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 46)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [Imagic: Text-Based Real Image Editing with Diffusion Models](https://mlsanity.com/paper/2210.09276/) (2022)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [DiffEdit: Diffusion-based semantic image editing with mask guidance](https://mlsanity.com/paper/2210.11427/) (2022)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generation](https://mlsanity.com/paper/2302.08113/) (2023)
- [StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis](https://mlsanity.com/paper/2110.08985/) (2021)
- [Sapiens: Foundation for Human Vision Models](https://mlsanity.com/paper/2408.12569/) (2024)
- [NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads](https://mlsanity.com/paper/2305.03027/) (2023)
- [DreamPose: Fashion Image-to-Video Synthesis via Stable Diffusion](https://mlsanity.com/paper/2304.06025/) (2023)
- [HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion](https://mlsanity.com/paper/2305.06356/) (2023)
- [latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction](https://mlsanity.com/paper/2403.16292/) (2024)
- [HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modeling](https://mlsanity.com/paper/2204.13686/) (2022)
- [LN3DIFF++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation](https://mlsanity.com/paper/2403.12019/) (2024)
- [Expressive Whole-Body 3D Gaussian Avatar](https://mlsanity.com/paper/2407.21686/) (2024)
- [StableAnimator: High-Quality Identity-Preserving Human Image Animation](https://mlsanity.com/paper/2411.17697/) (2024)
- [xR-EgoPose: Egocentric 3D Human Pose from an HMD Camera](https://mlsanity.com/paper/1907.10045/) (2019)
- [SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion](https://mlsanity.com/paper/2311.15855/) (2023)

## Abstract (arXiv)

An ideal digital telepresence experience requires accurate replication of a person's body, clothing, and movements. To capture and transfer these movements into virtual reality, the egocentric (first-person) perspective can be adopted, which enables the use of a portable and cost-effective device without front-view cameras. However, this viewpoint introduces challenges such as occlusions and distorted body proportions. There are few works reconstructing human appearance from egocentric views, and none use a generative prior-based approach. Some methods create avatars from a single egocentric image during inference, but still rely on multi-view datasets during training. To our knowledge, this is the first study using a generative backbone to reconstruct animatable avatars from egocentric inputs. Based on Stable Diffusion, our method reduces training burden and improves generalizability. Inspired by methods such as SiTH and MagicMan, which perform 360-degree reconstruction from a frontal image, we introduce a pipeline that generates realistic frontal views from occluded top-down images using ControlNet and a Stable Diffusion backbone. Our goal is to convert a single top-down egocentric image into a realistic frontal representation and feed it into an image-to-motion model. This enables generation of avatar motions from minimal input, paving the way for more accessible and generalizable telepresence systems.
