# Spatial-Temporal Aware Visuomotor Diffusion Policy Learning

arXiv: https://arxiv.org/abs/2507.06710 · HTML: https://mlsanity.com/paper/2507.06710/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 44 of its 49 references that are in the map.
- First posted on arXiv 9 Jul 2025.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)

## Builds on (most cited first, 30 of 44)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [Diffusion Models: A Comprehensive Survey of Methods and Applications](https://mlsanity.com/paper/2209.00796/) (2022)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [GAIA-1: A Generative World Model for Autonomous Driving](https://mlsanity.com/paper/2309.17080/) (2023)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [Implicit Behavioral Cloning](https://mlsanity.com/paper/2109.00137/) (2021)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [DiffusionDet: Diffusion Model for Object Detection](https://mlsanity.com/paper/2211.09788/) (2022)
- [Behavior Transformers: Cloning k modes with one stone](https://mlsanity.com/paper/2206.11251/) (2022)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [MimicPlay: Long-Horizon Imitation Learning by Watching Human Play](https://mlsanity.com/paper/2302.12422/) (2023)
- [DexMV: Imitation Learning for Dexterous Manipulation from Human Videos](https://mlsanity.com/paper/2108.05877/) (2021)
- [Masked World Models for Visual Control](https://mlsanity.com/paper/2206.14244/) (2022)
- [Model-Based Imitation Learning for Urban Driving](https://mlsanity.com/paper/2210.07729/) (2022)
- [Policy Representation via Diffusion Probability Model for Reinforcement Learning](https://mlsanity.com/paper/2305.13122/) (2023)
- [ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation](https://mlsanity.com/paper/2403.08321/) (2024)
- [Deep Hierarchical Planning from Pixels](https://mlsanity.com/paper/2206.04114/) (2022)

## Built on by (most cited first, 9 of 9)

- [ActiveVLA: Injecting Active Perception into Vision-Language-Action Models for Precise 3D Robotic Manipulation](https://mlsanity.com/paper/2601.08325/) (2026)
- [WeaveLA: Event Driven Cross-Subtask Latent Memory Weaving for Repetitive Robot Manipulation](https://mlsanity.com/paper/2606.17463/) (2026)
- [Towards Human-like Physical Intelligence: Lifelong Vision-Language-Action Learning for Robotic Manipulation](https://mlsanity.com/paper/2607.14852/) (2026)
- [3D-DLP: Self-Supervised 3D Object-Centric Scene Representation Learning](https://mlsanity.com/paper/2606.19451/) (2026)
- [VADF: Vision-Adaptive Diffusion Policy Framework for Efficient Robotic Manipulation](https://mlsanity.com/paper/2604.15938/) (2026)
- [FocalPolicy: Frequency-Optimized Chunking and Locally Anchored Flow Matching for Coherent Visuomotor Policy](https://mlsanity.com/paper/2605.15944/) (2026)
- [Dynamics-Aware Meta-Imitation for Generalization to Unseen Robotic Manipulation](https://mlsanity.com/paper/2607.15880/) (2026)
- [ParticleSplat: Self-supervised Object-centric Latent Particle Splatting](https://mlsanity.com/paper/2609.19463/) (2026)
- [DexCast: Learning Real-World Dexterous Control from Human Videos](https://mlsanity.com/paper/2610.14691/) (2026)

## Abstract (arXiv)

Visual imitation learning is effective for robots to learn versatile tasks. However, many existing methods rely on behavior cloning with supervised historical trajectories, limiting their 3D spatial and 4D spatiotemporal awareness. Consequently, these methods struggle to capture the 3D structures and 4D spatiotemporal relationships necessary for real-world deployment. In this work, we propose 4D Diffusion Policy (DP4), a novel visual imitation learning method that incorporates spatiotemporal awareness into diffusion-based policies. Unlike traditional approaches that rely on trajectory cloning, DP4 leverages a dynamic Gaussian world model to guide the learning of 3D spatial and 4D spatiotemporal perceptions from interactive environments. Our method constructs the current 3D scene from a single-view RGB-D observation and predicts the future 3D scene, optimizing trajectory generation by explicitly modeling both spatial and temporal dependencies. Extensive experiments across 17 simulation tasks with 173 variants and 3 real-world robotic tasks demonstrate that the 4D Diffusion Policy (DP4) outperforms baseline methods, improving the average simulation task success rate by 16.4% (Adroit), 14% (DexArt), and 6.45% (RLBench), and the average real-world robotic task success rate by 8.6%.
