# Towards Human-level Dexterity via Robot Learning

arXiv: https://arxiv.org/abs/2507.09117 · HTML: https://mlsanity.com/paper/2507.09117/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- First posted on arXiv 12 Jul 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Abstract (arXiv)

Dexterous intelligence -- the ability to perform complex interactions with multi-fingered hands -- is a pinnacle of human physical intelligence and emergent higher-order cognitive skills. However, contrary to Moravec's paradox, dexterous intelligence in humans appears simple only superficially. Many million years were spent co-evolving the human brain and hands including rich tactile sensing. Achieving human-level dexterity with robotic hands has long been a fundamental goal in robotics and represents a critical milestone toward general embodied intelligence. In this pursuit, computational sensorimotor learning has made significant progress, enabling feats such as arbitrary in-hand object reorientation. However, we observe that achieving higher levels of dexterity requires overcoming very fundamental limitations of computational sensorimotor learning. I develop robot learning methods for highly dexterous multi-fingered manipulation by directly addressing these limitations at their root cause. Chiefly, through key studies, this disseration progressively builds an effective framework for reinforcement learning of dexterous multi-fingered manipulation skills. These methods adopt structured exploration, effectively overcoming the limitations of random exploration in reinforcement learning. The insights gained culminate in a highly effective reinforcement learning that incorporates sampling-based planning for direct exploration. Additionally, this thesis explores a new paradigm of using visuo-tactile human demonstrations for dexterity, introducing corresponding imitation learning techniques.
