# GGMotion: Group Graph Dynamics-Kinematics Networks for Human Motion Prediction

arXiv: https://arxiv.org/abs/2507.07515 · HTML: https://mlsanity.com/paper/2507.07515/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 28 of its 52 references that are in the map.
- First posted on arXiv 10 Jul 2025.

## Builds on (most cited first, 28 of 28)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [E(n) Equivariant Graph Neural Networks](https://mlsanity.com/paper/2102.09844/) (2021)
- [SE(3)-Transformers: 3D Roto-Translation Equivariant Attention Networks](https://mlsanity.com/paper/2006.10503/) (2020)
- [Learning Lane Graph Representations for Motion Forecasting](https://mlsanity.com/paper/2007.13732/) (2020)
- [On human motion prediction using recurrent neural networks](https://mlsanity.com/paper/1705.02445/) (2017)
- [Learning Trajectory Dependencies for Human Motion Prediction](https://mlsanity.com/paper/1908.05436/) (2019)
- [Structural-RNN: Deep Learning on Spatio-Temporal Graphs](https://mlsanity.com/paper/1511.05298/) (2015)
- [History Repeats Itself: Human Motion Prediction via Motion Attention](https://mlsanity.com/paper/2007.11755/) (2020)
- [A Spatio-temporal Transformer for 3D Human Motion Prediction](https://mlsanity.com/paper/2004.08692/) (2020)
- [Dynamic Multiscale Graph Neural Networks for 3D Skeleton-Based Human Motion Prediction](https://mlsanity.com/paper/2003.08802/) (2020)
- [Convolutional Sequence to Sequence Model for Human Dynamics](https://mlsanity.com/paper/1805.00655/) (2018)
- [MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Prediction](https://mlsanity.com/paper/2108.07152/) (2021)
- [Back to MLP: A Simple Baseline for Human Motion Prediction](https://mlsanity.com/paper/2207.01567/) (2022)
- [EqMotion: Equivariant Multi-agent Motion Prediction with Invariant Interaction Reasoning](https://mlsanity.com/paper/2303.10876/) (2023)
- [Structured Prediction Helps 3D Human Motion Modelling](https://mlsanity.com/paper/1910.09070/) (2019)
- [Space-Time-Separable Graph Convolutional Network for Pose Forecasting](https://mlsanity.com/paper/2110.04573/) (2021)
- [HumanMAC: Masked Motion Completion for Human Motion Prediction](https://mlsanity.com/paper/2302.03665/) (2023)
- [3D Point Cloud Processing and Learning for Autonomous Driving](https://mlsanity.com/paper/2003.00601/) (2020)
- [Equivariant Graph Mechanics Networks with Constraints](https://mlsanity.com/paper/2203.06442/) (2022)
- [Learning Human Motion Models for Long-term Predictions](https://mlsanity.com/paper/1704.02827/) (2017)
- [Progressively Generating Better Initial Guesses Towards Next Stages for High-Quality Human Motion Prediction](https://mlsanity.com/paper/2203.16051/) (2022)
- [Spatio-Temporal Gating-Adjacency GCN for Human Motion Prediction](https://mlsanity.com/paper/2203.01474/) (2022)
- [Imitation Learning for Human Pose Prediction](https://mlsanity.com/paper/1909.03449/) (2019)
- [Long-Term Human Motion Prediction by Modeling Motion Context and Enhancing Motion Dynamic](https://mlsanity.com/paper/1805.02513/) (2018)
- [Multi-level Motion Attention for Human Motion Prediction](https://mlsanity.com/paper/2106.09300/) (2021)
- [Skeleton-Parted Graph Scattering Networks for 3D Human Motion Prediction](https://mlsanity.com/paper/2208.00368/) (2022)
- [PVRED: A Position-Velocity Recurrent Encoder-Decoder for Human Motion Prediction](https://mlsanity.com/paper/1906.06514/) (2019)
- [Auxiliary Tasks Benefit 3D Skeleton-based Human Motion Prediction](https://mlsanity.com/paper/2308.08942/) (2023)

## Abstract (arXiv)

Human motion is a continuous physical process in 3D space, governed by complex dynamic and kinematic constraints. Existing methods typically represent the human pose as an abstract graph structure, neglecting the intrinsic physical dependencies between joints, which increases learning difficulty and makes the model prone to generating unrealistic motions. In this paper, we propose GGMotion, a group graph dynamics-kinematics network that models human topology in groups to better leverage dynamics and kinematics priors. To preserve the geometric equivariance in 3D space, we propose a novel radial field for the graph network that captures more comprehensive spatio-temporal dependencies by aggregating joint features through spatial and temporal edges. Inter-group and intra-group interaction modules are employed to capture the dependencies of joints at different scales. Combined with equivariant multilayer perceptrons (MLP), joint position features are updated in each group through parallelized dynamics-kinematics propagation to improve physical plausibility. Meanwhile, we introduce an auxiliary loss to supervise motion priors during training. Extensive experiments on three standard benchmarks, including Human3.6M, CMU-Mocap, and 3DPW, demonstrate the effectiveness and superiority of our approach, achieving a significant performance margin in short-term motion prediction. The code is available at https://github.com/inkcat520/GGMotion.git.
