# ULC: A Unified and Fine-Grained Controller for Humanoid Loco-Manipulation

arXiv: https://arxiv.org/abs/2507.06905 · HTML: https://mlsanity.com/paper/2507.06905/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Jul 2025.

## Built on by (most cited first, 11 of 11)

- [WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Control](https://mlsanity.com/paper/2512.11047/) (2025)
- [ActiveUMI: Robotic Manipulation with Active Perception from Robot-Free Human Demonstrations](https://mlsanity.com/paper/2510.01607/) (2025)
- [InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions](https://mlsanity.com/paper/2602.06035/) (2026)
- [ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation](https://mlsanity.com/paper/2603.03279/) (2026)
- [RobotDancing: Residual-Action Reinforcement Learning Enables Robust Long-Horizon Humanoid Motion Tracking](https://mlsanity.com/paper/2509.20717/) (2025)
- [CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation](https://mlsanity.com/paper/2606.23680/) (2026)
- [Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulation](https://mlsanity.com/paper/2606.11891/) (2026)
- [STRIDER: Stepping-Enabled Multi-Gait Hierarchical 3D Loco-Manipulation Framework for Humanoid Robots](https://mlsanity.com/paper/2609.23483/) (2026)
- [MASkillBlender: Decentralized Whole-Body Coordination for Multi-Humanoid Loco-Manipulation via Skill Blending](https://mlsanity.com/paper/2610.01102/) (2026)
- [InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation](https://mlsanity.com/paper/2610.02196/) (2026)
- [InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitation](https://mlsanity.com/paper/2610.06850/) (2026)

## Abstract (arXiv)

Loco-Manipulation for humanoid robots aims to enable robots to integrate mobility with upper-body tracking capabilities. Most existing approaches adopt hierarchical architectures that decompose control into isolated upper-body (manipulation) and lower-body (locomotion) policies. While this decomposition reduces training complexity, it inherently limits coordination between subsystems and contradicts the unified whole-body control exhibited by humans. We demonstrate that a single unified policy can achieve a combination of tracking accuracy, large workspace, and robustness for humanoid loco-manipulation. We propose the Unified Loco-Manipulation Controller (ULC), a single-policy framework that simultaneously tracks root velocity, root height, torso rotation, and dual-arm joint positions in an end-to-end manner, proving the feasibility of unified control without sacrificing performance. We achieve this unified control through key technologies: sequence skill acquisition for progressive learning complexity, residual action modeling for fine-grained control adjustments, command polynomial interpolation for smooth motion transitions, random delay release for robustness to deploy variations, load randomization for generalization to external disturbances, and center-of-gravity tracking for providing explicit policy gradients to maintain stability. We validate our method on the Unitree G1 humanoid robot with 3-DOF (degrees-of-freedom) waist. Compared with strong baselines, ULC shows better tracking performance to disentangled methods and demonstrating larger workspace coverage. The unified dual-arm tracking enables precise manipulation under external loads while maintaining coordinated whole-body control for complex loco-manipulation tasks.
